330°

PlayStation Move, why aren't you moving?

Jim Sterling: "The PlayStation Move came to North America on September 17, 2010. In that time, I think I've used the peripheral maybe six times. This is said as a person whose job it is to own and use one of these things.

When the controller was first introduced, Sony made a big deal about how it could create richer, deeper experiences than we'd gotten on the Wii. Coupled with Sony's more "hardcore" focus, we seemed in line to receive the kind of motion-controlled games that had a real edge and innovation to them, rather than the waggling minigames the Wii has helped perpetuate so damn much.

So ... where are they? Where are these deep experiences? Why, over a year on from the peripheral's release, are we still getting proof-of-concept games instead of actual games?"

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destructoid.com
Ulf4537d ago (Edited 4537d ago )

Plenty of games with Move support released recently...

Resistance 3, Deadmund's Quest, NMH 2, Child of Eden, Infamous 2 got it patched in, SingStar Dance, etc.

What are these guys on about? They are whining about how Move support changes from game to game?

Ulf4537d ago (Edited 4537d ago )

Yeah, they are whining about exactly what I just said. The question was a "wth with the article?" not "what is the article about?"

A common destructoid theme.

LOGICWINS4537d ago

"The only PlayStation Move game that's ever looked worth a shit is Sorcery, and unsurprisingly, it's a game that we've seen bugger-all from since the Move first launched. In December, Sony is due to finally unveil a hands-on version of the game, and I am expecting good things. Even if it is good, however, it's a year too late and it's just one game."

LOLOL. Jim's rants are hilarious. His British accent makes his rants even funnier.

ApplEaglElephant4536d ago

Buying kinect has been a massive disappoint for me. i mean MS did tell us Kinect will be for hardcore. what a joke that was.

Either way, Move hasn't really impressed me yet, but it does have some games for hardcore.

TheFirstClassic4537d ago

What we really need isn't just move support in normal games. They are nice to, but we need more games which utilize move to its full potential, something you could not have done without it. Let me point out a wii title, Red Steel 2. That game was very unique, a mix between swordplay and gunplay very well done, and it just wouldn't have been as fun with a normal controller. Imagine that game with the more accurate ps move, yet there are no games as of yet which really match that experience. We need bigger adventure games, hopefully scorcery will be good.

kikizoo4537d ago

medieval is coming + ton of others "only move" title.(but killzone and others title, with sharpshooter, are "very unique" too..;and way better than red steal)

by the way, if you look@ the disagree, it's clear that destructoid' fans or xfanboy (it can be the same) are on fire...pathetic.

TheFirstClassic4537d ago (Edited 4537d ago )

@kikizoo I wouldn't say there are a "ton of others" in regards to playstation move titles. Yeah we got medieval moves and scorcery eventually but what else? And other shooters are fun with the move, but not all that innovative or a whole new experience either. I didn't say red steel 2 was better than those shooters, its just an example of how the move should be used, for games that deliver an experience you could not get without motion controls.

Edit: @mcstorm "But also part of the problem is more or less every move game will let you use the DS3 so why would anyone spend £100+ on move when they can use the DS3 just as well."

Very true, most people don't want to spend money just to play the same games a little differently. However, I can't really imagine regular xbox games being fully playable by both kinect and the xbox controller. Kinect can't really play these core games, but the move can, so the kinect had to have these games biult especially for them.

mcstorm4537d ago

I have to agree with you I have been saying this for ages. One thing MS got right with Kinect is to say that all games had to be build with kinect in mind not just have a patch added for it to work with a game for a controller and this is part of the reason it has become a massive it and PS Move has not, But also part of the problem is more or less every move game will let you use the DS3 so why would anyone spend £100+ on move when they can use the DS3 just as well.

I think sony will keep plodding along with Move until next gen and then I think there will be another version of Move that replaces the DS3 and all games will be made to use this controller and we will then get to see the best of the PS move because at the moment it is just getting wii ports and some developers not even looking at move and making games for wii and Kinect.

I dont think Sony expected Move to be a massive seller anyway but they wanted to see how well it worked as it is now to make it even better for next gen. I could be wrong but will have to wait and see.

Christopher4537d ago

Plenty of games with Move support. Hardly any games, let alone worth mentioning, that are made to utilize it specifically.

gamingdroid4537d ago

I feel like Sony essentially abandoned PS Move. Even worse, it seems retailers started clearance out PS Move related stuff this summer. Remember GameStop 50% off, or what about amazon.com with a similar deal?

The only game worth looking at is Sorcery at this point and I'm also wondering about Bioshock Infinite support, but have a feeling it is just like what is already been released in other FPS.

If I wanted party games, the Wii is superior even if the PS Move is more accurate since nothing produced for it is at the same level of fun, ... not even close! Also, the Wii cost basically the same as a PS Move setup not counting the PS3!

fei-hung4536d ago

The Move games which work wonders and are absolutely amazing haven't sold. This is where the problem is. Gamers do not support the games which make the purchase of a Move worthwhile.

Games like:

1) The Fight Light Out - arguably the best boxing game I have ever played. Fight Night felt so rubbish after playing this game that I haven't bothered to go back to it and I refuse to until they patch it with Move support.

