580°

Don't Expect "Epic" Leap in Graphics With Next-Gen Consoles, Predicts Dev

id Software's John Carmack predicts a performance increase with next-gen consoles, but warns of a lackluster graphical advancement.

Read Full Story >>
gamezone.com
rabidpancakeburglar4536d ago

The graphical leap wouldn't be that much at first I'm sure but I can imagine that it would increase greatly as the gen goes on, as this one has.

lifesanrpg4536d ago

it's hard to imagine games actually looking better, but I remember thinking that same thing when the Dreamcast introduced the "shiny" football helmets reflecting the lights of the stadium.

I can't wait to see what the future holds.

saladthieves4536d ago

True. I mean just 10 years ago graphics look like...well crap. Who knew that in 10 years we'd have mobile devices capable of running the same horse power withing the depths of our pockets?

I can't wait to see what's going to happen in 10 years time or more!

T9004536d ago (Edited 4536d ago )

@lifesanrpg

Go ahead play a game like BF3 on the PC and you will get a glimpse of what consoles might have next gen.

BF3 is a genere defining game specially as long as multiplayer is concerned, nothing comes close to it this gen, Except maybe Arma 2 but thats a simulator.

Hell about every multiplat out today looks about a gen ahead on the PC, you dont have to limit yourself by waiting, whats more every game out can be had cheaper. Making PC the cheapest platform to game on.

I personally got a game like BF3 for 38usd at launch day, already have Assassinscreed relevations preordered for 35usd try finding deals like that on console, you wont get em.

ProjectVulcan4536d ago

Depends how much performance the manufacturers go for. If one of them chooses to do a wii then there will be no leap.

If one or more of them goes for a new technology machine then there will be a significant leap. GTX580 is nearly 10 times faster than present consoles. It will be replaced by a part much faster within 4 months.

Unless you make a major hash of building a game from scratch for said hardware then you will get a leap.

At the very least to native 1080p and mandatory AA.

nycredude4536d ago

I'll be happy the it staying the way it is but with more memory.

AKS4536d ago

@lifesanrpg

I have BF3 on both PC and PS3. I really enjoy both versions, but if you're talking purely about graphics, there's quite a difference in raw power.

Personally, I think the consoles could hang around for another couple of years, but it's going to be a problem to improve much further with such limited RAM.

Developers have used some terrific techniques/ "tricks" to hide limitations in the recent top AAA games, but I would imagine that they'd really like some more power and especially more memory to work with relatively soon, especially if they are also doing a PC version of the game.

DragonKnight4536d ago

@T900: Your post is full of B.S. and fail it's really sad.

You want to know what PC gaming is? It's paying twice as much as a console just so you can have better graphics and that's pretty much it. Don't bother including mods because it's been proven that mods can happen on consoles so that's not an "exclusive feature that entices people to PC gaming." It's also ridiculous tweaking so that a game works on your PC. It's a non-universal format meaning that one person can have a perfect experience and another can have a sh*tty one and possibly end up paying more money to have it fixed. Which really doesn't happen on consoles.

PC gaming requires constant expenditures, with console gaming the only spending you need to do is on the console and on the game. You say that PC games are cheaper but negate the fact that console games have just as many deals and sales as PC gaming does for people willing to look for them.

I'm not denying that PC gaming has superior technical advantages, but don't sugar coat the massive problems and costs and potential obstacles involved that just aren't a hindrance to console gaming. Maybe people don't want to go through the hassle of making sure they have an appropriate rig to play one G.D. game and instead just want to be able to, to borrow a PC term, "plug and play." Consoles have graphical leaps that may not last forever, but come with far less hassle and tweaking involved from people whom are either disinclined or unqualified to make said tweaks and just want to game.

PC elitism (which I'm not accusing you of) FTL.

Computersaysno4536d ago (Edited 4536d ago )

"You want to know what PC gaming is? It's paying twice as much as a console just so you can have better graphics and that's pretty much it"

If this isn't trolling then what is. PC sure has better visuals than console, but it also has a bunch of unique games too very much worth playing. Arrogance and major ignorance is someone saying PC is only console games with better visuals.

Even if you only play multis, then PC is usually the definitive place to play them not just for graphics, because controls or online can play a large part too. Dismissing mods is also a mistake. How many console games do mods? They have been 'proven' to do them, sure, on very very very rare occasions. Whereas countless PC games support them. Its not the same thing. Name me 5 console games on say 360 that support them. I can name several dozen on PC in an instant out of hundreds. Major titles with impressive mods. Console being closed platform makes it more user friendly, and at the same time less flexible. Trade offs.

I play lots of PC games that don't require 'tweaking'. This suggests to me you are not a modern PC gamer. Sure sometimes stuff doesn't work perfect- you ever had RROD, YLOD? You ever have your online service go down for 3 weeks solid? You ever found a console game to have a nasty bug? Selective memory i suspect.

Well PC hardware can fail, but not on such a scale. Parts usually have long warranties. Plus in instances of bugs, i have even managed to 'tweak' as you put it to avoid them many times on Fallout 3 PC for example. Stuck in the scenery, corrupted/overwritten save, broken quest goals? Many fixed. Simply not possible on console to do this. Keep waiting for that patch! PC never claims to be as easy to sort as console. Having the knowledge and expertise to do it is an asset to me though. Not a downside.

"PC gaming requires constant expenditures, with console gaming the only spending you need to do is on the console and on the game"

Rubbish. Constant how? Upgrades? Rubbish. Not that old lie. I have a 4 years old PC that hammers consoles. Hasn't been touched in that time. Paid for Xbox live recently? Paid for a new hard drive for PS3/360 like loads have? Bought a new console if your other broke down out of warranty or paid for repair? I have, for all of these and more.

Nobody says you have to buy a PC to enjoy games, T900 didn't. He just said a good few points that were reasonable and got you all riled up so you spewed out a bunch of crap that is used constantly against PC and is simply ignorant, blinkered, biased and uninformed.

Consoles are good because they are more plug and play than PC for games. Saying that they are more complex than they ever have been.

PC requires more experience to sort out, but also saying that, its never been easier to game on one and the platform gets ever stabler.

If you like consoles then fine, so do I. But don't spread nonsense about PC please.....

stu8884536d ago

I hate PC gamers. You're all deluded.

PS4 games will sh*t on BF3 graphics. Get it in your thick skulls, just like PS3 graphics sh*t on BF2 graphics.

PS3 = £200 Gaming PC = minimum £400 and you won't be able to play the games at max. I love the way PC gamers say 'its a myth' that PC gaming is more expensive... it is!

