Tech Demo of the Wii U's 'Panorama View' feature which was shown during CES 2012. Using the Wii U controller, the Panorama View allows players to view and experience a 360º virtual world around what is being displayed on the TV.
Here's what it's like to buy a used Wii U in 2023.
I'm tempted just because I missed out on xenoblade chronicles x. But it's a big waste for just one game
I bought a Wii-U last year due to the fact that the Wii Punch-Out for some reason has not been ported to the Switch, which is odd since almost all of the Punch-Out games, arcade included are available for the Switch.
The Wii U was an abject failure, but sometimes even failures are worthwhile (if still expensive) learning experiences.
From giant crabs to surprise launches to weird-looking tablets, these console launches were...yeah.
Yet they all turned out to be great systems with lots of gems, except for Jaguar. Wii U was a criminally underrated system. The Gamepad implementation of Zelda Twilight Princess was incredible! I was so disappointed they removed it altogether for Breath of the Wild because they wanted "parity" with the Switch version. Its a shame and it was a lame excuse.
You can tell BotW was designed around the gamepad usage, with all that menu navigation. That item management and weapon switching would have been 100x better with the gamepad. The worst part was they never let the wii U players know they were removing it! I got the game for Wii U at launch and was disappointed it wasnt there.
PS3 was a mess at first but what a turnaround! That was a crazy generation. Uncharted 1,2,3, Infamous 1 & 2, God of War 3, Last of Us, MGS4, Ratchet and Clank series, Little Big Planet, Modnation Racers, Killzone, Resistance. My god they were so on point later in that generation it was crazy!
PS3 had a buggered up launch but Sony was able to turn things around with the PS3. I still say the XB360 had a terrible launch half the systems cooked themselves and the RROD would appear. Then the 3DO, CDI, Pippin, the Amiga, 32X the list can go on and on with systems with terrible launches.
It's like Google Street View...
It reminds me of when Sony showed that you could connect the PSP to your PS3, put it on top of your PS3, and use it as a rear-view mirror in GT5 (or was it Ridge Racer?).
And I was just as unimpressed back then as I am by this.
I'm impressed, this thing is actually pulling impressive visuals. Berry Nice.
yes this could be amazing imagine BF3 or something similar when 2 team mates online multiplayer enter the plane/helicopter one player flying and the other using the gun with full panoramic view that would be a realy nice touch
If such idea is implemented on racing car games with one person controlling the car, it's something you don't want to do while driving very fast.
If it's implemented into a war car where another person does the shooting, it can still be done on the split screen with traditional controller. With one player, I need to keep my eyes on one screen, not moving my head away to look at another screen.
One thing Nintendo still hasn't demo is trying to use the side controller buttons during heavy shooting. With motion to control the screen by tilting, can you aim as accurate quickly while shooting multiple objects? Everything demo on the Wii U screen controller is on more casual games again.
I'm very curious what Wii U that is so unique that other methods of control simply can't do, but so far, not even remotely sold on anything on Wii U. Everything shown on Wii U looks more like an attempt to sell another console/controller.
I can see Nintendo is trying really hard to show Wii U is fun for multiple players that are stuck on one large screen with one person has the advantage with another tiny screen.(Still remains to be seen how parents are going deal with only one kid in the family gets the Wii U screen while other kids are stuck with Wiimote. And Nintendo is trying really hard not to talk about it).
Also, what does Wii U bring to single player gamer?