I started writing Video Game reviews about 2 years ago on the Playstation Forums, just a little bit before I became an MVP there. I think my first review was for Cross Edge. None of the MVPs had shown any interest in the game and there were quite a few posters curious about the game. I took it upon myself to write up my own review of the game because I enjoyed my experience with it.
A video game review, for better or for worse, is largely determined by the review's personal opinion. There are some things that are fact, such as release date and platform. When it comes to what some might feel to be fact, such as a game breaking glitch, uneven gameplay mechanics, frustrating camera controls or poor graphics are really opinion.
What one gamer considers to be acceptable in a game, another will find to be a major flaw. I enjoyed Final Fantasy XIII's story line, but many I know hated it. I found Cross Edge to be a beautiful game, but many I know thought it was sub par. Quite a number of gamers find the Grand Theft Auto series to be a great gaming experience, but I can't get into it. A lot of Final Fantasy fans hail FF VII or FF X as being their ideal game. I found both to be mediocre. Decent, but not great. All of that, is opinion. It doesn't make me right, but it doesn't make me wrong either. Nearly every game out there will have those who love it, and those who hate it.
To give an example, the PS3 version of Skyrim is condemned by many as being a broken game. To me a broken game is one that is unplayable by anyone, at all. I have yet to come across a fully broken game. I am not saying that the game is unplayable by many, but I am saying that even if half the gamers out there can't play the game at all after their files get to 9MB in size, there are still many gamers who can play their game past that point.
I was one of the lucky ones. I was able to play Skyrim with little problem. Most of the minor lag I experienced was nothing more than a minor nuisance. When I wrote it, I'd put 20 hours of play time in and had seen not even the slightest frame rate drop. When it was published, no one had been experiencing any problems. But within a day of writing, some gamers started to post threads about their troubles with Skyrim.
It took a few days for the full effect to be felt across the gaming community. PS3 owners affected were irrate, rightfully so. But I can't write about something I haven't experienced. I still stand by my original review for the most part, although I would change the game play commentary some and lower the score a tad bit from the few minor issues I had. After all, minor flaws are still flaws and keep something from being perfect.
It would be great if there was a way to write a video game review and be 100% objective about the subject. But our feelings get in the way. We use colorful adjectives to describe what we've experience. The graphics are gorgeous. The voice acting was horrendous. The combat was boring. We want readers to be able to identify with us and be as excited or dismayed by the game in question as we are.
But each review is the basic opinion of the author. Not everyone will agree with what we say. I caught a bit of flack with a few gamers who thought my review of Uncharted 3 should have been a perfect 10. I gave it a 9.5/10. It was a great game, but the game play was just a bit bland in my opinion. There was nothing new to experience and sometimes it felt as if my opponents shrugged off point blank shots that should have wiped them out, especially in multi-player. Not to mention the bad guys had impeccable aim from half a mile off.
I love video games. Been playing them a very long time. I also seem to have a bit more tolerance for minor things than others do. I write my reviews from my experience, based off what I look for in a game. I will not write about things I haven't experienced. I will not praise an aspect I feel is flawed. But I also admit that my reviews are my opinion. As all reviews I've ever read have been.
The Outerhaven writes: Astlibra Revision has received a roguelike DLC named The Cave of Phantom Mist. It is developed by KEIZO and published by WhisperGames.
Behind the Frame: The Finest Scenery brings color and puzzles to your game canvas, but it drops the paintbrush in terms of length.
Sony Interactive Entertainment (SIE) President and CEO Jim Ryan has confirmed that PlayStation 2 sales reached a staggering 160 million units sold worldwide.
The soon-to-be-retired gaming boss offered an updated figure during a chat on a recent episode of the Official PlayStation Podcast. The conversation saw him covering his time at Sony while talking about the company’s direction for the future.
When asked about what the 2000s brought to mind, Ryan responded with, “The 2000s? That would be, I would say, 160 million, which is the number of PS2s that we sold. A high watermark.”
The ps2/ps3 era so many dam good games and then you got the online im sure i am not the only one with a ps2 network disc that still works and the modem/lan deal for the ps2.
