190°

Harvard Bonin on Starhawk "The Air Supremacy in Warhawk was Overmatched"

GamerFitNation's Blackbible writes "In Warhawk the saying was “He who ruled the Sky ruled the World” but in StarHawk “He who rules the Ground rules the Sky” -BlackBible (Ace Warhawk Pilot)

Let me make this clear I don’t feel that Starhawk and Warhawk should be exactly the same. At the same time I do feel that some aspects of Warhawk should be infused into Starhawk. As you may know two key aspects of Warhawk’s flight mechanic were taken away from StarHawk."

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xtheownerzx4515d ago

I can't wait for Starhawk to come out, its really on my radar! Can't wait for my beta code to be active!

killcycle4515d ago (Edited 4515d ago )

Let me ask you, what do you prefer, an offensive game or a defensive game?

I'm pretty solid at Beat em Ups and action shooters in fact I've been playing Warhawk for years and in my opinion that a game that rewards you for being offensive will always be more enjoyable then a game that is defensive, after all who likes campers?

In Warhawk the Hawks were intolerable for anything on the ground and so if you played defensive and decided to sit around placing mines, camping with the Tank or any Anti-Air weapon you would lose because there's a Hawk Weapon to deal with everything. (Electric for mines and shields, TOW for in door area campers, etc).

In Starhawk (Based on my Beta experience) the entire feel is defensive.

People sit back building turrets, walls, bases and anti-Air turrets. You can have up to 8 (I think it was 8 or maybe 7) buildings per person and the anti-air turrets have an automatic mode. They damage hawks quick and you can't even repair a Hawk unless you have a special weapon which don't appear often, there is no hover mode anymore and among all things Hawks are not free to get into, you can't just die and decide when you spawn to simply "try again".

Overall, the game is nothing like Warhawk, the fun factor is there, but is no way in hell on the same level or even as close as War was. That is of course how i feel about this game.

Nykamari4514d ago

@ kill
You have 35 builds as a team.

HeavenlySnipes4514d ago

Its 32 builds per team actually

M suggestions based on my beta play

+ Rifle should be a little more accurate when burst firing
+ Shouldn't be able to build on enemy BASE camp
+ Bullets shouldn't damage Hawks
+ Should take 3 rockets or grenades to take down a hawk
+ Melee lunge should be reduced
+ Sudden Death time limit increased to 5 minutes
+ Melee indicator removed when near enemy
+ Hawks machine gun fire should be a little more lethal against foot troopers, but overheat faster

Drekken4515d ago

They said very early 2012 we can use our codes.

Omar914515d ago

The beta is fun but I feel like its too different.the mechs are fun but i still feel like they are over powered. the shotgun is also overpowered imo. It has To far of a rang. I'm also disapoonted that the fact that you can't pick up the weapons you needs around the world. You.need to wait until you get enough rift energy to make a supply room. I feel like it takes away from the game. Idk I like the gameplay and all but I feel like it wont match to warhawk

Lionsguard4515d ago

Your answer is in your first sentence. It's a BETA. Do you not know what a Beta means? Are you also aware that in this day and age games can be fixed and improved with patches? No longer are we stuck with a broken, crappy game after its been released because changes will happen! I know crazy huh? Welcome to the future!

Biggest4515d ago

No way, bro! Didn't you see the BF3 beta hate? It's only going to get worse. Every developer should follow in CoD's footsteps. Beta starts on full retail release.

Omar914514d ago

@ kydrice: i'm very well aware what a beta is thanks. A beta will not change the overall mechanics of the game. Yes some of the things I mention can be changed, but what you see there is pretty much what your gonna get except it'll be a lot more polished in the end. Welcome to reality!

dc14515d ago

Two points:
1 - Weapons are obtained through kills or can be picked up around location drops.
2 - You don’t have to wait to long for power ups. There are multiple barrows that can be shot to obtain energy very fast (I can fill 6 slots (enough for a mech) in about 30 seconds).
I thank the beta is moving along well - Its smooth & intuitively strategic (which is hard to believe.. but true).
Shotguns are a little to strong at this point.. but most of my battles have not been close ranged.

BoNeSaW234514d ago (Edited 4514d ago )

The 15 Minute time limit is seriously killing the fun factor in this game for me right now. Being on a constantly changing battlefield like what LB have in mind, you need time to plan a defense AND offense strategy.

I'll spend the entire match building and defending(it's very easy to get caught up building,reclaiming and rerepairing your base the entire match because it is simple and fun) only to watch the game end in a draw because the other team was doing the exact same thing, Or the match is just a fastest to the other teams flag with NO defense and is over in 5-8 min.

