The next console generation is right around the corner, and rumors are piling high. Now, will the next generation deliver, or be completely unprepared? Danny Luksa of ButtonMasher.tv looks at a list of five things that the next console generation needs in order to succeed.
The artist behind Fallout 4’s Deathclaw reveals just how bad things got back when Bethesda took over the series
Rob Webb of KnowTechie writes: We're still waiting on the details, but this video game adaptation promises to be seriously creepy.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
If next gen consoles support 4k expect the games to look like 4k PS2 games.
The article claims "The average PC gamer is running 8-cores". What CPU are they talking about? The i7-Core (pretty much top of Intel's line until Ivy Bridge comes out in a couple months) only has 4 real cores, and can 'fake' 8 with Hyperthreading. And that's on the pricey side.
A gaming PC with all the hardware the article talks about would cost well over US$2K. Even with volume and economies of scale... Sony and Microsoft would be losing hundreds of dollars, minimum, even if they introduced them at $600 again.
This article fails on so many levels
ps3/360 320gb hd This is plenty of storage for just game saves, lol
and with the average pc having 8 cores, lol
hes talking like 4k/8k is the norm
sure we will all go 4k/8k in the future but theres no way next gen consoles will be supporting these resolutions in a gaming environment, unless its pac man or something
Agree. Next consoles need 16gb of ram, 10 core processors, 4 tb of disc, 2,5 gb of GPU, and a resolution of 8k in 3D. It needs to cost 250 dollars, too.
Now, to end the sarcasm, there's a thing I want in next gen consoles: stability. I dont want fo fear a RROD or a YLOD. What worries me the most, is the fact the it looks like: more power = more failure. The underpowered Wii doesnt suffer a blue line of death...