2) The Shoot - Amazing old skool arcade shooter fun with other amazing uses of the Move.

3) Time Crisis 4 and Razing Storm - it's Time Crisis, I shouldn't have to sya more.

4) Dead Sea Pirates - Amazing aracade shooter again

Had games like the above been better supported by gamers, we may be seeing more Move only titles. Unfortunately, all if not most the above games failed from a sales perspective and now people sit and complain.

enfestid4535d ago

This is one of the best boxing games you've ever played?

http://www.gamerankings.com...

fei-hung4535d ago

@enfestid

Yes, it is.

The reviews were very very baised against the game and it almost stopped me buying the game. Luckily I was invited to a Playstation Beta event and played the game to realise the reviewers were mostly complete crap.

It plays far better than any Fight Night I have played. The damage models are better and the fact you have to heal your fighter as different injuries leave ure fighter taking more damage or giving less pain (broken wrist).

Unlike Fight Night, I can throw my punches and they will pull off as intended, meaning I won't get frustrated when I go to throw a uppercut, but a hook comes out instead.

The career mode is bigger, there are more unlocks and the game can be bought for a lot cheaper than the Fight.

Above all, it actually plays like a boxing / fighting game as you literally throw punches, elbows and uppercuts instead of tapping buttons.

Everyone I know who has played this has absolutely loved it. Those who haven't have missed out.

+ Show (2) more repliesLast reply 4535d ago
GribbleGrunger4537d ago

i've got to agree here. if necessary i'll defend Sony, but here i find myself wanting. i bought a MOVE for LBP2 but frankly it never gets used. it's all well and good supporting hardcore games (regardless of people suggesting it has no games... it does) but those hardcore games don't really interest me and i'm sure thousands of people were looking to devs of the wii to port games over to the MOVE, but where are they? i was also looking forward to Sorcery as i'm sure nearly every other person with a MOVE was too, but i didn't expect this wait. the MOVE is a great piece of hardware, much more intuitive than Kinect and much more accurate than the Wii, but the one thing both of those products have that the MOVE doesn't is Bullshitting and advertising.

Sony needs to start doing both

darthv724537d ago (Edited 4537d ago )

is more tacked on that built from the ground up. You figure sony would never undermine their traditional control scheme for the hardcore player.

That has been the argument since motion control came out. "HARDCORE" gaming with motion controls IS possible but people have to be willing to play outside of traditional controls.

So long as there are millions of gamers who would rather sit than stand just as there are even more millions of gamers that would rather press a button and move a stick than learn to game differently.

We have been playing game the same way for the last 30 years. Do people really expect things to just stay the way they are for the next 30? Move needs its own games. ones that are built specifically where a regular controller would not work.

Sorcery is a good example but there has to be more. More will come if more are willing to take that risk and get one. It is the classic case of add-on afterthought. If it was not the focus of the main company from the start then support will falter.

Nintendo and the wiimote you are using that for EVERY wii game no matter if it is held sideways, front, waggle or even with a classic controller attachment. The wiimote is the centerpiece for the wii control options.

Kinect has been something MS has been working with on the PC for many years. What better way to get it into the hearts and minds of millions of users than by shoehorning it into a game console. It gives them the perfect excuse to ramp up gesture support in windows and the indie community.

@yesmyname... thats the point. It has to be more than just work well. It has to create a purpose for that user to put down the regular controller and pick up the move. Im impressed at how many games support it but those games are not designed with MOVE as the primary control scheme.

If anything, Move has been turned into a gimick controller useful only when the gamer permits. Not the game. Like the guitar controller is usefull for only the guitar games. Other than that it gets set aside. Move doesnt deserve to be set aside. Thats why it needs its own games that you just cant play any other way.

Then we will start to lose the stigma that it is just tacked on.

yesmynameissumo4537d ago (Edited 4537d ago )

If it works well, WTH does it matter if it's tacked on?

EDIT: @darth - Good points, I see what you mean.

@logic
FULL advantage of Move's capabilities...the Resistance 3, Killzone 3, infamous2, Heavy Rain, Tumble, Hustle Kings, etc, etc, etc, do? Weak reason is weak.

LOGICWINS4537d ago (Edited 4537d ago )

^^Because some people want games to take FULL advantage of the Move's capabilities...same way people want to see games take full advantage of the PS3's Cell Processor.

"thats the point. It has to be more than just work well. It has to create a purpose for that user to put down the regular controller and pick up the move. Im impressed at how many games support it but those games are not designed with MOVE as the primary control scheme."

Thank you! We're at the point where Move works well with games like Killzone 3...but we know damn well that the majority of KZ3 players won't spend an extra $100 to experience it with Move. It is when we get to THIS point that Move will be the success that it deserves to be.

EcliPS34537d ago

Honestly, I loved Move when it first came out. I played Sports Champions for literally every day for 2 months straight. I thought they did a great job with the Move, and it felt really natural.

As of lately, I really have forgotten about it, but now that I think of it I wouldn't mind playing a good Move game (ie Sorcery).

I wanted The Fight to be good, and it really could have been great. But the camera just couldnt seem to pick up head movements in any lighting.