I love the concept of Build and Battle but LightBox still has ALOT of balancing to do until release. I'm really curious how this is gonna effect TDM,Zones and DM. Won't everyone just build 6 auto-turrets to rack up kills and drop pod beacons at the zone to respawn in 3 seconds?

It's gonna be interesting to see how LightBox balances this out, but that's why they have Betas right ;)

BLACKBIBLE4515d ago

I say AirCombat FTW! I honestly love air battles in Warhawk, and hope to get that same thrill in StarHawk.

Biggest4515d ago

I agree. I think air supremacy SHOULD be "overmatched" in every game. I was disappointed in the BF3 air combat when it was released. It's better now, but still not the way it should be. Air supremacy should hurt like hell.

BoNeSaW234514d ago

Dude I'm in the Private Beta and right now and the Hawks DO NOT control like in Warhawk. I'm not sure why they couldn't just bring over the EXACT same control and feel as Warhawk with a Starhawk paintjob, but they didn't.

And the grounded Hawk Mech is now nerfed big time and you cannot be on the ground for more than a few seconds before your destroyed. I'm pretty sure they are gonna start balancing the Hawks up more but right now beam turrets and grenades own the Hawks.

Omar914512d ago

Competely agree with you

gamerz4514d ago

Thanks to everyone who played the Beta for your opinions... very interesting!

100°

Best Sci-Fi Games on the PS3

From the cosmos to crash-landing back on good old planet Earth, come read through the best sci-fi-nastically games on the PS3

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zaanan10d ago

Not a single Reistance? Fuck this article.

mastershredder10d ago (Edited 10d ago )

Starhawk over Warhawk?...... Dude, NO ONE should listen to you.

Odd choices for "best" more like you settled as these being the "best" that available to you at the time, cause a lot of these blow or were average to poor performers that ended up in bargain bin.

Missing too many great sci-fi titles here. The Void, The Resistance Series, Killzone 2 and 3, Enslaved, man.. there were so many, this is redicu-list.

FreeckyCake10d ago

Nobody should listen to you either with that attitude.

OtterX10d ago

I agree that Starhawk shouldn't be above Warhawk, however I must say that Starhawk multiplayer was incredible for its time! Many people wrote it off bc the single player was quite terrible, bc it was basically 1 huge tutorial for the multiplayer. But I can tell you never spent any significant amount of time in MP. It was doing incredibly tense base building w air, foot and land vehicle (and mech!) combat long before Fortnite was ever a thing.

I bet it would have been much better received if it had just ditched the story mode all together. So many people like yourself completely wrote it off based on reviews by reviewers that let the criticism of single player weigh heavily on their scores. I bet you didn't even play it.

Friendlygamer10d ago

The riddick games are some of the best stealth titles ever, highly underrated

YourMommySpoils10d ago

What games? All recall plating was Escape from Butcher Bay.

Friendlygamer10d ago (Edited 10d ago )

There's also the less acclaimed 'assault on dark Athena'

( also, not saying this to you specifically but there's both resistance and killzone games on the list, it's amazing how even something so simple and innocent as a game list can be turned into misinformed vitriol here lol )

jznrpg10d ago

Glad to see Resonance of Fate. Enslaved was pretty good too. I’m sure there are others nobody has listed but I’m too tired to try and think of anything

90°

Roundtable: Dead Game Franchises We Miss

With every big game now belonging to a big intellectual property, there are those that have become redundant. Here are the series' we miss.

RPGer1087d ago

I miss Dark Cloud I mean damn, Dark Cloud 2 is one of the best Action RPG game ever made. The game have: Rich Worlds, different setting, tons of contents, vareity in gameplay like never before (and even after), best buliding mechanics, crafting system like no one did and finally impressive graphics.

Most underrated game ever. It deserved the popularity and sales of Zelda and Final Fantasy. ut unfortunately, Level-5 and Sony didn't advertise it at all.

titans99991087d ago

My franchises I wish would make a come back, are Battlefront by pandemic studios - galactic conquest was the best, mercenaries 1 and 2, and prototype 1 and 2...great games!

50°

Pure Reminiscing: Starhawk

Pure PlayStation: Pure Reminiscing is a brand new feature from our very own Kyle Durant. It’s… different. Think of it like a mini-novel full of Kyle’s most weird and wonderful musings about games of yesteryear. If nothing else, at least it’s long enough to give you something to do on your journey to work in the morning….

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