I actually can't wait for the PS4 to come out just to shut you guys up about graphics. Thankfully some of you have already shut up after all the hype you gave BF3 just to see uncharted 3 go and get a 10 on IGN and blow BF3 sky out of the water.

take all console games and on the whole they are better than PC games, graphics or no graphics.

And for the console gamers who are feeling a bit jealous of the PC gamers MAX BF3:

http://www.youtube.com/watc...

triple the price of a PS3 if you want a tiny graphical improvement and a worse library of games.

PC gamers... thanks but no thanks. goodnight. cheers

DragonKnight4536d ago

@Computersaysno: -Unique games argument.

And consoles don't? Guess you've never heard of games like Flower, Echochrome and the like right? Ever heard of the indie platforms that consoles offer? Unique games aren't PC exclusive.

-Arrogance and Ignorance argument.

Or fact. It's established that consoles can do anything PC's can do, with the exception of modern visuals from ever evolving tech.

-Controls and online argument.

Controls are irrelevant as they're about a preference, not a feature. If you're talking about having solid controls in a game, that's up to the developer not the platform. PC's don't have this magical ability to make controls better on their own. A game with bad controls is universal if it's the fault of the developer. HOWEVER, PC's can have software and hardware flaws that interfere with controls that consoles DON'T have. Incorrect drivers, program conflicts, etc.. And again, online has nothing to do with the platform. A PC doesn't make it's own online. Servers supported by dedicated developers or individuals willing to fund them is what makes online. You can have the best PC in the world and still have sh*tty online.

-Mods

The issue of how many is irrelevant. Mods are being used as a feature exclusive or advantageous to PC's as though they cannot occur on consoles. That statement is wrong. Whether or not they happen on a game to game basis has to do with the closed platform nature, and not a fault of the hardware.

-Console errors argument.

Ever had a crashed harddrive? Ever had a virus? Ever had your connection drop? Every had adware and spyware? Ever had program conflicts? Installation problems? Driver problems? Selective memory I suspect. I've never had YLOD, and PSN going down is not a fault of consoles. You think that PC's are infallible and unassailable? Please.

-Game issues/fixes

You're right, because consoles almost NEVER have those kinds of problems. And I say almost because corrupted saves is the most common issue in your list. Consoles don't have to worry about all the vast potential problems that PC's have.

-Generic "I have a ____ year old PC that works better than consoles" argument.

Old lie? You have a 4 year old PC that apparently beats consoles. I guarantee you paid more than all the consoles for that PC. I also guarantee that you have to play some games on less than their best settings because your GPU can't keep up. When the current gen of consoles came out 5 to 6 years ago, they surpassed the then current PC graphics tech. You waited a year and expect me to believe that your PC will outlast consoles for say another 3 years and that you paid a cheaper price? B.S. I also guarantee that you will have to upgrade, paying nearly as much as a console to do so, to play one game in the future you really want to play at the visual fidelity you are satisfied with unless you like low settings and framerate. Not a problem with consoles now is it?

Everybody says you need a PC to enjoy gaming. That's all you frickin' hear on this site. Apparently owning or preferring a console makes you a "casual" gamer beneath the PC master race. I'm not accusing T900 of saying that, I'm saying don't try to play off PC's as the Messiah of gaming and say you need a PC for "definitive versions" and other B.S.

T9004536d ago (Edited 4536d ago )

@dragonknight

I personally built a PC around the time PS3 came out, I equipped with a dual core cpu and a 8800gtx, Guess what it played most of its games in 1080p. Till date it still plays most of its game in 1080p, till date the same games on console are mostly limited to 720p or below, that pisses all over your upgrade myth. Sure if you need new features like DX11 you are going to need to upgrade the GPU.

However overall due to cheaper prices of games PC gaming infact is much cheaper then console. You may disgree with it as you like, however paying more on every game bought adds up real quick, PC games on average are 10-20usd cheaper then console versions. If you take the average as 15usd multiplay that 20 games bought a year, you already saved 300usd a year, now times that by 3-4 and thats literally enough to buy a new rig every 3-4 years. Which to be honest isnt even needed.

Like Computersayno said if you dont like PC gaming play on your console, however stop spreading BS about a platform, you clearly are unaware how PC gaming works.

stu8884536d ago

^ so your saying you built a PC in 2006. for how much?

If you haven't touched it you won't be getting graphics that much better than PS3. No DX10 or DX11. You say that if you want a taste of next-gen then play BF3 max settings... You won't be with those specs... end.

Your argument is rendered useless.

You might be playing games at 1080p, but at low settings.

And if you are playing games on higher than low now then you must have paid £1000 + for that PC.

PC gamers are loses. They have no friends apart from the ones they made on WoW.

I look forward to getting banned for trolling.

Tachyon_Nova4535d ago

Seriously? Just look at PC games, you dont have to imagine them looking better, you can already play them looking better.

nveenio4535d ago

There is a lot of time that goes into creating "photo-realistic" graphics, so the advancement will most likely not be in terms of poly count, but instead an increase in physics, particle simulation, crowd ai, etc. We'll also likely see an increase in interactivity in open world games.

To be honest, I'm bummed that we're seeing GTA:V this gen. I'd rather wait until next gen.

Kamikaze1354535d ago

@stu888

Aaand you continue to prove you have no idea what you're talking about, lol.

T9004535d ago (Edited 4535d ago )

@STU888

The PC i built in 2006 with a 8800GTX cost me about 1000usd, PS3 at that time cost 600usd. hence the difference is 400usd. Not much considering the PC does alot more then the PS3 can.

Of course a PC equipped with a 8800GTX will handily beat both the consoles even today. 8800GTX did support DX10, this just shows you arent aware about PC gaming as you dont have a clue about the hardware.

Now consider every game bougt on that PC is cheaper then the console version by a good 10-20usd. Avg that to 15 multiply it by about 20 games bought a year and PC becomes 300usd cheaper every year. By the Second year you are already cheaper then the PS3, by 3rd year the PC you purchased has already paid for itself because of cheaper games, it literally becomes free.

4 years later since you are saving so much, to extend the life of the above PC you could easily upgrade the CPU to a quad core(200usd there) on the same motherboard and overclock it to about 4 ghz, add in a new GPU for about 200usd and your system is good to go for another few years. Note 4 years into its life the console you bought is probably dead too and needs a replacement its not like the console will keep running.

Thats the way PC gaming works, even if you didnt choose to upgrade 4 years later, you still are ahead of the consoles. Not to mention when the next gen arrives, whatever you bought on console (thousands of usd worth of games) might not run on the next box, no such thing on the PC, hence your investment is even safe on the PC.

