Bethesda has announced on their forums that the 1.2 patch for The Elder Scrolls V: Skyrim was submitted for certification on November 18th, and should be live "the week after Thanksgiving" for the Xbox 360, PS3 and PC. Unfortunately, the company did not address if the patch would correct the framerate issues that are making the PS3 version unplayable.
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The developers of Lordbound increased the scope as they became more familiar with the Creation Kit and got inspired by the original Skyrim.
Created by Bethesda Softworks, The Elder Scrolls is hailed as one of the most groundbreaking RPG franchises.
The lag only seems to kick in with some heavy lighting duties for me.
This is the first game I bought from them and I got it on day one. I'm not experiencing many problems right now and I really love the game but this is worrying. If they don't fix it, I'm not sure I can trust them in the future. It's bad enough that I have to wait a month later to pay them for DLC and that I have the worst graphics. Those I've accepted but this, I can't. I hope the government gets on publisher's asses and consider forcing them to recall in case this becomes too common.
nor does it mention the texture loading problem the 360 has.
it'd be nice if the game was more PC-friendly too. i have two AMD Radeon 6800s, but i can't run Skyrim on Very High and still have a smooth framerate. yet i can put The Witcher 2, which has far superior graphics as far as quality (regardless of which art style is better), on Ultra and the game runs smooth.
not sure what Bethesda's deal is. seems like they know how to create a great game, but they can't code it well.
so basically they do not want to take away the framerate issues on the ps3, and the texture issues on the 360?