T-Hill writes: In this episode we talk about Apple’s iPad 3 press conference and how it could change the face of gaming as we know it. Journey hit PSN is it art or or a game? Quantic Dreams shows off its Kara tech demo at GDC…how much more juice can the PS3 squeeze out? Why does Capcom get so much hate for their DLC when every does it?
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.
Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.
I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!
25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.
These guys have less of a clue than Patcher.
The iPad is going to be interesting in the gaming space. Yes it certainly is more "powerful" but its still not exactly set up as a "gaming" device and the experience seems to still be very much akin to a mobile device level game. I don't see the EA's and Ubisofts creating games specific for the iPad that are of a AAA caliber. Maybe that would change but I just don't see games that demand a higher price point like say $30+ thriving on a device like this when the consumer is used to paying under $5 for the average game.
I doubt it'll take the lead, but it'll be a key player. Especially for indies.
Apple products always do major numbers and i'll expect many studios to wanna create software for the platform.Its enough room in the industry for all platforms to survive/be successful.