200°
4.0

Resistance: Burning Skies Review | GamesRadar

The Resistance series has made an impression on the FPS genre with its unique array of weapons, memorable setpieces, and engaging multiplayer. The series continues on the PS Vita, making use of the system’s dual analog sticks and touch capabilities with Resistance: Burning Skies. Unfortunately, Vita’s first FPS doesn't hold up to the caliber of previous Resistance games.

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hulk_bash19874342d ago

So painful to hear cause I love the franchise and I have a Vita. Damn looks like I have to wait two more weeks, till Gravity Rush comes out, to buy a new game for my vita.

JoGam4342d ago

Did you know there will be Demos in the PS store tomorrow for both Resistance and Gravity Rush? Who knows, you may like Resistance after all. Happy Gaming!

ReservoirDog3164342d ago

Generally speaking, even if a game has almost universally bad reviews you might enjoy it (loved Kane and Lynch 2) but it still might be wise to wait till the price drops on these kinda games.

If for no other reason than it'll probably drop $10-20 within a month.

hulk_bash19874342d ago

I might just do that, Money is getting tighter for me so I cant really gamble on too many games any more.

miyamoto4342d ago (Edited 4342d ago )

Resistance: Burning Skies review
The Vita’s first FPS falls short
Words: Lorenzo Veloria on May 28, 2012

The Online MP Mode is not up until May 29, 2012 today.

Wait until the embargo lifts.

This is how reviewers make their money. Hits & clicks.

I will be waiting for more info.

Classic Game Room HD here I come.

MastaMold4342d ago

Is everyone here a child or what please make your own decision the demo comes out tomorrow and judge it youself damn this is getting sad when people cant think for themselves

ReservoirDog3164342d ago

Haha, just saying but it's kinda sad when people also take anyone else's opinions as worth less than spit.

You should use a wide spectrum of things when choosing something. Demos, word of mouth, reviews from reviewers that click with you ect.

To just completely write off reviews seems needless or too extreme.

hulk_bash19874342d ago

Listen, It isnt a childish thing to heed someone else's words/opinions. I was super excited going into it but just hearing the same things pointed out by multiple gaming outlets has killed my expectations. And just so you know I don't put much stock in the number rating but the content in the review is what concerns me. But that's not to say Im completely damning the game altogether. Only that it is no longer a day 1 purchase for me.

morganfell4342d ago (Edited 4342d ago )

Well Reservoir I have to disagree. When those people work at a site driven by how many clicks they get, when those people have no published standards on how they review, when those people have zero editorial policies, when those people have demonstrated time and again they flip flop from game to game on what they like and dislike then it is perfectly fine to treat their opinions as less than spit.

Reviews have become just what you said, opinions. It's about what the reviewer liked or disliked. These people have forgotten, or else they never knew how to review games for the gaming public, for the demographic. They have never been capable of making an objective assessment without injecting 99% of themselves into the equation.

If they want the public to visit their site and heed their opinion then they need to write for that audience. Not sit behind their keyboard like some tin horn dictator "I really am Napoleon!"

What's next? I have to get to "know" the reviewer to comprehend their mad whims? No thanks. No reviewer, no site is more important than the game. Some of these no talent people writing these attempted reviewers could use a lesson in comeuppance. They write about the industry. THEY ARE NOT THE INDUSTRY. In fact they are ruining the industry we love with their 5-10 point scale that ignores the laws of mathematics and averages.

No, if they want me to count their opinion then they need to inject less of it and they need to be reviewing games for me and my fellow gamers as a whole, the public, not writing articles about what they like or didn't like. They just aren't that correct or charismatic for me to care.

Pixel_Enemy4342d ago

I plan to get Resistance and find out for myself. FPS on the Vita with multiplayer can't be a total waste of money.

Many people reviewed Uncharted Golden Abyss unfairly since they compared it to consoles too much when it is an amazing handheld experience. Maybe this is exactly what is happening here.

ronin4life4342d ago

Sure he can play the demo. But if it yields the same conclusion for him as this review, none of you would be satisfied.

It is getting poor reviews, and is being seen as underwhelming by many for real gameplay and design issues. Denying these truths isn't helping anyone or proving anything. And buying a (potentially) bad game because it has a specific name attached to it will only tell developers that they don't have to work very hard to get a sale.

Instead of getting hung up in this, admit the truth to yourself, everyone else, and most importantly the devs and the industry while telling them "I expect better". Or else, things will only get worse.

Pixel_Enemy4342d ago

So you blindly follow what reviews say without wanting to try it out yourself?

