100°

EDGE - Jaffe in no rush for next gen

EDGE - "You go through the cycle enough and you realise today's 'Oh my fucking God' is tomorrow's 'Eh, whatever'."

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deep_fried_bum_cake4424d ago

I'm really not sure whether or not I agree with him. His point is good that it quickly becomes as he says "Eh, whatever" but I know that when I play next gen consoles I'm going to have the oh my god feeling.

vortis4424d ago

Depends.

Are we going to get the same crap with "OMG!" quality graphics or are we actually going to get better games?

I'm going to go out on a limb (and I know fanboys from both sides will plaster me for this) but I just don't feel any game this gen compared to what was offered in GTA: San Andreas and Scraface: The World is Yours.

It feels like games actually moved backwards from those concepts. I also really, really liked the first Godfather game which had a bit of business micromanagement fused with actually getting into the nit-and-grit of forcefully or persuavely taking them over, something that was never fully explored or expanded on this gen.

I don't know but I think I agree with him insofar that there's been a lot of disappoint this gen compared to coming out of the PS2 era. I feel like gameplay wise most games took a step backward while very few here and there took a step or two forward.

LOGICWINS4424d ago

"Are we going to get the same crap with "OMG!" quality graphics or are we actually going to get better games?"

I'll take no loading times and dynamic environments over better graphics any day.

Anon19744424d ago

And next gen doesn't immediately mean better graphics. Hardware isn't the problem. Graphics are only as good as the developers making them. If that wasn't the case, every PC game would look like BF3 or Witcher 2, every PS3 game would look like Uncharted or God of War. We know that PC's are capable of amazing graphics (PC fans on this very site like to remind us of that every single minute) but clearly not every game pushes the graphical envelope on the PC.

The bottleneck is the developers and the resources available to them be it time, money or talent. Most have a hard time pushing the envelope of what's possible on current gen systems. Just like Carmack said months ago, anticipate better performance but don't expect a huge graphical leap next generation.

vortis4424d ago

@darkride66

To be honest, I don't want better graphics. Indie games coming out later this year are already pushing the photorealistic barriers (Project CARS and Assetto Corsa) but I could care less if it meant we could get some awesome games with awesome gameplay.

Limbo is still one of my most favorite games this gen and it didn't push any big graphics boundaries it just used current-day graphic trends in an artistic and inventive way. I wish more devs took this approach instead of trying to aim for the Hollywood blockbuster effect.

GamersRulz4424d ago (Edited 4424d ago )

I agree with you on that. PS2/1/N64 eras are hard to duplicate.

maybe I'm saying that because I'm getting older and hard to be impressed, but still I think there were more innovations last gen than this gen.
for example:

GOW
DMC
GTA: it was available in PS1 era but shined last gen.
Halo
SOTC
ICO
Okami

the list goes on...but to be fair, this gen was OK regarding innovation (from Sony side) but it was also filled with remakes, step backward franchises (FF-SH-DMC....) and COD copycats.

+ Show (1) more replyLast reply 4424d ago
oricon4424d ago

Jaffe pretty much said what Ive been saying all along, consoles are advancing far too quick, to develop games it costs alot more compared to how much they cost to develop last gen its only hurting devs, games also take more time to develop and people wonder why a lot of games today are barebones compared to last gen, I think this is the main factor that the number of quality games in Japan is a lot less as the Japanese developers are smaller whereas in the west most devs are backed by big publishers such as EA, Activision etc, thats why most Japanese devs have moved onto handheld notice how there are a lot more quality games from Japanese are now on handhelds.

If we keep carrying on this rate next gen games will probably cost more and see a lot more dlc so that devs can cover costs as much as i want to see much more powerful consoles i think it will just hurt the industry and the devs, i think Nintendo were on the right track this gen in that they slowed down the console cycle with the wii by not creating much powerful thus allowing the same quality as games as last gen although this didn't work out since there was bigger audience on the HD systems.

