"We speak with the new THQ president to get his take on what needs to be done to get THQ back in the black, Jason Rubin, the co-founder of Naughty Dog and creator of the once hugely popular Crash Bandicoot, has a long history in the games industry. With Danny Bilson having recently left THQ and the publisher needing someone to drive its games strategy, the company looked to Rubin to overhaul its business and get it back to profitability. Whereas Bilson oversaw product development and marketing, Rubin, in the newly created role of president of THQ, is second only to CEO Brian Farrell and will have a larger impact on the publisher's future.", writes GamesIndustry.
Naughty Dog was founded in 1984 by Jason Rubin and Andy Gavin, but what were they up to before their big break?
Did you know Crash Bandicoot was originally going to be more like Uncharted? IGN chats to the marsupial's co-creator alongside Crash 4's art director on his evolution.
Mega fault from Sony there....Either that didnt buy the franchise back when its value was at lowest point because Activision s inability to make games, either that they gave almost for free the original blueprints of the first 3 Crash Bandicoot games (+CTR which are still Sony/ND' s property) in order the mediocre remakes to be developped without being exclusives for PS4 ..
...Sony underestimated the power of Crash bandicoot and when they started to understand its value (because of the negative fan reaction on Playstation All Stars where CB was absent ) it was too late .
..Also they r rumors that there was a deal with Activision to buy it back but when Activision saw the huge hype created by the possible return of Crash on PS they broke the deal
It's not PlayStations mascot. Universal opted to sell their assets and the rest is history. Crash has appeared on competing consoles, and Microsoft loves it but you haven't seen Mario or Master Chief on PlayStation or Nintendo hardware, though is was rumored at one point The Master Chief Collection was going to launch on the Switch just to try and invade enemy territory to build up hype for Halo Infinite only for consumers to then realize if they wanted to play the new game they had to get Microsoft hardware but still make money off a fizzled set of games no longer making money on Xbox, kind of like what Sony are doing with Death Stranding and Horizon: Zero Dawn, except the problem with that is Day 1 sales, like console exclusives, fans now know if they wait a year and play the current list of exclusives to entertain them long enough, after a year they can play it on their console of choice.
Oculus' Jason Rubin says he's not worried about the news that Sony is acquiring Stormland developer Insomniac Games, teasing big announcements to come.
I'd be happy to see Oculus and Sony work together to get Edge of Nowhere and Unspoken on PSVR. More people to try the games out.
Even though Jason Rubin and Ted Price are buddies. Having one less major developer for your platform is not all smiles and candy.
THQ does a good job of beating itself up.
I am just mad that they dropped Devil's Third.
THQ beat themselves up by making poor business choices
anbody ask for the draw tablet on ps3 and 360? not many that i remember. own fault.
THQ gets beat up, but they also have been cut a lot of slack. Nobody wants to see them go under, and many keep hoping they will figure it out. There biggest issue (IMO) they lack a true Mega Ton franchise... Saints Row is great but its mostly looked at as GTA's step brother & its just put out its 3rd game in the series... Darksiders IP is Zelda like...UFC...err...its gone. Homefront ... generic COD game... I can't think of others right now...but I think that says something right there. THQ needs new fresh IP that is done AAA level and not a clone or generic verson. Something to really hang their hat from and say this...this is the new face of THQ and this is the quality bar moving forward.