You said there's no need in even trying the demo..

Godchild10204342d ago (Edited 4342d ago )

I find these reviews to be BS. I have had the game since Friday and started playing a little bit yesterday, a lot today. I'm having a blast, I have died a lot but that's becuase I suck at FPS, but I'm having fun. And that's the point of playing games.

I don't have to hold the D-pad to run, just tap and use the analog stick to move. Yes, the graphics are not the best and don't show off the Vita's power, but its not bad that you can't play the game and love it. If you liked the resistance series, you will be able to get into this and if didn't, its a welcoming entry.

The touch controls are well put and come in handy sometimes. There's always that time where you will end up touching the screen when you didn't really mean to. I'm not far, but I'm enjoying it. It's the first real FPS on a handheld console and it works well.

With all that said, my 40 dollars was well spent and this will hold me over until Gravity Rush comes out.

Edit: I just want to say the story does have its WTF & Holy Sh*t moments. I would say what they are, but I hate to spoil it for those that are picking this up.

Also the load times is not as bad as most sites are saying it is. Modnation is bad, Resistance is manageable. If not decent.

+ Show (2) more repliesLast reply 4342d ago
dark-hollow4342d ago

i think my money will be on gravity rush then /:

360GamerFG4342d ago (Edited 4342d ago )

What a shame, they managed to dilute the franchise's pedigree with this.
At the very least, these reviews explain the late review embargo. They probably weren't too confident about it themselves.
Look at gravity rush, they knew they had a winner so they made sure everybody knew weeks before it released. With this, they waited until the very last minute. Says alot don't it?

smashcrashbash4342d ago

No, your just talking crap as per usual. Your eagerness to explain what happened with Resistance is annoying at best.

MasterCornholio4342d ago

I agree with you that Gravity Rush seems like a fantastic title to own in the Vita and that its one of this gens (handheld) best games. Can't wait to download the demo because if I enjoy it I will purchase it.

XperiaRay

brettyd4342d ago

Preordered, will find out for myself tomorrow.

gamingisnotacrime4342d ago

I will take the bite
When I am through with it I will have my own opinion about it

Show all comments (49)
280°

Resistance: Burning Skies Pitch Presentation Leaked, Was Originally Resistance: Homefront

Resistance: Burning Skies was pitched on October 19, 2009 as Resistance: Homefront, 2.5 years before it was released on the PS Vita.

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techraptor.net
Espangerish1007d ago

Game was a wasted opportunity on the Vita. Really disappointing release that stank of a rough rush job.

SullysCigar1006d ago

Especially compared to the awesome Killzone Mercenary.

AnotherProGamer1005d ago

I never understood how Nihilistic Software got so much work, they were allowed to make Resistence and Call of Duty on Vita when their track record is terrible. was their really no talented devs they could find

Blank1007d ago

Crazy to think this dev team also failed with COD. I think that unproven team bit off more than what they could chew. In a parallel universe they could’ve been the next big thing by this point if they had only tried to be creative with these major game licenses.

Ratchet751007d ago

If bend studio wasn't busy working on uncharted vita, they would probably have been the best studio to work on that project.

Rimeskeem1007d ago

Makes me wonder if Bend could make a new Resistance, especially if they aren't doing Days Gone 2.

LucasRuinedChildhood1006d ago (Edited 1006d ago )

The question is, how do make a good sequel to a series where all of the games are all actually quite a bit different from one another?

R1 had much more horror and the chimera were tougher, R2 was obsessed with scale and had so many enemies on screen (the Chicago Battle was amazing), and R3 felt smaller (the scale of the battles was only big towards the end) and less scary than the others and it took some inspiration from Half Life 2. R3 had the best shooting mechanics by far though and it was cool that they brought back the weapon wheel.

I would like them to try balance the horror of R1, the scale of R2 and shooting mechanics more like R3, of course with all the crazy upgradeable weapons, but that seems like a tough task. The only way they they could really continue the story is if they sort of ignore Resistance 3's ending and we see the Chimera that Dedalus talked about.

Extermin8or3_1006d ago

a sequel of sorts to osp's resistance retribution would be awesome

SullysCigar1006d ago

Loved Uncharted Golden Abyss, more for it's inventiveness than anything else. Using the motion controls to fine tune aiming down scope was bordering on genius and worked beautifully.

spicelicka1007d ago

Damn read Resistance and got excited for a moment

Yobo51006d ago

When are we getting a new resistance for PS5??