I know what im going to say isn't going to be popular if Sony and Microsoft followed suit with nintendo and had consoles slightly more powerful than last gen the game industry would be in a better position and we would see more quality games even though they might not have amazing graphics, we're in the finals stages of the current gen and now games on current systems costs nearly the equal amount as last gen and by the time we get to the next gen consoles who knows how much more budget is needed to develop games, this could mean alot more dlc, prices of games increase, publishers will want to take less risks with new IPs which is bad for the industry.

Felinox4424d ago

This trend is why there has become such push for the big guys to make engines to liscence. EA saw how Epic was rolling in money from unreal engine and develoed Frostbite 2. Four or five years ago an average gamer coulnt name graphics or physics engines, now today however... Unreal, Cryengine3, frostbie 2, IdTech 5, Source...

4424d ago
theeg4424d ago

nothing has wowed me on console since uncharted 2 and i was only impressed that it was happening on a console, pc graphics from 2007 beat out anything that will ever happen on ps3/360

we DESPERATELY need new consoles to bring out the wow factor again.

the games are becoming stale repeats and remakes

we need new tech and new ip's and more detailed worlds with more realistic interactions!

TekoIie4424d ago

Yeh were not really in a time that would make next gen affordable for many...

gypsygib4424d ago

Maybe because he has yet to make a AAA current-gen game.

-MD-4424d ago (Edited 4424d ago )

Twisted Metal is AAA enough for me, It doesn't need a massive overblown budget to be the best game on PS3.

gypsygib4424d ago (Edited 4424d ago )

One's favourite games is all personal preference but I wouldn't call Twisted Metal a game people typically associate with AAA.

Doesn't matter though, a persons fav game could be a PSN title, f'what other people say.

CanadianTurtle4424d ago

Everytime I come to this site, I find that the breaking news bar is always those "next gen consoles" articles. Its ridiculous, whys is everyone so crazy about next gen? They just started making really outstanding current gen title! Let them max it out first

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360°

God Of War Creator Thinks That The Character Of Kratos Took A Wrong Turn

Terri writes: "In a recent video released by the creator of the God of War series, David Jaffe, we can see that Jaffe is not fond of the direction PlayStation took regarding the franchise, and in particular, Kratos himself."

SinisterMister127d ago

Well, I personally think that Santa Monica did an absolutely phenomenal job with Kratos, showcasing insane character development in all the right ways.

Jin_Sakai127d ago

I disagree. God of War went from a brutal action game where Kratos was slaying gods to a boring father figure. God of War 3 was my favorite in the series.

Christopher127d ago

I much prefer the focused and purposeful with reason Kratos who still gets into brutal combat and still has to kill gods even though he tries not to. Past Kratos was just anger personified and did nothing but subvert any expectations of him being something else other than just rage.

darthv72127d ago

2 is still my favorite. Everything about that game is top shelf design. the scale and scope of things like fighting the colossus of rhodes to awakening the steeds of time... just epic. 3 was good, but 2 is the high point of the original trilogy (for me).

The direction santa monica took for the reboot was less GoW (god of war) and more GoW (gears of war). The whole 3rd person perspective, having a partner (even if its his son), and lack of verticality with no more jumping and creating crazy areal combos... it was difficult to come to terms with but i managed. the story was good though, but i still give the nod to greek mythology over norse (and likely egyptian if that is where they go next).

frostypants126d ago

I can see it either way. I agree that the series now has nothing in common with the original beyond superficial character appearances and general setting. They sort of used the IP to sell an entirely different style of game. That said the new games are well made in their own right.

VivaLaManual126d ago

Yes. The game grew and stopped being one dimensional. What a shame....

DarXyde126d ago

I don't even think Jaffe really understood Kratos, despite creating him. Or rather, he doesn't seem to understand how he created the fertile ground for this kind of character development arc.

