Publishers are scared of investing in new properties, according to Tim Schafer.
The founder of Double Fine Productions said that it's been a problem as new intellectual properties are his studio's speciality.
"Publishers often don't want to release anything new, I mean they're scared of new IP, and Double Fine specalises in new IP," he said.
"That's always been our challenge, is getting a publisher to invest millions of dollars in something brand new like Brutal Legend."
He said that releasing smaller games through digital services is ideal, as budgets are smaller and publishers are more willing to invest.
Over 30-year industry veteran and Double Fine CEO Tim Schafer talks to IGN about Xbox and Game Pass, making weirder games, his inspirations, the Psychonauts 2 documentary, improving work culture, his future plans, and the deep importance of making games with and for other human beings.
Great interview and really down to earth guy. I’m interested in watching the documentary they made on the making of Psychonauts 2 .
"MinnMax's Ben Hanson put together Tim Schafer from Double Fine and Hazelight Studios' Josef Fares to talk about Psychonauts 2, It Takes Two, and designing a great platformer in 2021."
This was a great interview. It reminded me a bit of the Devs Play interviews that Double Fine used to do: https://youtu.be/DxUfaZuGQK...
The ramblings of Josef Fares are endlessly entertaining. haha. He basically sounds crazy at the start of every tangent, but by the end of it, it's obvious that he's very talented and really knows what he's talking about.
He has a strong vision for his games - he didn't water down It Takes Two so it could also be played in solo with an AI and lose the need for collaboration, just like people don't want single-player games to be watered down. I would like if more studios took Hazelight's approach to game design: huge amounts of gameplay variation with very distinct levels.
I felt a bit bad for Tim because he talked about the struggle of cartoonish-looking games appealing to older gamers ... whereas Josef talked a lot about the high sales of It Takes Two (3.5m now). lol. Psychonauts 2 is fantastic and deserves higher sales and more recognition.
Double Fine founder and video game industry legend Tim Schafer sits down with Indie By Design's 'Gaming: The Podcast' to talk Psychonauts 2, creativity, writing and to look back at over 20 years of providing us games.
Especially Microsoft.
Devs love a new IP though.
The video they use was f*cken funny.
@Darth Stewie
Nintendo makes a bunch of new IPs but they are not as popular as Mario or Zelda
No I meant Microsoft. Halo up to 4, Fable up to 4 (not announced but inevitable) Gears 3, Forza 4, Project Gotham 4. new IP's: Alan Wake, Crackdown, the list gets worse after that, Blue Dragon, Kinectimals.
Sony on the other hand! Wowzers! Only Ratchet & Clank aren't new this gen (of the big ones), they're still announcing new IP's too. The last Of Us for instance.
That's funny coming from him. He has a lot to say recently about others while he makes a crap kinect game.
@DrStabwounds Opinion's are like assholes we all have one,kids are future consumers & kids have parents that are consumers.