Now I am not one to complain when I lose a match or get pwned fair and square be it against run and gun styles, team tactics, or campers. However, MW3 for the PS3 has many of the PC hacks. I have watched kill cams with dismay as players who were running across the map suddenly stop, turn and aim right at me, fire off one shot and kill me. I have even been on a team where the radar was obviously hacked so I could see the enemy (throughout) as if Advanced UAV was on. The hacks I noticed include:
Aimbot – Locks on to any enemy that enters your field of vision. It can be configured to lock on to a specific body part as well. It includes movement prediction and bullet patch correction, so you can shoot as soon as you see an enemy, and watch as the Aimbot does its work.
Instant Kill – Instantly kills an enemy that comes into contact with your bullets!
Automatic Knifing Hack – Never be taken by surprise. This hack
automatically attacks an enemy that strays too close to you.
Radar Hack – Adds a radar to your HUD, which shows the location of nearby enemies and friendly players. Also displays vehicles. Use it to enter the fray with all guns blazing or for a tactical assault.
Warning Hack – This hack notifies you if an enemy is targeting you, or has locked on to you. The enemy’s health, weapon and damage are also displayed, so you always have a fair chance of fighting back with the aimbot and insta-kill.
Is it the developers responsibility to protect its property and its users from hackers and cheaters when said hackers and cheaters prevent the game from functioning as advertised?
Valve has (VAC) Valve Anti Cheat System which will "will ban the user from playing on VAC-Secured servers in the future." I like this idea most of all, the cheaters have a piece of software that is unusable because they chose to cheat.
From Software punished early players of Dark Souls by creating Black Phantoms that were maxed out at every level and could crush the early "adopters" at a whim.
Rockstar has punished Max Payne 3 Multiplayer cheaters by forcing them all to use the same server. So, they allow these cheaters to use the cheats against one another. How ludicrous would that be? One user, here on N4G, postulated that the "highest k/d ratio would be 0.0. lol." And I thought, brilliant! '
Treyarch claims to have written some anti-cheating code for the upcoming Black Ops 2, "This method is secure, cannot be spoofed, and doesn’t rely on the cat and mouse game of identifying cheat signatures... The original Black Ops engine was not designed for this." I think this is great and it will apparently run side by side with the VAC system from Valve on the PC. Sounds like a good solution.
The interesting thing here is that COD: MW3 actually allows you to record your matches and make little clips of each. I have uploaded some funny ones but one has evidence of someone using a lag switch (still killed him, lulz). I would think this would be the best way to find cheaters and ultimately punish them. It doesn't appear to be happening since the latest patch, many of these people have continued unabated.
This, of course, ruins the game. There have been instances on Xbox wherein innocent gamers have faced the Banhammer mistakenly which would make the game unplayable for someone that is following the rules. So what is the solution?
Infinity Ward has recording built into the game. Reporting cheaters is quite easily accessible. Perhaps a MW3 Youtube page for clips of cheaters, which then could be viewed, reviewed and bans for those that are cheating. Implementing a Youtube upload shouldn't be difficult, but then IW would have to pay someone to look at cheating all day, every day.
Cheating ruins the game for everyone. What do people get out of cheating? Every achievement made has an asterisk next to it because they haven't earned it. Until IW comes up with a solution, this game is ruined.
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The exact same thing that made MW 2 a shit ruined MW 3.
I don't even understand how people can play MW3. Regardless of the hacks, glitches, cheaters etc.. Even having the same engine and gameplay is not a huge issue (it's expected now). MW3 is a disgrace to gaming for 1 reason.
The amount of content that was taken from each and every previous title, shoved into this new game, and sold AS a new game. When MW2 came out, you heard a lot of people say, "oh it's just MW1.5" etc.. Well, yea I mean everyone knows it was just a new game, with added features and what not, but it was at least NEW stuff like the revamped kill streak system, a bunch of new weapons and levels that actually felt different from MW1.
I played MW3 multiplayer for all of 3 or 4 hours (spanned across a few days), and immediately took notice of how many weapons were from the previous games, how the levels were basically just redesigned messes of levels from MW2. Clusterf***s every match. The game is an abomination, STRICTLY for those reasons. They sunk to a new low with MW3 by having 85% or even 90% of content from the previous games, and what's left is just a VERY small amount of new guns and barely any new kill streaks.
Sorry but this is pretty much most online games, COD isn't the only one but is mostly the biggest one.
I can stand playing COD if no one is cheating, how can I tell? Well if four people shooting at one person and they don't die....... I think its a hint they are cheating if, the or those people that use the hack to make you knife.
But in the same time the hacks can screw them over, anytime this person got close to people. They would knife, he end up trying to sneak up on me and fail because I was looking that way an I knife him. :) All thanks to his hack, after that he left the game.
Can you provide any evidence of these hacks on the consoles? Videos would be ideal.
The reason I ask is that all of this seems plausible on the PC, i've seen all sorts of shit on the PC with Counter Strike and Quake. It makes sense in these cases, it's on the PC and the game files can be modified if you have the technical ability.
But with the consoles, its NEVER the case. In the most extreme cases its lag-switching which is usually patched out shortly after it appears (MAG on ps3 is a good example of this).
The problem is that someone dies and immediately assumes the person who killed them is using an aimbot (again, something i've NEVER seen on the consoles) and starts squealing into their mic 'OMG <insertnamehere> is hacking, AIMBOT/WALLHACK/INSTAKILL/LAG- SWITCH etc' Past this point, anyone else who gets killed by this player follows suit and also squeals the same sh*t and before you know it everyone is convinced that player is a cheat. In the majority of cases, that person is just better than them.
Just my 2 cents worth, but without video evidence your argument (in relation to the console side of things)is null.
To be honest, the noob-friendly perks and deathstreaks ruined MW3. Why should you be rewarded for dying?