He was always a warrior, but he had a very human element since day one. He had a chance to protect his family again in God of War I and Ares took them away... Again. He knows he can't get them back and moved forward as the new God of War. Fast forward, the Gods betrayed him (though he was still sympathetic to Athena at the time). Eventually, he waged war with Olympus.

He was part of the pantheon and that would've been the entirety of his story arc where he oversaw war for all time.

But the truth this, Kratos has changed, but he largely remained the same. His two constants were always pride in his family and revenge against those who have wronged him. You take those two together (a threat to his family and Gods looking to kill him) and the direction he's taken is pretty congruent with who Kratos always has been. I guess you can say Kratos would just be a merciless monster for the sake of it, but the old games never explore present aspects of the character (e.g., what kind of father Kratos was). We got a look at that, and with a boy, no less.

I find the franchise did well to age with the audience. I was an angry teen when the original came out. Now I'm kinda mellowed out with a family and I just get it.

I think it did an excellent job of connecting with the audience as we grew up. It's a bit like Toy Story in that regard.

Monstieur126d ago (Edited 126d ago )

Agree. I liked GoW 3 the best as well. There weren't enough unique boss fights in the reboot.

Crows90126d ago (Edited 126d ago )

Well he aged considerably. Define boring father figure exactly? Maybe your father was boring but don't put that blame on others.

As far as slaying gods ...you're right ...he went from god slaying to....hmmm god slaying.

The newer Kratos matured with the audience. They could have just kept doing the same game over and over but they saw it getting stale so they had to switch the formula...they did so incredibly well.

SinisterMister126d ago

While God of War 3 is undoubtedly excellent in its own manner, the "boring father figure" part is something I don't agree with. For starters, if the situation calls for it, the old Kratos is back on camera, like when he fights against a particular Aesir god in Ragnarok.

tombfan126d ago

He achieved his goal... he actually got the revenge he was so desperately needing and in the end what? It'd be terrible character development if he would just go to another mythology to kill more gods just for the sake of they being gods. They actually gave them a meaning in life, and even better, they got an amazing idea of how to create a new game with actual bealavility and a plot, not just merciless kill.

+ Show (6) more repliesLast reply 126d ago
savedsynner126d ago

Agree 100% Kratos had about an inch of depth before the norse version. Now he feels like a real character, a real dad, with real reactions based on his experiences.

gold_drake127d ago

i think they did a fantastic job with Kratos.

Snookies12127d ago

Wasn't Jaffe the one who got stuck on something easy in Metroid Dread and started bashing the game because of it? From what I played of GoW 2018, they actually gave Kratos some much-needed depth. I definitely plan to finally go through the newer entries once my PS5 comes in.

tombfan126d ago

Jaffe got stuck with his young mind thinking and it really showed with his latest attempt in gaming "Drawn to Death" it was like a teenage dream that became true and also, sucked.

Christopher127d ago

This whole video was essentially him finding comments to back up his own opinion. "It looks like a lot of people think..."

Yeah, well what do the review scores, sales, user scores, and completion rates on the last two say? Anything on that?

Reaper22_126d ago

Nothing wrong with his opinion. He created it so he's earned the right to criticize. Review scores and sales have nothing to do with it. It's success was never in question.

Christopher126d ago

You should probably read the first part of my comment. He's cherry picking opinions to support his but ignoring the plethora of other opinions.

Yeah, he's allowed his opinion, but his arguing method is to act like people just agree with him and not the diverse opinions out there on the subject.

-Foxtrot127d ago (Edited 127d ago )

People won’t like it I know but he’s entitled to his opinion being the games creator

I totally disagree but it’s not going to ruin the game for us who do like it

purple101127d ago

Yeh I may or may not disagree but he created the original and without him we would have no god of war, (or maybe one that wasn’t as good). So he can say what he wants in my books

Last I heard of him he made a black ad white game with a weird sketch art style. Similar to Sega Madworld

Haven’t heard from him since
Shame

itBourne126d ago

Drawn to Death, yeh, played it at the Playstation experience, it was quite fun, an old school arena shooter. Then it came out, and everyone died quicker, so strafe battles gone. It essentially turned into die, insta spawn, use ult, get a kill, they insta spawn, ult you, you die, and just repeat that loop lmao, its was terrible.

