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Resistance: Burning Skies PS Vita Review | Game-Modo

Last year when Game-Modo heard that an exclusive Resistance game was in the works for Sonys upcoming PS Vita and it was not going to be made by the series creators insomniac games Game-Modo was a little uneasy about what to expect from Resistance: Burning Skies. So what lies Instore for this new Resistance game?

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game-modo.com
smashcrashbash4344d ago

First Burning Skies review and it's GOOD!!!!!! *crowd cheers*

Akuma-4344d ago

im buying this first minute.

morganfell4344d ago

Agreed. As soon as it hits PSN I am grabbing it. R3 was so much better than some non-owners realize with a great gameplay, a dark, adult story, and seriously unique graphics. Wonderful 3D implementation. I can't wait to experience this tie in first hand.

raytraceme4344d ago (Edited 4344d ago )

Me:
One final thing, the controls aren't as laggy as uncharted golden abyss right?

Game-Modo:
"No, they work really well... Honestly its a true testament to the dual analoge sticks on the Vita. Finally a game that utilises them fully."

I am really excited about this game. This will be the game changing fps for handheld it seems to me :D

I love the layout of their site and the options you get to change it.

BattleAxe4344d ago

@ Morganfell,

I agree that the story for R3 was awesome, but the multiplayer wasn't very good unfortunately.

starchild4344d ago

It sounds really fantastic. And look at those graphics! I still can't believe that a handheld gaming device is pumping out graphics like that.

badz1494344d ago

and this is out in 2 days! damn Sony is killing my wallet hard!

andibandit4344d ago

well you could save some money by skipping sorcery, it's mediocre.

badz1494343d ago

I don't know dude. something about Sorcery is really pulling me to get it! maybe because I've been waiting for it, I don't know.

can't say the about other games. Max Payne 3, for example I still don't have the urge to get it yet although I freakin love R*! I think I'll get it but a bit later!

miyamoto4343d ago

Nice review! Now FPS gaming inside the bathroom will never be the same again!!!!!!

miyamoto4343d ago

is there something wrong N4G?

+ Show (6) more repliesLast reply 4343d ago
Blastoise4344d ago (Edited 4344d ago )

*Cheers* Great stuff, so glad its a good game! Well done Nihilistic Software.
Gotta ask though, the website doesnt seem to give scores...so where has this 90/100 come from?

jony_dols4344d ago (Edited 4344d ago )

Game-modo submitted this review to N4G themselves, so it must represent their overall opinion of the game; despite the website not using a traditional grading method.

grailly4343d ago

good to see, I really thought it wouldn't be good as IGN beyond kept hinting at how terrible it is.

MYRMIK4341d ago

By the way, I contacted the reviewer on Game-Modo to ask him about the game. While he does enjoy the game a lot, he said he is unsure how the review score of 90/100 appeared on this page. The site only reviews games with either a Buy/Consider/Avoid.

+ Show (1) more replyLast reply 4341d ago
GameTechZero4344d ago

No way, we are the first to review this game?

Cloudberry4344d ago

.
Shouldn't the review embargo would be lifted at 29th?

GameTechZero4344d ago

We had no idea about the embargo.... Game-Modo received the game from an online retailer early (on weds). Oh well haha. You get an early review :P

TheFirstClassic4344d ago

Yeah where are the other reviews? Gravity rush reviews are out and it comes out in like 2 weeks, burning skies comes out in 2 days.

saladthieves4344d ago

I think so, but I just queried N4G for any Resistance Burning Skies review and this is so far the first one. Will wait for another one, but this looks to be very promising!

The Resistance franchise is one of my favorite franchises to date and it all began with the first one - Fall of Man - which, in my opinion, offers one hell of a campaign. The multiplayer aspect seems to be very good as well.

One thing I wish for in portables is a MP experience that is as good as the console counterpart. Sure, the experience might not be identical but the Vita seems to be coming close.

Definitely looking forward to this!

TheModernKamikaze4344d ago

I think you are the first one. You guys are only ones I've seen submitting first. :)

wanieldiik4343d ago

how long did it take to finish the single-player campaign?

TheModernKamikaze4344d ago

I really hope they push out a firmware update for Resistance for the graphical glitches otherwise it's good.

GalacticEmpire4344d ago

Arg, clicked disagree by accident and you can't take it back, sorry.

GameTechZero4344d ago

The graphical glitches dont happen often its very rare but a little frustrating when they do.

TheModernKamikaze4344d ago

On a scale of 1 to 10, how often does it occur?

ApolloAdams4344d ago

Need to see more reviews to see if this game is truly worth time and money.

Show all comments (104)
280°

Resistance: Burning Skies Pitch Presentation Leaked, Was Originally Resistance: Homefront

Resistance: Burning Skies was pitched on October 19, 2009 as Resistance: Homefront, 2.5 years before it was released on the PS Vita.

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techraptor.net
Espangerish1007d ago

Game was a wasted opportunity on the Vita. Really disappointing release that stank of a rough rush job.

SullysCigar1007d ago

Especially compared to the awesome Killzone Mercenary.

AnotherProGamer1005d ago

I never understood how Nihilistic Software got so much work, they were allowed to make Resistence and Call of Duty on Vita when their track record is terrible. was their really no talented devs they could find

Blank1007d ago

Crazy to think this dev team also failed with COD. I think that unproven team bit off more than what they could chew. In a parallel universe they could’ve been the next big thing by this point if they had only tried to be creative with these major game licenses.

Ratchet751007d ago

If bend studio wasn't busy working on uncharted vita, they would probably have been the best studio to work on that project.

Rimeskeem1007d ago

Makes me wonder if Bend could make a new Resistance, especially if they aren't doing Days Gone 2.