Extermin8or3_1006d ago

I don't know but I hope we do get one....

170°

A Look at How Well the Vita Works as a Portable PS3

VGChartz's Adam Cartwright: "As the Vita provides a brilliant portable legacy experience for Sony’s other two home consoles (PS1 and PS2), I decided to focus this article on the next in line – the PlayStation 3. Unlike its predecessors, the PS3 far outpaces Vita in terms of power, on top of being built on an extremely unique architecture which meant porting between the two wasn’t as straightforward as it could have been. Still, thanks to engine compatibility and some brilliant efforts from developers, the two consoles shared numerous pieces of software and, where this wasn’t possible, others sought to provide bespoke experiences instead. Altogether this means that the Vita does a pretty good job at providing a portable PS3 experience."

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vgchartz.com
FallenAngel19842005d ago

“Sony may have advertised Vita as ‘console quality on the go’, which irritated many buyers due to games with reduced framerates and graphical elements being released“

Why would some people complain about that then but praise the Switch now for doing the same thing?

“The PS3 might not be remembered as Sony’s finest hour in gaming”

I and many others see PS3 as Sony’s best console

Neonridr2005d ago (Edited 2005d ago )

The Switch still offers the same game though. Sure in docked mode the game may have run at a higher resolution or framerate, but the game was still the same in terms of content. Most Vita games were altered from any console equivalents (unless they were smaller indie titles). Look at Call of Duty for example, which made a horrible transition and this was a game that they bundled with the Vita and tried to promote. That's not to say there weren't some great titles on Vita though. Killzone and Uncharted were great and closely mirrored the console games while offering a new story.

Razmiran2005d ago

I remember the early fps hype on the vita was murdered after a few botch jobs (Borderlands, Call of duty, Resistance) which helped put some nails on the "Portable triple A" coffin
Killzone Mercenary was awesome tho

EddieNX 2005d ago

The Switch is doing a much better job of delivering on that premise perhaps?

InKnight7s2004d ago

Because Switch is much larger device + a gen years later device, and despite of that the gap isn't that much.

Bruh2004d ago

The PS3 was the most revolutionary console of its time, Blu Ray, built in WiFi, bluetooth for its accessories, the Cell

It was a multi-media powerhouse

SierraGuy2004d ago

Same ... anyone who disagrees is confused.

@neon...you bring up COD at least that game made it to Vita. We still have yet to see it on Switch I might remind you.

When developers are asked if COD would make it to Switch...they laugh... because it's funny.

Neonridr2004d ago

but look at Doom and Wolfenstein 2 for example. Those games are identical. Sure some sacrifices to resolution or framerate had to be made, but it's still the same game. That was my point. No larger studio games made the transition over to the Vita and remained the same, they were usually stripped down versions much like Wii versions of games compared to the 360/PS3 at the time.

Razmiran2003d ago

That pitiful CoD game on vita was pure trash, you cant even use it as an "At least"

TekoIie2004d ago (Edited 2004d ago )

"Why would some people complain about that then but praise the Switch now for doing the same thing?"

Because the Vita never delivered whereas the Switch delivered day 1. BotW was easily big budget AAA console quality and seeing as it won GOTY it's clear that it succeeded. If we look back at the Vitas initial games from Sony like Uncharted they felt like discount versions of the prior releases in the franchise. BotW stands alongside the top releases in it's franchise. There's a clear difference there.

The Switch is doing the same thing but succeeding. That's why it gets a pass. There were a few gems on the Vita but they were so few and far between that they couldn't be impactful and help the system grow.

TekoIie2003d ago (Edited 2003d ago )

@protagonist

Then refute what I wrote. List all the games that are comparable to a big budget AAA game that would release on the PS3 and how they helped the Vita sell.

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WhyWai882004d ago

I heard comment that the unused port on Vita was originally planned for Vita TV function.
But Sony decided to take it out and release a separated failed Vita TV...

Aww... Vita could have been the Switch, but Sony got greedy and worried Vita will capitalize on PS4 market...

100°

A Look at All of the First-Person Shooters Available on Vita

VGChartz's Adam Cartwright "Despite being the first handheld console with dual-analogue controls and claims to offer console-quality experiences on the go, the Vita has an embarrassingly bad library of FPS titles for fans of the genre. With that said, it still houses arguably the best portable shooter ever made in Killzone Mercenary, as well as a wonky port of one of the more recent genre greats in Borderlands 2, providing just enough to satisfy gamers - although plenty more is available through its backwards-compatible library".

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vgchartz.com