Dan writes - "Do you remember the good old days when you got a $100 gift card for your birthday or Christmas? You went happily to the games section of your local Wal-Mart or Best Buy and picked out two games purchased them and you were on your merry way. Then the Xbox 360 and the PlayStation 3 came out and $50 games were a thing of the past. Gone, never to be seen again (except for crappy movie tie in games). So now, you get another $100 gift card for your birthday or Christmas. You head down to your local Wal-Mart or Best Buy and you grab two games, run to the register and realize games are now $60 and you’ve got to put one back. Not only are you deprived of one game, you’ve got $40.01 left on your gift card and forced to either spend your money or just keep the useless piece of plastic."
Over the last 25 years, there has been a fair few South Park games, and here GameSpew has ranked them all from best to worst.
"Global indie publisher ESDigital Games is thrilled to announce its participation in London Games Festival 2024 from 9th - 20th April at venues across the city." - ESDigital Games.
Game Rant chats with the creator of No More Heroes about who he would like to see play the role of Travis Touchdown in a live-action adaptation.
Actually Ryan Gosling makes a ton of sense.
Edit: If this can be done in a Scott Pilgrim movie kind of way that would be dope.
Look in my opinion, If game development costs go up. Then the price of the game should too. That how it is in every market.
I hope that next gen games are not $70, but they probably will be.
I usually never buy games within the first few months they're released anyways, but used games price would probably increase as well.
just wait for some nice deals on amazon
Hm.
Square Enix tells us the exact opposite.
According to Square Enix chief technical officer Yoshihisa Hashimoto, Luminous Studio will reduce the cost of creating a game by "up to 30 percent" and should make the dev cycle faster. The publisher says Luminous was created to be used for any type of game from a casual title to a full-blown next-gen experience.
http://www.gameinformer.com...
So why should the games become more expensive?