For anyone that does a little bit of research before buying a PC, the PC can be the cheapest platform of the bunch to own its as simple as that.

ABizzel14535d ago

Give me Uncharted 3 graphics with a slight bump up, in an open world, 1080p, 60fps, realistic A.I., without the loss of details, and I'm good.

piroh4535d ago

@T900

stu is right, my boy. BF3 graphics is nothing special, just a bunch of PC gamers hyped it to the heaven. i played it, graphics nothing special, full of bugs etc. let's be honest DICE trashtalking us

is there any reason to get a PC for 1000 USD?
Witcher 2 going multiplatform
BF3 going multiplatform
Crysis 2 going multiplatform
STALKER going multiplatform
Diablo 3 going multiplatform...........
improved Crysis going multiplatform
all good PC games going multi

Uncharted 3 = best graphics and GOTY 2011, look at IGN perfect review. best graphic games are exclusives. hell i can't wait for Uncharted for PS4

infamous-butcher4535d ago (Edited 4535d ago )

@stu888
I'm a self comfessed ps3 fanboy buying a gaming pc for 600 that will actually play anything
amd phenomII X4 955 £100 (oc to 3.8ghz)
Motherboard £80
Nvidia gtx 570 £275 (over clock to 900mhz+)
8gb ddr3 1600mhz ram £45
1tb hdd £100
dvd drive £20
power supply 600w £65
case £30
comes to £715 inc vat.
take away 40 for Archem City free with the GPU.
take away 40 for deus EX free with the CPU.
so £635.
So Every game I play:
I will be playing in actual 1080p (only a few ps3/xbox games do that) at over way over 30fps (only a few ps3/xbox games do that too)
I will be able to go up to 2560x1440 with a new screen.
Better support for the games I get.
Mods for most games (all games I'll be playing). I still get to use my ps3 /xbox controller.
anything I left out?

I will have spent less on the pc than on the ps3 as I'm goiing onto my 3rd ps3 now. (£400 for my 1st + £400 for my 2nd and £100 for my third (2nd hand) + 50 for 500gb hdd) I'm not even going to count the games as I dont have 14 pc games yet (but I do have gta 1,2,3,4,VC,SA, EFLC for £5 on steam a few weeks ago)
I wont need to change anything in the PC for quite some time (maby 250 for another gtx570 to get the next gen but by the time that comes the gtx 570 will be under 200), But if PS4 comes out in 2 years thats another 400-600 for next gen graphics.

The jump from ps3 graphics to what this PC can play is better than the jump from GT4 to GT5 ingame.
http://www.youtube.com/watc... (gt4vgt5)
http://www.gamepur.com/news... (PC vs PS3)

I think I rambled a bit there but your probably blind to any reasioning from pc gamers anyway.

solar4535d ago

I love reading opinions on PC gaming that are do far off base. You guys are funny.

Asgaro4535d ago

"it's hard to imagine games actually looking better"

UHM WHAT?
It's easy: think about a movie, and imagine you are controlling that character.

Have we achieved photo realistic games? Not at all, we still have a lot of work to do!
Battlefield 3 will look crap compared to games arriving 5 to 10 years from now.

Computersaysno4535d ago (Edited 4535d ago )

You do realise you are talking crap DragonKnight don't you?

Unique games? I never said consoles don't have unique games. I just pointed out you as much as claimed PC didn't, by saying PC gaming is just console gaming with better graphics. This is of course, utter BS.

'Its a fact that consoles can do everything a PC can do.' Paraphrased, but what you said.

This is well......a staggering claim. Delusional much? A console can do everything a PC can do. REALLY? Thats a fact is it? That is quite possibly the dumbest thing i have ever read on here. No honestly, even Napoleon and JFK in my local mental asylum would think this was pushing it!

Controls are not irrelevant. Online is not irrelevant. The whole point of PC is choice and, the whole basis of your argument is rooted in preference for ease of use. Dismissing somebody else's points that also have preference is hilarious when your entire statements are based on preference or your own invented 'facts'.

Mods the issue of how many is irelevant???

This is crazy. Absolutely beserk. The fact that consoles have a teeny amount of games proves that yes, it is sometimes possible to do mods, but the POINT is that they hardly ever do while PC does a LOT.

If you want to use mods then you can do it for loads of games on PC and virtually none on console and this is IRRELEVANT to you just because like 3 games on console do mods? Wow. Another absolutely incredibly retarded comment.

Thats like boasting so what Messi can dribble amazingly and play fantastic nearly all the time and score 50 goals a season? Big deal. I can score 2 goals, i can do 2 good dribbles and have 2 good games. That means Messi isn't doing anything special at all! Thats your godawful logic at work.

PC is not perfect and has problems with stability, everyone knows this. This is minimised by having knowledge and knowing what you are doing. Gaining knowledge is good....It has never been easier to game on PC.

However YOU claiming consoles NEVER have issues, or console games NEVER have bugs is a MASSIVE LIE and total fabrication. As i illustrated in my earlier post. Skyrim doesn't have a texture streaming bug then on console? It doesn't have a bunch of other bugs? Console games never get patches then?

Consoles get loads of patches. Developers have gotten lazier. Endless console games have problems and bugs just the same as PC titles and thus have lots of patches. Denying this outright is shocking, Holocaust denier much? Oh no console games never suffer problems. FFS do you live in the real world?

Its a LIE and IGNORANT attitude that assumes PC MUST be upgraded all the time. I guarantee for the past 4 years every game you ever bought cost at least 10 pounds more. I also guarantee you that every game played on this 4 year old machine was played on settings that easily outstripped the consoles. Maxed all the time? Maybe not. Still far better than console? No sweat whatsoever.

I guarantee that you know NOTHING about PC gaming and with these comments, you have well demonstrated it with all these lies, false 'facts', misinformation, sheer ignorance, and blatant propaganda.

Nobody says you MUST have a PC to enjoy gaming. All i see is you moaning and making stuff up.

All i see is that you have 3 bubbles and it is definitely for a reason. I guarantee you one more thing, you'll have a lot less bubbles very soon if you carry on this nonsense.

DragonKnight4535d ago

@Computersaysno: -Your lame assumption that I was saying PC gaming doesn't have unique games.

I as much as claimed that or you read into what I said what you wanted to read and made a lame argument against it? Strictly talking from a games standpoint, the PC is just console gaming with better graphics. It's undisputed. You can't include unique games on one side without including it on the other. All things being equal, PC is console gaming with better graphics.

-Your lame attempt at an insult.