LucasRuinedChildhood1007d ago (Edited 1007d ago )

The question is, how do make a good sequel to a series where all of the games are all actually quite a bit different from one another?

R1 had much more horror and the chimera were tougher, R2 was obsessed with scale and had so many enemies on screen (the Chicago Battle was amazing), and R3 felt smaller (the scale of the battles was only big towards the end) and less scary than the others and it took some inspiration from Half Life 2. R3 had the best shooting mechanics by far though and it was cool that they brought back the weapon wheel.

I would like them to try balance the horror of R1, the scale of R2 and shooting mechanics more like R3, of course with all the crazy upgradeable weapons, but that seems like a tough task. The only way they they could really continue the story is if they sort of ignore Resistance 3's ending and we see the Chimera that Dedalus talked about.

Extermin8or3_1006d ago

a sequel of sorts to osp's resistance retribution would be awesome

SullysCigar1007d ago

Loved Uncharted Golden Abyss, more for it's inventiveness than anything else. Using the motion controls to fine tune aiming down scope was bordering on genius and worked beautifully.

spicelicka1007d ago

Damn read Resistance and got excited for a moment

Yobo51006d ago

When are we getting a new resistance for PS5??

Extermin8or3_1006d ago

I don't know but I hope we do get one....

170°

A Look at How Well the Vita Works as a Portable PS3

VGChartz's Adam Cartwright: "As the Vita provides a brilliant portable legacy experience for Sony’s other two home consoles (PS1 and PS2), I decided to focus this article on the next in line – the PlayStation 3. Unlike its predecessors, the PS3 far outpaces Vita in terms of power, on top of being built on an extremely unique architecture which meant porting between the two wasn’t as straightforward as it could have been. Still, thanks to engine compatibility and some brilliant efforts from developers, the two consoles shared numerous pieces of software and, where this wasn’t possible, others sought to provide bespoke experiences instead. Altogether this means that the Vita does a pretty good job at providing a portable PS3 experience."

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vgchartz.com
FallenAngel19842006d ago

“Sony may have advertised Vita as ‘console quality on the go’, which irritated many buyers due to games with reduced framerates and graphical elements being released“

Why would some people complain about that then but praise the Switch now for doing the same thing?

“The PS3 might not be remembered as Sony’s finest hour in gaming”

I and many others see PS3 as Sony’s best console

Neonridr2006d ago (Edited 2006d ago )

The Switch still offers the same game though. Sure in docked mode the game may have run at a higher resolution or framerate, but the game was still the same in terms of content. Most Vita games were altered from any console equivalents (unless they were smaller indie titles). Look at Call of Duty for example, which made a horrible transition and this was a game that they bundled with the Vita and tried to promote. That's not to say there weren't some great titles on Vita though. Killzone and Uncharted were great and closely mirrored the console games while offering a new story.

Razmiran2005d ago

I remember the early fps hype on the vita was murdered after a few botch jobs (Borderlands, Call of duty, Resistance) which helped put some nails on the "Portable triple A" coffin
Killzone Mercenary was awesome tho

EddieNX 2005d ago

The Switch is doing a much better job of delivering on that premise perhaps?

InKnight7s2005d ago

Because Switch is much larger device + a gen years later device, and despite of that the gap isn't that much.

Bruh2005d ago

The PS3 was the most revolutionary console of its time, Blu Ray, built in WiFi, bluetooth for its accessories, the Cell

It was a multi-media powerhouse

SierraGuy2005d ago

Same ... anyone who disagrees is confused.

@neon...you bring up COD at least that game made it to Vita. We still have yet to see it on Switch I might remind you.

When developers are asked if COD would make it to Switch...they laugh... because it's funny.

Neonridr2004d ago

but look at Doom and Wolfenstein 2 for example. Those games are identical. Sure some sacrifices to resolution or framerate had to be made, but it's still the same game. That was my point. No larger studio games made the transition over to the Vita and remained the same, they were usually stripped down versions much like Wii versions of games compared to the 360/PS3 at the time.

Razmiran2004d ago

That pitiful CoD game on vita was pure trash, you cant even use it as an "At least"

TekoIie2004d ago (Edited 2004d ago )

"Why would some people complain about that then but praise the Switch now for doing the same thing?"

Because the Vita never delivered whereas the Switch delivered day 1. BotW was easily big budget AAA console quality and seeing as it won GOTY it's clear that it succeeded. If we look back at the Vitas initial games from Sony like Uncharted they felt like discount versions of the prior releases in the franchise. BotW stands alongside the top releases in it's franchise. There's a clear difference there.

The Switch is doing the same thing but succeeding. That's why it gets a pass. There were a few gems on the Vita but they were so few and far between that they couldn't be impactful and help the system grow.

TekoIie2004d ago (Edited 2004d ago )

@protagonist

Then refute what I wrote. List all the games that are comparable to a big budget AAA game that would release on the PS3 and how they helped the Vita sell.

+ Show (2) more repliesLast reply 2004d ago
WhyWai882004d ago

I heard comment that the unused port on Vita was originally planned for Vita TV function.
But Sony decided to take it out and release a separated failed Vita TV...

Aww... Vita could have been the Switch, but Sony got greedy and worried Vita will capitalize on PS4 market...

100°

A Look at All of the First-Person Shooters Available on Vita

VGChartz's Adam Cartwright "Despite being the first handheld console with dual-analogue controls and claims to offer console-quality experiences on the go, the Vita has an embarrassingly bad library of FPS titles for fans of the genre. With that said, it still houses arguably the best portable shooter ever made in Killzone Mercenary, as well as a wonky port of one of the more recent genre greats in Borderlands 2, providing just enough to satisfy gamers - although plenty more is available through its backwards-compatible library".

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vgchartz.com