Nintendo Enthusiast takes a look at the obstacles that held back the FPS genre from really taking off on the Wii.
Game Rant chats with the creator of No More Heroes about who he would like to see play the role of Travis Touchdown in a live-action adaptation.
Actually Ryan Gosling makes a ton of sense.
Edit: If this can be done in a Scott Pilgrim movie kind of way that would be dope.
Rare has had an astonishing journey since being founded in 1985. But of the 125 titles released to date, which are the 7 best Rare games?
These groundbreaking video games changed gaming forever and drew in scores of fans in the process.
it needed its own top notch serious cutting edge exclusive shooter and not some ports f call of duty that were atrocious .
Its the graphics man, i played on my PS2 for 10 years nearly, i want "next gen" graphics, BF3 etc, the Wii hasnt got anythin like that imo, hence it not bein entirely a next gen system, it was made for women and kids, and i guess people who like simplistic games, im not tryin to offend anyone, do you what you want, but me, i dont wanna play the same kinda games ive played before, flat 2 sided graphics
I want to play games that make me go "WOW" like this for example http://www.youtube.com/watc...
That was a real memorable gamin moment from this gen
This is missing out the fact that the Wii is generally owned by little kids who have their parents buy them games, and you can imagine the array of crap they could buy for the Wii, and women who got it solely for Wii Fit. Those aren't the types to adopt FPS's.
The controls were actually really bad, mostly because of the inaccurate tracking. I'm surprised PS move didn't catch on.
The real question is why have we suffered through a decade of dual analog FPS when it's ALWAYS been clear that light-gun style aiming is far superior.
For example - no-one would ever play a console port of a gunshooter with thumbstick aim, unless for some reason they don't own the gun.