Let's do a comparison shall we? PC's and consoles play games. PC's and consoles (at least the PS3) can browse the internet. PC's and consoles are multimedia platforms playing music and videos, viewing pics etc.. Oh I get it, you're holding on to programs like photoshop right? Lame. Trying to make it seem like PC's have a vast amount of abilities that consoles don't ignores the fact that, this gen, consoles are more like PC's than ever. But I'm not surprised by your attitude.

-Your 3 paragraph whining about mods.

Fact. PC's do mods. Fact. Consoles do mods. End of discussion. You PC gamers love to talk about what PC's can do over consoles, not how much more they do it (that is until you're backed into a corner and forced to resort to a different argument), and you haven't proven that consoles don't do mods. Care to try again?

-Your next 3 paragraph whine fest about stability B.S.

For one, I never said consoles never have problems. I said comparatively they are immensely fewer than PC and far easier to fix. Second, console games have far stricter deadlines to deal with and don't require that hobbyists continue to fix the game years after release to handle with the immense probable issues that you tried to understate by saying "oh, some stability issues." When you want to game, you want to game and shouldn't have to jump through hoops to make everything perform just right.

-Your sugar coating about PC upgrades and console game prices.

So basically what you're saying is that, when you can brag over console gamers about your settings, you're willing to settle for medium settings just for that right? But yet ignore the fact that you do have to continuously upgrade in order to get the absolute best experience possible, as you PC gaming elitists so love to hold over console gamers, which makes you pay a hell of a lot more than what console gamers ever have to pay for a fun experience. Hypocrite. And as I told T900 and by using an example you PC gamers love to throw out all the damn time, if you're unwilling to find the deals and cheaper prices on console games, don't try to state it as an absolute that PC games are always inherently cheaper. PC gaming pricing has to do with those selling the damn game, and not the platform itself. I can find deals on brand new console games anywhere if I look, so don't try to feed me that "my games are cheaper" B.S.

-Your last 3 irrelevant paragraphs.

I don't give a damn about N4G's incredibly broken bubble system. I speak my damn mind all the time, I never do it "for teh lulz" (which is what REAL trolling is) and I don't care if you try to take bubbles away from me. Go ahead, you'll just be proving my point. You can't handle the truth about PC's.

Saladfax4535d ago (Edited 4535d ago )

Of course, computersaysno is getting a bit heated, but everything he says is entirely correct.

Notice now, in case you didn't, that never did he really insult or diminish console gaming whatsoever in either of his posts. Rather, he debunked a little of the consistent bullshit which is leveled at PC gaming.

And notice, in spite of his angry-sounding posts, he doesn't display any elitism or jackassery at all. Any of that read into it is, you guessed it, pure projection.

One point which hasn't been detailed is the price. I can't count the number of games I've gotten for 5 dollars or less via platforms like Steam. Good games, too, only requiring a bit of patience to save a helluva lot of money. I'll feed you that line all day long. Games on PC are cheaper, and the devs actually increase profit while making the consumer pay less. Holy crap, awesome.

insomnium24535d ago (Edited 4535d ago )

@t900

"The PC i built in 2006 with a 8800GTX cost me about 1000usd"

That in and of itself destroys PC gaming for me. I have no effing idea how to build up rigs like that. If I want a great PC the shopkeeper will suck my blood out through my wallet for sure. Is everyone supposed to be a PC freak and be able to build their own rigs just to be on your good side?

That's so cocky and arrogant elitist view I'm getting from you that a PC-gamer as sure as hell is not someone I want myself to be labeled as. I'll keep my PS3 and my dozens of exclusive games in a heart beat thank you.

I'm playing Infamous 2 right now and it cost me 15 euros. I bought 4 games actualluy just now and they cost me 72€ (one normally priced game costs 45 euros minimum here). I got LBP2, Infamous2, Deus ex and Mass Effect 2 and they cost me 72 euros. I don't even care how much games cost on PC if they are this dirt cheap on PS3 a while AFTER they have launched. Now back to Infamous 2 which btw is EXCLUSIVE and no power PC can play that. It's all about the games really.

Computersaysno4535d ago (Edited 4535d ago )

PC is NOT just console gaming with better graphics. That statement was just a piss poor attempt at taking a pop at PC. You are now oversimplifying this and saying its all the same. What you mean to say then is PC gaming is.....gaming like console gaming is gaming? We know this. So if you didn't mean PC only has console type games (as you now claim, and thus you are not missing anything different on PC) then you are just being captain obvious....duuhhh. Why don't you just go ahead and use that super intelligence to tell us racing cars on a track is exactly the same as driving on the road. Well basically yes it is. But then technically no it isn't. Go figure.

So you are sticking by this claim that consoles can do everything Pc can do, and do everything as well as it too.

This is still utterly ridiculous. This is still the stupidest thing i have ever read. Why do i need to point out how PC is a massively flexible platform and despite consoles being more capable than ever, don't remotely touch the functions of a PC.

ANYONE with an ounce of common sense knows this.

Your Mod statements are still preposterously ludicrous. Example- fact, i scored a goal playing football. Fact Messi scored a goal playing football. Thus in your logic, this is the end of the discussion and i am equal to Messi.

ORRRRRR mods are in FACT done faaaaar better and faaaar more frequently on PC.

The point wasn't that consoles COULDN'T do mods, it was that they PRACTICALLY NEVER DO AND YOU CAN'T DO THEM ON 1/10TH THE NUMBER OF GAMES PC CAN. Is this hard to figure? Are you this stupid for real?

When you want to game on PC there is a lot less hoops than you imagine and pretend there to be these days. It is clear you just don't know what you are babbling on about, and minimising known problems that exist on console and exaggerated PC problems. I never deny PC problems once, but you have already denied they exist on console. Silly silly silly.

You still arguing that every game you ever play on PC MUST be on maximum settings to get a good experience. To get a significantly better one than console visually? This is a crap argument used by ignorant people like you. So i'll just claim consoles MUST be played on a 5000 pound HDTV and sound system to maximise your enjoyment. That make sense? No? Didn't think so....

PC games are cheaper. Claiming console games are just as cheap by finding 'deals' is just another pure LIE. Not once in all the time have i seen brand new console and PC versions out together have the console versions been cheaper. Using only the initial cost of the platform is a classic fanboy way of pretending that you don't buy games for your console, or you don't buy peripherals or online subscriptions. Spreading lies and misinformation.

You can only LIE about Pc, you have zero genuine insight onto the platform, you have no idea about the costs, you literally know NOTHING about PC.

