Infinity Ward creative strategist Rob Bowling has explained why Modern Warfare 3 can never be fully balanced, during an interview with NowGamer.
From Bootleg to Black Box, Call of Duty Modern Warfare 3 made a heartbreaking mistake by not remastering the bizarrely forgotten maps from its namesake.
“Jason and Vince just got fired!” A lead artist shouted, as he rode in on one of the many small kick-push scooters that would typically lay around the studio. He quickly scooted away to some other part of the office space to spread that shocking message.
A friend worked there in production and was miserable due to working with IW and with ATVI. When he complained to his VP about it, he was told...be glad you have a job and are making games.
Sounds about right, but is also sounds like something Infinity Ward would say. They made their own bed and cashed in hard to do it. F em.
That sucks, but that’s corporate America. I mean, they could’ve turned down the money and leave to Respawn too. At least they got something, my corporation would’ve probably expected everyone to go back to normal.
daaaym
"oh we're running ur life? pff get over it, like honestly"
scum
Thanks to datamining, the Modern Warfare 3 and Warzone Season 2 weapons, maps, new cosmetics and more have been revealed.
Killzone, Halo, Resistance, Gears, Battlefield, TimeSplitters, Counterstrike, Goldeneye, Uncharted
Why is it that all these games have balance and you can't?
It is possible. Just never on a Call of Duty game with an inferior, out of date engine.
Subjective? Maybe. Unbalanced most of the time? Everyone agrees it is - but not for the same reasons.
bring back stopping power and everything will be balanced (again?) lol
All I ask is that one weapon isn't so completely overpowered that it can take out an entire enemy team despite them all shooting the user at once. Maybe if CoD didn't release every year they'd manage that.