IncGamers: "...when we first saw the title we were scratching our heads trying to figure out what Activision were playing at because we thought it was in great shape," said Square's Alastair Cornish.
Huzaifah from eXputer: "Sleeping Dogs from the early 2010s is one of the best open-world games out there but in dire need of a resurgence."
You say "yet" as if it's even possible anymore. United Front Games is gone, along with anyone that made this game what it is
That’s what happens when games sell poorly. And I’ve seen people wonder why people cry when a game sells badly… this is your answer.
Sleeping Dogs was a sleeper hit back then. It was fantastic. It actually still is. Would love a sequel to this, or at least a revive of True Crime series.
The past few years have seen some excellent open-world titles on top of the existing classics. Here are some of the very best that you should play.
watching the video is better then going through 31 pages of gamingbolt.
Do they explain in the video why there are two numbers 3? Starfield and Tears of the Kingdom?
GF365: "Here are eight games that need sequels. These games are ones that players would love to experience another time, bigger and better."
Bloodborne is a game I still restart and play every few months. I would welcome just a re release in 60fps with a visual upgrade. It's a perfect game. If I was king for a day I would include the randomizer mods because then it would be a kind of rogue like and I could play it forever.
... like the Guitar Hero and Call of Duty franchise.
Its not cod, and didnt have any auto aim.
I don't understand why Square-Enix didn't scrap FF13 & FF13-2 considering how they're the worst games in existence. S-E must've picked this up cause they're used to releasing garbage now.
it looked great at the time, and it's looking even more promising now, hope activision doesn't pull any legal trickery and have it delayed or anything
I just watched the video of the developer talking about the game and it's perking my interest. It sounds like they put a lot of research into making this game to try to give it an authentic experience.