Why should someone listen to YOU? You clearly do not have a gaming PC and do not use one. whereas not only do i own MULTIPLE examples and use them all the time and build them, i own consoles too. Does anyone wanting to learn the truth about a platform go to someone like you who has no experience of it, or someone like me, who can actually speak the truth? Who is most likely to provide genuine info?

My viewpoint is a balanced one, coming from long experience with both consoles and PC. I know what i am talking about. You know nothing but lies.

AKS4535d ago

I'm seeing quite a few myths about PC gaming circulated.

You do not need to play everything at max/ Ultra settings to enjoy a game. Why I continuously see that is unclear to me. Some settings aren't even worth using for most people, such as ubersampling in The Witcher 2, which cuts my frame rate from 60 fps to a fluctuating 30-50 fps and looks fairly similar. No thanks on that one. I'm lucky enough to have a setup that can use max on everything else, but I turned it down to High and it still looks fantastic. BF3 also still looks terrific on High.

Another sweeping generalization I keep seeing is how outrageously expensive PC gaming is. An enthusiast rig (mine is in this range for the most part) does cost significantly more, but I also have turned a $699 multimedia Gateway PC from Best Buy into a gaming computer that could play just about every game on the market on High with about $250 worth of upgrades. I swapped out the power supply unit and upgraded the graphics card, both of which were on nice sales on newegg. The quad core CPU that was already in there was fine for most games. If you have a halfway decent multimedia PC, you can upgrade it rather cheaply if you shop around online.

Also, the vast majority of the cost of gaming is from SOFTWARE, not hardware, which tends to be consistently lower for PC. I bought Deus Ex: HR at launch for around $35 to $40. I preordered Arkham City on PC for $40 on Steam. I bought The Witcher 2 on Steam for $33 within a couple of months after release. Well after release, I picked up Bad Company 2 for around $6. And forget about it when you factor in the Steam sales, especially the bundles of hundreds of dollars worth of games for maybe $50 or so. I spend far less per game for PC games, and those savings add up quickly.

+ Show (23) more repliesLast reply 4535d ago
jammy_704536d ago

I can't see graphics getting to much better than uncharted 3, the jungle, the Market, the desert, beautiful!

kneon4536d ago

Sure it can, most games aren't running at 1080p yet, I expect that to be the minimum next gen.

I expect they will be capable of 1080p 3D@60fps. And if Sony push their Simulview to all their 3D TVs then I expect it will be capable of that same resolution but for multiple players.

And then a few years later we'll have the Quad HD roll out and it will look antiquated again. And so the cycle continues :)

Asgaro4535d ago

You are kidding me right?
Read my comment right above you.

We are still far away of photo realism.
E.g. bugs flying around in Uncharted. It are the little details that we haven't focused on yet. Because hardware from now is limited.

Pl4sm44536d ago

wasnt carmack the dude who blamed the ps3 to be holding back this gen and why RAGE sucked ?

Saladfax4535d ago

@Pl4sm4

Aren't you one of those guys who likes to read singular quotations from developers, take them far out of context, assume some kind of idiotic favoritism, and incorrectly requote or summarize it later?

hakis864535d ago (Edited 4535d ago )

Wth does the author mean "just look at Skyrim"?
Look,I have Uncharted 3 and I play Skyrim on high-Ultra high on my PC. Skyrim looks great, but still when i play Uncharted3 in only 720p (Skyrim in 1080p on my PC), Uncharted3 looks incredibly sharp and detailed!
And Yes, BF3 on PC has a lot better graphics than Skyrim (Skyrim has DX9-cards as "recommended" specs..!).
http://www.bethblog.com/ind...

I disagree when Carmack says we're past the curve. BS. He/devs always say that. With strong enough hardware I guess they COULD make a game that looks like AVATAR and runs at 4K resolution, but that's probably a long way into the future... :P

At least for next-gen CONSOLES; I actually EXPECT at least 1080p native resolution and 60FPS for games (would love to see 1080p 60FPS in 3D also), even better textures although they are really good now, better hair/fur/trees/clothes/skin/wa ter/physics.... a lot of improvement CAN be made, come on Carmack.

BinaryMind4535d ago

After Rage, I'm wondering why anyone cares what Carmack has to say anymore. He and his team have been far surpassed by many others. Carmack is equivalent to that old guy who still thinks he's got it.

+ Show (1) more replyLast reply 4535d ago
4536d ago
frostypants4535d ago (Edited 4535d ago )

Indeed, there is SIGNIFICANT room for graphical improvement still. I don't know what Carmack is smoking. Remember, though, he's a programmer, NOT a CG guy. He also isn't really been the god-like figure he was in the 1990s. I don't put his opinion above anyone else's in the industry.

ATi_Elite4535d ago

I'm sick of Carmack cause the guy is just lame. He was once at the forefront of gaming but now he is just an idiot.

each Gen brings about a nice leap in console graphics. Hell i'm amazed at how much the PC has improved in a few short years.

If the next Gen consoles can produce games with the graphical quality of The Witcher 2 PC on Ultra then that's a HUGE leap in graphics for the consoles.

"Don't expect anybody to buy id games anymore" title fixed!

palaeomerus4535d ago (Edited 4535d ago )

No, he's NOT an idiot.

A lot of stupid N4G people shitting all over Rage for dumb and ignorant reasons, without ever even playing it, isn't going to make your clueless nonsense about a subject you know nothing about right and it won't make his FIRST HAND KNOWLEDGE wrong.

Stop embarrassing yourself. Stop embarrassing Naughty Dog. Stop embarrassing gamers and graphics professionals with your odd ball fanboy delusions.

showtimefolks4535d ago

well that depends i like what patcher said a few months back, everyone wants the next gen and everyone wants better graphics but when the price tag is 500 most will complain about it. so yet a lot of you want next gen most of you dont want to pay 400 for it.

i still see sony pushing the most tech next time around since they will again be last to come out with a new one in 2014 at the earliest

cliffy b said he wants avatar graphics so do i Cliffy but thing is most games don't want to pay the price tag for what they want, like they say you get what you pay for

MS is rushing into next gen if all these rumors are true, they should wait for wii-u to launch than improve upon that tech but its MS so they want to be out in the market sooner rather than later

Pandamobile4535d ago

If you don't know how to operate a computer in 2011, I feel bad for you.

krisq4535d ago

I know perfectly how to operate a computer. But my mom doesn't. However, she knows how to turn PS3 on, start a game for my little sister and use Move. Stop looking through the eyes of the hardcore. 'If I know how to do it, everybody knows too.' Not everybody. If you need more indication where the market is going for the last couple of years, look at sale numbers of any multiplatform game.