I agree with the article, but I would really like Sony to support Move, and not just use it as a check mark next to motion gaming.

iamnsuperman4537d ago (Edited 4537d ago )

The big problem is the MOVE is an optional extra to a lot of great games. A lot of gamers, probably put off by older motion controls games think it is not the best option/ it is an added cost, just are not going to buy it. I bought the Move even though I was reluctant to use it instead of standard controls because it was new but I do not play games any other way anymore. The problem is getting this message across. I put Move controls over normal controls especially when it comes to FPS because it feels natural. It doesn't matter how much Sony will say it people just will not buy it. Best way is to get them into shops. Make consumers try it. I do not see the Move in HMV/Game or in big retailers and it needs to (imo). Doing Move only games is too risky for Sony. Maybe they should release a few killer move only games but to make these games sell give the consumer the option to try them

kma2k4537d ago

ive said this plenty of times here on n4g ive spent a stupid amount of money this gen i mean really stupid, but the only thing i regret or feel ive wasted money on was my move. I keep hoping/praying something will come along to make me change that but nothing has yet. Im hoping sorcery is awesome!

Coach_McGuirk4537d ago ShowReplies(1)
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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar954d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal954d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein954d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k954d ago (Edited 954d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH954d ago

It failed because it sucked plain and simple.

LOGICWINS954d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH954d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721954d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever954d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar954d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 954d ago
LordoftheCritics954d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH954d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos954d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils954d ago

Kinect should be kept as media interactive features.

LordoftheCritics954d ago (Edited 954d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

954d ago
SPEAKxTHExTRUTH954d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein954d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr954d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721954d ago

Wait you can play Dead Space with the Move?? I need it

Orchard954d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb954d ago (Edited 954d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH954d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever954d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr954d ago (Edited 954d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 954d ago
Vanfernal954d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH954d ago (Edited 954d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal954d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH954d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin954d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

954d ago
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Godmars290954d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo954d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC954d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy954d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa954d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins954d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos954d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

954d ago Replies(2)
yeahokwhatever954d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC954d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever954d ago

There were plenty of games and I'm glad that not every game became a Move game.

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290°

These PS3 Games are Going to get Really Expensive

Could you get rich by investing in PS3 games? Almost definitely not. Can you make a few bucks by flipping PS3 games over the years? Yeah, sure! It wouldn’t even be that difficult. But let’s face it: Once these games are in your collection, you’re probably keeping them forever.

Read Full Story >>
ghettogamer.net
CDbiggen957d ago

There's a reason I didn't buy most of these when they came out.

MadLad957d ago

After a game's multiple generations old, and can't be had new at a reasonable price, that's when I see nothing wrong with emulation.

What's the point of paying someone scalper prices when the dev/publisher isn't even benefiting from it?

mkis007957d ago

Emulation doesn't stop a games physical box from becoming collectible.

Knightofelemia957d ago

I paid $30 for SH Downpour on PS3 now it's around $70-$85 Canadian Lolipop Chainsaw I paid $15 and it has really gone up in price. I wonder if Transformers War and Fall of Cybertron will go up in price two of the best Transformers games every made.

neutralgamer1992957d ago

In 5 years time all those games will be worth at least $150 to $200 that you listed

957d ago
neutralgamer1992957d ago

Ever since Sony announced that they would shut down PS3 store these prices have skyrocketed and even though Sony backtracked now most gamers realize that it's a matter of time before the PlayStation 3 store is shut down. If you want these games get them while you can even if digital because once that story shut down the physical prices will just go crazy high we saw that already

And many of these games did not sell like crazy amounts so they are limited number of copies available for sale at any given time

MadLad957d ago

Folklore is a game I've always really wanted to play, but I got a PS3 late in the generation, and it was already really expensive to find, being it didn't exactly sell well, therefore was already kind of a collector's item.

Kept hoping I'd find a cheap copy randomly at stores and flea markets, but never happened.

franwex957d ago

I got mine for $5 at Walmart like 10 years ago. I have yet to play it.

neutralgamer1992957d ago

It was available at GameStop for a while for under $20. Don't know har happened but GameStop started to sell their used games based on ebay prices it seems

You can still find it for around $60-70 and which in my opinion is a good price for a game that will be worth double if not triple that in next 5 years

Mr Logic957d ago

Have you considered modding your PS3? Neither Sony or the dev would be getting money from that Folklore purchase. Kind of a victimless crime at that point.

MadLad957d ago (Edited 957d ago )

@neutral

Honestly, I just want to actually give the experience a try. I'm not someone who would buy it at a premium just to potentially rip someone off down the road.
I mean, there are collectors out there and if paying a couple hundred dollars is worth it to them then more power to them, but I'm not one to be on either end of that exchange.

I know it's taboo, but I might dig in and see the state of PS3 emulation on PC. I have a good PC, so it might be able to power through the often times poor performance, being PS3 is known to be hard to emulate.

I've never emulated anything past the PS2/Dreamcast but, as I said in my first post, I don't see anything wrong with emulation if the game you want to play can only be had used, with no money going to the creators.

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