260°

God of War multiplayer may not "move the needle on sales" says Pachter

God of War: Ascension was officially unveiled last month and one of the surprising additions to the franchise is a new multiplayer mode. It's a pattern we've seen before: single-player games that seemingly have no real need for a multiplayer mode are getting multiplayer modes in what appears to be an effort to boost sales, mitigate the used effect and generally give a title a longer tail.

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gamesindustry.biz
GraveLord4371d ago

It will. It will bring in a whole new fanbase.

Dante1124371d ago (Edited 4371d ago )

Lol, word. Didn't he also say that God of War 3 sell well and that God of War 4 was coming out this year?

Edit- Source: http://www.psxextreme.com/p...

Abash4371d ago

We should wait and see if it increases sales or not, it's not like Pachter hasnt been wrong before

Dante1124371d ago (Edited 4371d ago )

WTH! Did a mod edit my first comment? Now there even a source and even that's off. But yeah, I'd take this with a grain of salt. Patcher is wrong about stuff 90% of the time.

MaxXAttaxX4369d ago (Edited 4369d ago )

GOW3 sold abou 5mil.
Does it need to push the needle? Of course more is always better. But even if it doesn't, it will still make solid numbers. No biggie.

Kingdom Come4371d ago

How so? The gameplay is evidently immensely similar to that of the single-player portion.

Blaze9294371d ago

no one is going who-ra over God of War multiplayer. I think we all know this.

MaxXAttaxX4369d ago

When you say "no one", you mean no one in your XBL friends list? lololol.

Seriously though, I understand that not everyone may be excited, but believe it or not there's actually.... you know what, I'm not going to bother any further. And it's Oorah by the way.

Afterlife4371d ago (Edited 4371d ago )

The fact that this game is a prequel to Chains of Olympus, in other words the beginning of Kratos. Which means you can play this game without playing any of the God of War games. So I think it will.

+ Show (1) more replyLast reply 4369d ago
MultiConsoleGamer4371d ago

Mikey says a lot of things.

I don't even think this was made to win new fans, it was made to please long time fans of the series. Sort of a reward. I'm really looking forward to it.

Xof4371d ago

I'm not a big fan of God of War (that awful, awful writing) so I haven't been following this GoW4 stuff at all, but in THEORY, multiplayer could be huge and draw in a far bigger fanbase than the single-player only offerings ever could.

Of course, it would probably take a lot of work to get a good GoW multiplayer game built, and likely require lots of engine work. But I think it'd be worth it to play online as Zeus or Hades, or Heracles or a Titan. The whole Greek fantasy setting has a LOT of potential that, thus far, the GoW franchise really hasn't taken advantage of.

Imagine a GoW fighting game (think 3D arena combat ala the Gundam VS titles) with greek gods, heros and titans--and terrain deformation. In theory, such a game would be more deserving of the term, "epic," than any other in the medium's short history.

Abash4371d ago (Edited 4371d ago )

You lost me when you said God of War has "awful, awful writing" and I even thought you were accidentally talking about Gears of War at first.

TheGameFoxJTV4371d ago

They're both pretty bad when it comes to story.

Simon_Brezhnev4371d ago

Of course somebody that likes LoGH would say this. Most LoGH fans act like its the greatest story telling anime of all time.

Xof4371d ago

...What an immature response.

Canary4371d ago

Utterly irrelevant (and inaccurate). GoW's writing is not good... by any metric. I get that you like God of War. That's fine, so do I, but when someone criticizes a game you like the one thing you DO NOT DO is attack that person for liking someone else.

Obviously, you must be a big fan of Game of Thrones--those ******s all say crap like this.

Simon_Brezhnev4371d ago

@Canary

LOL, who said i never liked LoGH. I just said just about everybody crazy about LoGH think everything else is shit. You coming at me like you got some authority or something. LOL

VsAssassin4371d ago

Ha? GoW has the best narrative in an action game. Maybe you are referring to Bayonetta? The original GoW told a story so crisp, I felt the whole world was one cohesive plane; like every area is connected even though they are chopped up into segments. The story development was also full of cohesion. Yeah, you might be talking about Bayonetta.

Canary4371d ago

I believe we're talking about God of War as a franchise, not the first game in it.

And narrative quality is NOT dependent on medium.

Outside_ofthe_Box4371d ago

I'm not big a fan of GOW either. I'm just not a big fan of hack n slash, but the multiplayer does interest me though. So I have my eye on it for now.

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Lulz_Boat4371d ago

DOES IT NEED to move?
lol, we are talking about GOD OF WAR.

KwietStorm_BLM4371d ago

Really though, I don't think they would lose sleep if it didn't "move the needle" on 3 million sales. I don't know why Pachter articles keep getting posted.

Abash4371d ago

Im pretty sure God of War III sold about 5 million copies

TekoIie4371d ago

@Abash

That seems very good considering its genre. Most the time i expect everything thats not a shooter to struggle to hit the 2mil mark. Forgetting how popular things really are.

HungPHATx4371d ago

It moved my needle and that all that counts in my book....

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken15d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga15d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken15d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6415d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long15d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197214d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12515d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91315d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer15d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit15d ago (Edited 15d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal15d ago (Edited 15d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher15d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken15d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2315d ago

Correction, they have no issue playing good live service games

shinoff218315d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder15d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts15d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades21d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken21d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades21d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken21d ago (Edited 21d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii21d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit23d ago

Big victory for Sony. And a long time coming.

DarXyde22d ago (Edited 22d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

22d ago
Profchaos23d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9522d ago

Patents suck. Most of them are complete garbage.

Knightofelemia22d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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