+ Show (5) more repliesLast reply 4535d ago
Hufandpuf4536d ago

increased RAM would solve a lot of today's graphical problems.

4536d ago Replies(3)
zero_cool4535d ago

Here's your answer below...

http://www.rambus.com/us/te...

Also further hints at rambus's future involvement with sce in video below...

DonaldBeck4536d ago

im hoping graphics would at the very, very least look as good, and run as good as crysis warhead on the best pc in the world.

DarkBlade46584536d ago

I hope they surpass them. Would hate to see the next gen consoles barely match up to PC...just think of how fast PC would blow by those graphics and then we're stuck right back to where we are now.

rabidpancakeburglar4536d ago

Who the hell cares anyway? I'm happy with the current state of graphics as long as the game they come with is good. Graphics are nothing but a tool for fanboys to use to prove that a certain game or system is better than another.

bozebo4535d ago (Edited 4535d ago )

"as long as the game they come with is good"

Sense is being made!

But yeah. The current gen consoles do have creative limitations in terms of large scale AI and Physics because of their limited RAM.

Also, it is extremely hard to program an engine capable of producing the current standard of graphics on consoles, so many developers are totally locked out of the market - even if the games they make are incredible in every way apart from graphically.

I am of the opinion that the best games ever made were all in the ps2/xbox/gc and ps1/n64 generations. There have been very few games this gen that are truely on-par with the best from those older console generations. The reason? Development costs are absolutely massive because of the increase in technical possibilities. The risks riding on one game's success are massive, if the game sells badly the developer has no choice but to close; so they can't afford take any risks with game ideas unless they have a huge publisher backing them. Then they use marketing muscle power to make sure a game sells well even if it is bad - which in turn means the consumers are "voting" for more bad games like that. And then when they want to make something fresh, the publisher refuses to fund them - and gaming stagnates. Basically, games these days only exist to make money. Developers want to make people happy and make money on the side - but publsihers just want money and they are at the wheel of the developers.

Next gen, that will only be worse. But at least the graphics standard at the start of the generation will not be difficult to achieve (they don't have to learn all the tricks and techniques to make the best use of the hardware - unless a competitor has already raised the bar). So there might be some great games from studios we havn't heard of, or studios that currently only make PC and arcade console titles; though to get them shipped they need to sell their soul to an evil publisher, there is no chance that small developer games will be allowed to sit at retail beside games from giant companies (scared Activision? People might realise you publish junk). Even if the next gen is digital only, it won't be like Steam where you see small developer games on (or near) the main page because the retail channels would be proprietary to the system manufacturer.

I hope they make the next gen platforms more open, it will make a lot more people interested in small-time development. (XNA is not particularly open by the way, from a software development standpoint).

thebudgetgamer4536d ago

I imagine next gen will be about smoothing wrinkles, like frames rates and true HD.

3GenGames4536d ago

1080p today is surpassed on PC monitors and cards s oif you use only a maximum 1080p output for consoles, they'll perform great because there's less rendering to do, and can put more resources to lighting and such. I think the leap will be the last leap for a LONG, LONG time, so I don't care.

Honestly though for the next gen, 1080p BF3-like at 60FPS on just high settings day 1 is all I want. As they fine-tune the hardware they'll pull 2x-4x the power out of it by the end of the generation in 12-15 years after release and it'll be good enough to be just as good as todays best PC graphics which is perfect with me.

jivah4535d ago

well it'll most likely be the last leap until companies like Samsung and such start pushing for a higher resolution. which I'm actually looking forward to!
which hopefully would be 2560 x1600 because we wouldn't need any type of AA
similar to how i use maximum 2xAA for games on PC with my monitor

3GenGames4535d ago

Haha, 1080p will be the output for consoles for this generation like it or not. Considering 1/2 of TV's are still CRT's it'd be stupid to even consider more than 1080p.

bozebo4535d ago (Edited 4535d ago )

Well... 1080p is enough. Once a screen fills enough of your FoV and you can't see individual pixels, the resolution is plenty.

If you want to game on a screen designed for TV and film then good luck expecting resolutions higher than 1080p (and decent input delays...). 1080p will not go out of date for 20-30 years because people are never going to have >100" TVs as standard lol. For TV and Film, 1080p will always be enough (unless we suddenly start having MASSIVE living rooms). And infact, it is enough for games too.

The main reason PC monitors go so high in resolution is for information: text, multitasking, development etc. You can fit more in a small space and still keep it legible. Imagine a 1080p PC monitor sized 52" - it would be dire for desktop usage but still great for gaming. Well, if you sat back it would be fine for desktop usage but what would be the point when you could pay less for a smaller one and sit closer?

The only reason to run a PC game higher than 1080p is so you can run it at your native resolution (upscaled image = blurry and horrid), or just because you want to test your rig out. Like jivah said it does decrease the need for AA, but there probably comes a point where the performance loss due to res is greater than the performance gain due to lower AA :P

For overall game visuals though, 1920x1080 = 3840x2160. Unless you are sitting close enough to see individual pixels at 1080p :P A monitor at that res would be insane lol, you could probably have 6 web pages open nicely on screen :D If it was 24" or something though then your eyes would become the "bottleneck".

We will get to the point with computing power where upping resolutions above 1080 becomes a "meh, why not?" decision. But it's not something to be anxiously waiting for :P

jivah4534d ago

Well for me I'm not really looking for a ..lets say 2560 x1600 res display the size of an elephant. Its more of a pixel density thing.. I just bought the latest Samsung. which cost me an arm and a leg. and as beautiful as it is I still tend to see individual pixels..which is an annoyance to me..

I believe the pixel density limit for the human eye is 300ppi (not sure) but its around there.. so if there was a 1080p tv condensed with the pixel density of around 300ppi it would be frikken small as hell.

Its not about size. I want at least a super high res 40 inch display with without any noticeable pixels.

that may take another couple decades though :(

Show all comments (152)
250°

John Carmack, the consulting CTO for Meta's virtual-reality efforts, is leaving.

businessinsider writes: "His exit came on Friday, the people said. Carmack, who has been openly critical of Meta's advancements in AR and VR, core to its metaverse ambitions, posted to the company's internal Workplace forum about his decision to leave."

Read Full Story >>
businessinsider.com
BlackIceJoe485d ago

I hope he starts up another new company and can get another new game engine on the market too.

Number1TailzFan485d ago

He's apparently focusing on AGI, Artificial General Intelligence, AKA trying to get AI to be sentient. Which according to Ray Kurzweil could happen by 2029.

