70°

Nintendo Flashback: Super Ghouls N’ Ghosts

Super Ghouls N’ Ghosts is a painfully difficult side-scrolling platformer produced by Capcom and was originally released for the Super Nintendo Entertainment System in 1991. Gamers takes the role of the knight Arthur, who must once again rescue the Princess from the demons.

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boothammer.com
gaminoz4325d ago

Ahhh memories.

(Mostly of lots of deaths for me...)

BootHammer4325d ago

Super Ghouls N’ Ghosts was extremely punishing! I remember rage quitting countless times. Awesome game though if you stuck with it through the madness.

TrendyGamers4325d ago

It's always fun to go back and play every once and awhile.

gk074324d ago

rage quitting lmao i know what u mean : )lol

Knushwood Butt4325d ago

Yeah.

Great game, but kinda broken.

rattlesnake254325d ago

omg!!!! i loved this game. great article.

BootHammer4325d ago

One of the SNES classics for sure!!

jeeves864325d ago

This was the game where I effectively learned how to string together long tangents of cursing.

BootHammer4325d ago

LOL...I can totally vouch for that! It's a good thing controllers were a lot tougher back then.

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40°

Switch Retro Spotlight: Kid Chameleon

“There are many iconic platformers yet Kid Chameleon is rarely discussed so allow me to shine the spotlight on this retro treasure.” - A.J. Maciejewski from Video Chums.

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videochums.com
130°

Acquire Joins KADOKAWA Group: Could This Mean A Revival for Tenchu & Way of the Samurai ?

Acquire, famous for games like Tenchu and Octopath Traveler, becomes KADOKAWA subsidiary. Can this mean a revival for beloved series?

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retronews.com
Snookies1213d ago (Edited 13d ago )

I would kill to have a Way of the Samurai game with a huge budget and modern tech... The first game was one of my greatest joys on PS2 back in the day. And I really hope From Software will do something with Tenchu... I hate that they're just sitting on the IP like it doesn't even exist.

Relientk7713d ago

Don't play with my feelings like that.

Also, new Tenchu please!

TheColbertinator12d ago

Tenchu would be superb in this day and age. Ninja and samurai games are hot right now and more is better.

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90°

The Reason Sega Lost The 32-Bit War? The 32X, Says Yosuke Okunari

"The company was unable to focus enough on its main hope"

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timeextension.com
ApocalypseShadow14d ago

Nope. Going back to the 32X as the reason Sega lost that generation doesn't go back far enough before the Saturn.

Sega executives need to blame themselves as to why Sega lost that generation. Not Saturn. Not 32X. Not Sega CD. Nope. Executives were the reason why. It wasn't the hardware. Those devices were either dropped early or released to soon resulting in a developer backlash the hurt the game catalog. They really shouldn't have been made at all because they should have planned their next move more carefully. It has nothing to do with the devices. Poor leadership decisions and lack of unity within the company are what happened.

Love how blame is always shifted away from what is the truth. Writing a book placing the blame on the 32X isn't the truth.

solideagle14d ago

I am pretty sure there are documentaries (Youtube) around it which highlights these points. I had Sega Mega drive and NES growing up but that's about it. I didn't even know there was a war going on between these companies but I do remember thinking why I can't play Sonic cartridge on Nintendo or Mario on Sega :D

FinalFantasyFanatic13d ago

I had the Genesis and the Saturn, also had the SNES and 64, I never got a Dreamcast for some reason, but I never saw one in the stores either.