Great consoles all around
The game library of the PS2 speaks for itself. These sales are absolutely well deserved. PS2 is still arguably the best game console of all time.
So odd that the number is suddenly higher than previously thought right as the Switch is closing in on the long standing record.
The PS2 had a phenomenal library of games for every genre. It’s unfortunate we’re never going to witness something like that again.
So he just came up with this fact all these years later??? I wonder if it has to do with the Switch closing in on the PS2 lifetime sales? How convenient.
You're going to need thick skin when it comes to writing reviews on here. If the score is disagreeable (to a certain degree), credibility will be the first thing certain groups will go after-which rings true just beyond game reviews. At the same time, giving a disagreeable score is at it's most rewarding when you have level-headed posters correct you on certain aspects like grammar or wish to "inspect your head" a little bit closer to see why you liked/disliked a certain part of the game.
The "problem" you find with game reviews can also be the most enjoyable part, given you're communicating with the right group of people.
Great blog post. Reviews are 100% opinion based no matter how you go about it. Generally speaking though, I dont like the idea of setting a numerical value as a rating. Its a great general gauge, but its sporadic at best. Gamers take the individual number way to personally and skip right over some reviews because of it, which is a shame. There is always someone who thinks "game x" should have been scored .01 points higher or lower and, as such, will argue that fact to no end.
On the other hand its sort of a necessary evil that I understand. A reviewer should always be honest and apply an honest score a such. Sure certain games are great and certain games are terrible, but that should have no bearing on your personal thoughts and score. If you dont enjoy a game you should state why and adjust the score accordingly, regardless of the majority line.
Example: Uncharted 3, just as you stated. A game that's completely and absolutely loved by the gaming community. I mean the whole series is pretty fantastic. I rented Uncharted 3, played it and I would give it a 5 at best. For me the game is far to linear, far to repetitive, includes to much hand holding and is just tiresome. All around I dont find it enjoyable, to say the least. Now, could I actually write a review with that score? No, not really. Well, yes I could, but like coolbeans said, you have to have thick skin. I would be labeled as a troll, incompetent and so on, we all know the drill. Things of such wont bother me. What would bother me most is people would outright skip over my reviewer based solely on that number, even though it would be an honest opinion.
Should I ignore my instinct and upscale the score because its a "great" game. Well no, and way to many reviewers and journalists do this. Its quite sad when these types of people are met with personal attacks outside the constraints of the review. I think may others dont want that sort of heat. Blind overwhelming praise is on the same level as low, down played scores. Most of the time sites and reviewers tend to jump on the score bandwagon, whether its for a high or low score. All outsiders are viewed as invalid because someone else said otherwise. The whole process doesn't make sense to me.
Reviews are a tough subject because there is no guideline or format. Everyone has a different view and opinion. As long as the review is honest to the score I dont see a problem. High scores and low scores seem up for debate regardless.
I disagree with bugs and glitches not being fact, yes they are a fact, along with framerates and resolution. Now it is up to you to decide whether or not they bother you but a failure to acknowledge choppy framerates and glitches can be misleading to the reader.
You enjoyed FFXIII and thought that FFX was garbage even though both games are so similar in story drama, battle system and overall presentation? I can understand you not liking FFVII but liking FFXIII and not FFX is just too weird. I beat FFX but didn't like it so is not like I'm biased toward that specific game. And I beat FFVII this year for my first time and loved it, about this one I am biased. }Question: when was the last time you played FFVII? Did you ever got out of Midgar? I ask this because I have talked with many people that say that they didn't like the game but they never even got to see the World Map.... I almost drop the game too because the Midgar part was too long and uninteresting but after that the game is gonna bewitch you.
And Skyrim problems start around the 60-70 hours mark not 20 because the save file memory size gets too big for the console to handle or something. Others blame it on the ram though... The PS3 have 256mb of 2 different kind of ram. One that is very slow and only for video and the other half is for general purpose but is many times much more faster. Memory is not as flexible as the X360 shared ram (512mb of general purpose ram but not as fast as PS3 XDR ram)