Rainbowcookie484d ago

SKYNET approves

SKYNET becomes a follower

SKYNET left the forum

Yui_Suzumiya484d ago

Then I need to look more into this because it sounds like the backbone tech I need to make Projekt Monika a reality.

camel_toad484d ago (Edited 484d ago )

AI advances are really starting to open my eyes to us not even having scratched the surface. But with the field itself growing exponentially and stuff I'd never considered before like putting AI to work finding cures for major diseases - it's exciting but also kinda scary tbh.

More on topic - sentient AI. Creating a digital soul so to speak. Spooky in a what have we done and is it good or bad kind of way.

masterfox485d ago

He is like: "Im done with F#@#$%NG nonsense, pff Metaverse da funk I was thinking!!, Im out!! :D"

Yeah he put a smile in his face too in the end.

Orchard485d ago

I hope he goes back to traditional games.

VR gaming is a flop and the Metaverse has (fortunately) completely failed to take off.

Babadook7485d ago

VR has much more potential than flat screen games. Just need to tap the right market and fund AAA development. Meta is a rotten company though so good to see him leave.

Orchard485d ago (Edited 485d ago )

That's where it becomes a catch-22 problem though. Very few companies (if any) are going to spend AAA amounts of dollars on VR if the market isn't there - and the market isn't there.

If it was the future of gaming we'd see the big publishers getting involved - and basically none of them are.

Agree on Meta 100% - horrible company and I really do hope FB (and social media) dies some day soon.

JackBNimble485d ago

There will never be AAA games until VR sells at the rate of mainstream consoles. Understand that even if Sony do sell 3.5 million VR in the next 2 or 3 years like they hope, that isn't ever going to get any commitments for AAA budget. No investor would ever sign off on that.

Orchard485d ago (Edited 485d ago )

The adoption has been terrible and the market basically non-existent as a result of that.

We're now 10 years into PC VR gaming, 6 years into console VR gaming and it just hasn't taken off - the reality is, most consumers don't care for it.

Even with a huge install base like the PS4, only a few million adopted it, about 3-4%.

ApocalypseShadow485d ago

He only thinks it in his mind. Because Microsoft isn't offering "high fidelity VR." Only Sony is offering "high fidelity VR" because they actually deliver.

I just read today that Honda is moving forward in using VR and has vehicles that were built in VR without an actual real vehicle.

Orchard just doesn't know any better. He claims he's a PlayStation fan but doesn't want Sony to succeed in growing the VR market. But he's okay with Microsoft buying up the industry and game pass. Tell you where his mind is actually at. Or he has investment in it.

But Carmack leaving is only that he was frustrated with higher ups. But he's very interested in AI. And that's a good field of investment too.

JackBNimble485d ago

If any of the big 3 had sales were like VR for their console, they would fold like the Saturn. Right now VR is nothing more then a high priced peripheral and no one should expect AAA for it.

By the way , I am one who would like to see VR succeed, but it has a long way to go before that ever happens.

Orchard485d ago (Edited 485d ago )

@Apocalypse

"Only Sony is offering "high fidelity VR" because they actually deliver."

And the reality is, from what we've seen thus far, the vast majority, about 97% of Sony customers don't care about it in the slightest. They can't even sell out of PSVR2 devices, which are supposedly in short supply. Better to just invest in traditional experiences instead.

"I just read today that Honda is moving forward in using VR and has vehicles that were built in VR without an actual real vehicle."

Yes. And that helps gaming how? I've said time and time again that AR/VR is great for enterprise. Just not great for gaming.

The lack of customers, lack of customer interest, and lack of AAA game companies investing & AAA game experiences being crafted says everything we need to know about the state and future of gaming VR.

tagzskie485d ago

When uncle philly announced true vr experience and demoed fallout 4 in one x, some xboys sings different tune..

Orchard484d ago

@tagzskie Well, those people were wrong.

Knushwood Butt484d ago

'Just not great for gaming.'.

That's your heavily biased opinion. You are in every VR thread trying to project your doom and gloom. Why?

There are many genres where VR is at least equal to or better than flat. VR in a driving game destroys the flat experience.

FPS, horror games, even Tetris is better in VR.

You speak about AAA as if it's the only consideration, moving goalposts.

Capcom.

Are they not a AAA publisher?

Is RE4 not a AAA game? RE7? RE8?

Hofstaderman484d ago (Edited 484d ago )

The Metaverse is one big flop but VR gaming on its own still has steam and growth potential. Remember Mark and his Meta wants you to associate gaming with the meta verse the gaming industry and its large number of users has the capacity to sway the opinion of the mass market.
Incidentally, Meta is haemorrhaging money and expertise that’s what this article is highlighting.

ApocalypseShadow484d ago

See, the problem orchard is that you see what you want to see. Sony sold PSVR at profit. They made money on software. They made money on a 10 year old peripheral. Yeah. It didn't sell 100 million. How many games sell bucket loads when they cost almost 10 times less than PSVR was at launch? That's why the new headset is coming. Before, there was no console VR. There is now. To grow the market, you must keep pushing and not be afraid like Microsoft. Facebook, HTC, ByteDance, Varjo, Valve, Sony, etc are growing the gaming market. Did flat gaming sell millions overnight? No. It took time. Just like any other product. Fads fade. VR is not a fad because it has potential in many areas. Sony doesn't want PS VR 2 to be a Kinect. A fad. Millions on advertising but no substance. It's why PS Move still exists and works on PS5. And Kinect is dead. Move had substance. PSVR had substance. Which is why PS VR 2 exists.

Honda is an example of VR entering other sectors. It's fairly obvious that it "ain't no 3D TV." Bugatti also uses VR as well as other car manufacturers. VR is here to stay. I know it hurts you that it's growing bedsides flat gaming being successful too. Just like mobile.

You just like to lie to yourself and others. VR is in education, in construction, in the automotive industry, medicine, real estate, music.... AND GAMING. The market wasn't there. Now it's here and it's growing in every sector besides gaming. But you want it to jump out there immediately like some viral video or fad. That's not how it works.

Chances are, you developed something, because you call yourself a developer. And no one wanted your product. So you're projecting.But there are other companies and developers who are successful in making VR work. You just sucked at it.

You claim Sony isn't selling out on pre-orders. But you don't even know what numbers they have allocated. Or how many they are producing to meet demand. You just pull it out from you know where and lie to everyone that Sony is failing. Sony has said they will have headsets for launch and not have to worry about production. What do you have that goes against Sony's statements on the matter? Absolutely nothing. Put up your facts against Sony's production lines?

But tell us. What software you made for VR that failed so that we all can know where your mindset is?