Christopher126d ago

I just have a problem with him saying they shouldn't have called it God of War because his opinion doesn't align with theirs on the future of the IP. That part I felt was pointedly petty.

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160°

God of War 2005 Was Originally Conceived For a First-Person Viewpoint According to Creator

Game director David Jaffe reveals that the original God of War 2005 was considered for a first-person viewpoint.

darthv72932d ago

Im very glad it did not end up that way. In first person you would lose the scale the game has. That is something i really appreciate about the GoW games is the immense size and scale of the environments and how the camera zooms out to show it in a much grander view.

CobraKai932d ago

Those epic set pieces would have gone unnoticed

TallDarknWavy932d ago

In GOW3 they did an homage to the fact it was supposed to be an FPS by putting you in first person right at the end, swinging your blades and bashing Zeus' face till the screen completely goes red.

roadkillers932d ago (Edited 932d ago )

One of the unlockables in the original God of War was a first person representation of God of War. A consideration for a spin-off/sequel was presented as a FPS in modern times. The military finds the dead Titan (Chronos I believe) and goes into the mountains where Kratos found Pandora's Box. Very interesting idea and gave me Clive Barker Jericho vibes.

Npugz7932d ago

Barf I wouldn’t of played it!

NotanotherReboot932d ago

would love an arena based moba FPS in the GOW universe

camel_toad932d ago (Edited 932d ago )

Don't leave out a deck-building system and Kratos' fetch quests. "Make love to 12 different harpies".

goldwyncq932d ago

Maybe the Egyptian era for the PS6 would switch to first-person just to keep things fresh

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470°

Twisted Metal director says ‘I’d be very hurt’ if a revival rumour is true

David Jaffe says he doesn’t believe a new game is in the works; “I haven’t heard a thing".

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brewin982d ago ShowReplies(25)
porkChop982d ago

That doesn't take anything away from his accomplishments. He still created the franchise along with Scott Campbell. If a new game is made he should at least be brought on as a consultant.

UltraNova982d ago

I wouldn't be surprised if Sony has cut ties with Jaffe considering how pro-XBOX and Gamepas (bordering shill level) he has been in recent times. I mean he is known for speaking his mind (to his detriment at times) but he hasn't learned that a certain etiquette is needed in this line of business in order to keep relationships alive. That said, I don't know why he would be surprised if Sony went ahead and revived this IP without him.

porkChop982d ago

@Ultra

As Jaffe has said, Sony came to him and connected him with the people creating the Twisted Metal show. They obviously wanted and valued his input. It would make no sense to not seek the same if they were planning to make a game as well.

Regardless of him praising Game Pass, he still maintains good relations with Sony. When his PSN account was auto-banned Sony reached out to apologize and said it shouldn't have happened. That doesn't sound like a company that wants to cut ties.

UltraNova982d ago

@porkchop

For the record, I'm a fan of his work and generally his opinions, and follow him on both Twitter and youtube. Now, I'm not saying they should cut ties with him, actually, they would do well if they seek his advice if they ever decide to revive TM. What I'm saying is that I will not be surprised if they actually have, seeing how critical he has been with Sony lately. He would go on how good Phil is and praised Gamepass while taking jabs at Sony for not having something similar. He was so into it sometimes that I couldn't help but wonder what would Sony execs who came across his content would do.

The whole PSN ban thing is irrelevant to the point I'm trying to make since he was more or less treated as any other customer and helped solve that. (being a public figure with an audience obviously helped speed up the process).

fitofficial981d ago

Disagree strongly. His last attempt at a Twisted Metal game was a miserable failure and he was basically given full control.

Jaffe has been overrated for a long, long time. He never grew.

Unknown_Gamer5794981d ago

The thing is, when a product is developed for a company, that company owns that product, regardless of who created it. If the individual who created said product is no longer part of the team, they no longer have any more to do with any future products created under that IP than anyone else who's no longer part of the team.

There is prestige in being the creator of a popular franchise, but that really only amounts to people knowing that individual created that franchise. Sure, Sony could look Jaffe up if they really wanted him back, but they're well within their right to not do so, and one of their studios could create a new Twisted Metal regardless.

porkChop981d ago

@Unknown

No one said a new studio can't make the game though. I think people are misunderstanding what Jaffe is saying. He'd just like to know a new game is in the works and consult/talk with the devs about the new game and their direction.

It's no different than the new God of War. Kratos moving to norse mythology wasn't Cory Barlog's idea. That was Jaffe's. Jaffe talked about it during God of War - Game Directors Live back in 2011. Jaffe consulted with Barlog on the new game, they bounced ideas back and forth, and it led to an incredible game.

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Bobertt981d ago

He has worked on the majority of the Twisted Metal games and made the last one in 2012 and is consulting on the TV show. The article doesn't mention it but in the video he says he thinks if there is a game they didn't tell him about it's most likely a mobile or short game related to the tv show and not a full fledged Twisted Metal game. He has said in previous videos about a Twisted Metal sequel that he doesn't think Sony will make it because they wouldn't make enough money for the cost of a next gen AAA game. The only way it would work was if it's full of micro transactions and online only and the fans wouldn't want that type of Twisted Metal.

BLAKHOODe982d ago

IF a new game is in the works (I hope so), I don't care if Jaffe is part of it or not. There are a lot of talented game directors out there. Twisted Metal might be his baby, but Jaffe isn't a guarantee lock in developing the best version.

brewin982d ago (Edited 982d ago )

Id take remakes of the first two games at this point. PS5 needs games. Twisted metal was always one of my favorite franchises. They just focus on these big story heavy single player games, its so limiting. They need to spread it out make some smaller games why not remake the classics like twisted metal 2?

13sentinel981d ago (Edited 981d ago )

Ps5 has more Exclusives compared to its Immediate competition. If you are complaining about lack of games then you need to keep the same energy. The pandemic has also clearly affected the gaming industry and games in their early to mid development have been severely disrupted. This isn't only a 'Sony' thing. I know it's frustrating with Sony not having a ps5 future showcase event, but the silence doesn't mean they are in trouble or dont have any games in development. You'd be lying if you say there aren't any, Herman Hulst has already made it clear on the number in the works.

It's almost as if people forget about Sony's output in 2020, which was phenomenal:

Final fantasy remake
Dreams
Tlou 2
Ghost of tsushima
Miles morales
Astro bot
Sackboy
Demons Souls
13 Sentinels

Then 2021

Ratchet and clank rift apart
Returnal
Kena
Deathloop
Ghost dlc

I dont think they could've done a better job with game releases thus far, especially for the ps5.

SpeedDemon981d ago

The system has been out for 9 months and a pandemic has slowed development of games, you can't expect them to have a bunch of new games just yet.

roadkillers981d ago

Honestly, he paid for the system, he can expect whatever he wants. The only reason I'm content with Microsoft is Gamepass has been phenominal. Without Gamepass, I'd feel like I wasted my money.

deleted981d ago

Exactly - most everyone has applauded the torch exchange from Jaffe to Barlog with the God of War franchise. The originals still hold strong as pillars of gaming history, but Barlog has advanced the series forward with new breath and vision after its stagnation. I'd be absolutely fine with Twisted Metal given new vision IF handed to the right talent.

sourOG982d ago (Edited 982d ago )

Jaffe is all over the place now. Whenever he gets brought up it’s on some weird shit. I wouldn’t blame Sony for leaving him out of the mix even though I still respect his older works.

fitofficial981d ago

Well his "revival" of the franchise sucked out loud, so not sure what he expects.

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