Orchard484d ago

@Knush You just highlighted the problem perfectly - the only AAA taking part in console VR is Capcom. Where is COD VR? Battlefield VR, GTA VR? All the big pubs are skipping on it because they don’t believe in its future - if they did they’d be investing in it now.

@Apocalyspe At the time I thought MS were insane for not getting into VR, but looking back on it, given where we are now, that seems like a very smart decision.

Honda making VR for car showrooms or whatever means nothing for gaming. The vast majority of gamers - PS gamers included - don’t care in the slightest about VR. The numbers show that.

I’ve never worked on a VR game nor do I want to. The market being non-existent means salaries are substantially lower when compared to AAA salaries. I wouldn’t take the pay cut - I’ve been in AAA since graduating college, and I intend to keep it that way.

But that’s also the good point of being a developer, ultimately it doesn’t really matter to me if the game sells well or poorly - I still get paid the same at the end of the day.

It’s funny that you mention Kinect because I consider the Kinect a failure too - but it still had 4x the sales of PSVR and a way higher attach rate.

We are supposedly still in the tail end of a chip shortage, so clearly we would expect a new device like PSVR to sell out - Sony themselves were too or they wouldn’t have done invites to get one initially - they thought it was going to be difficult for people to get one (so did many on here) but when it turned out it wasn’t they opened it up to everyone.

Clearly it isn’t moving as many units as they’d anticipated.

Come talk to me when we’re all sitting in our living rooms with VR headsets on and the attach rate is so high they ship it in the box as the default controller method - so I guess I won’t ever be hearing from you again :p

Knushwood Butt484d ago

@Orchard

'the only AAA taking part in console VR is Capcom'.

No, EA and Ubisoft have VR games on console.

https://www.ea.com/games/f1...

+ Show (8) more repliesLast reply 484d ago
Stanjara485d ago

Problem with VR is that it hasn't have legs. Everything from mevement, enemies, pacing, puzzles has to take that into equation.

484d ago Replies(2)
Hofstaderman484d ago

I agree with you. I remember when Second Life was as the dogs bollocks and big business had store fronts or ambassador land parcels but soon discovered that it was pie in the sky. Second Life is still operational but only frequented by a stagnant population of people who were with it since it’s launch. New people sign up to try it out but tend to not stay. People want to browse the internet or use it to play games not live in it.

generic-user-name484d ago

"And yet, you can provide me no evidence to the contrary."

Compare sales of gen 1 VR headsets with sales of gen 1 home consoles.

+ Show (3) more repliesLast reply 484d ago
XxINFERNUSxX485d ago

One of if not, the best game engine developer in the world. I hope he gets back into developing game engines.

Orchard485d ago

I could see him in some kind of director role at Epic games working on Unreal Engine. That would be pretty cool.

MadLad485d ago

I would hope he stays away from modern day Epic.

Orchard485d ago

@Mad Depends. Their engine & online services are highly impressive and very advanced.

The games on the other hand... Fortnite... no thanks.

Wrex369485d ago

They need to stick VR back in RnD departments everywhere that or let the porn industry lead the way like everything else that's been introduced then brought to mass market after porn made it a thing lmfao

Number1TailzFan485d ago

Yea VR has that virt-a-mate thing which seems to be quite popular with adult Quest 2 owners, but i mean there is Half Life Alyx, few other things.. nothing huge after those so far.

Show all comments (39)
440°

John Carmack on Bethesda Acquisition: Maybe I will be able to Re-engage with some of my old titles.

Legendary developer John Carmack reacted to the acquisition of Bethesda and ID Software's parent company ZeniMax Media by Microsoft:

"Great! I think Microsoft has been a good parent company for gaming IPs, and they don’t have a grudge against me, so maybe I will be able to re engage with some of my old titles."

porkChop1302d ago

That would be cool to see. Bring him on for a new Quake and the next gen id Tech.

dcbronco1301d ago (Edited 1301d ago )

John Carmack has always innovated game technology. Carmack having access to a Microsoft R&D budget can be very bad for the competition. Plus Jim Keller is out there too. Phil get on both of those task.

Bruh1301d ago

iD Tech 7 is probably the foreseeable version of the engine going into next-gen

porkChop1301d ago

Yeah, but it'll be seeing an upgrade for next gen. New features, optimizations, etc.

RaidenBlack1301d ago

A Quake I (Gothic) Reboot please!

RaidenBlack1301d ago (Edited 1301d ago )

Yea, he's more interested in making gamer's head and hands move vigorously.

LightofDarkness1301d ago

He left the VR world to focus on AI, actually. We need him now more than ever, in that case.

Si-Fly1301d ago

Wow, Carmack’s got in on the game porn scene now? This I have to check out!

Marquinho1301d ago

Because it doesn't entirely depend on him. He always had a good relationship with Microsoft (rare given his personality) so if he's given a good project, that'd be great news. I remember he was the first guy who pushed streaming assets directly from the HDD in games with Rage. Direct Storage/XVA guys would be happy to have him showing stuff off.

dcbronco1301d ago

Geniuses often have issues dealing with people that don't have their vision. It can be hard to believe that things that are obvious to them aren't just as obvious to you. It's actually a compliment to you and shows that they don't see themselves as special. Unfortunately, their vision IS special.

Marquinho1301d ago

Indeed. He actually foresaw what's going on now with consoles and SSDs and that was in 2009 (when he first shared his vision)

Give him a damn Quake game with awesome visuals. The fanbase will be glad.

ExLivingGhost1301d ago

Come on microsoft, give him a quake project.

TheColbertinator1301d ago

Yeah I need some new Quake arena goodness

RonsonPL1301d ago

This is so annoying that this much welcomed news comes AFTER Facebook deleted their VR for everyone not gullible enough to give away their whole privacy for pennies.
I would be so happy if this news happened a few months ago. Now I couldn't care less.

Show all comments (22)
1040°

Legendary Dev Carmack Agrees that PS5 SSD Setup is ‘a Big Deal’

PlayStationing writes: "A few days ago Epic Games released the demo called Lumen which was running on it's new Unreal Engine 5 on PlayStation 5. Tim Sweeney went on to explain on Twitter why the SSD mattered so much in the PS5. Now, industry legend John Carmack, formerly of id Software and now Oculus VR, has agreed."

THC CELL1426d ago

Ohh this will sting. But from the legend him self he agreeing nice

Jin_Sakai1426d ago

“It looks like Cerny has taken the PS5 in a unique direction that PCs may not be able to emulate for a few years it seems.”

Sony Worldwide Studios are going to do amazing things with PS5. Can’t wait!

lalalala1426d ago

Does seem to make a huge difference have a developer lead on the design of the console. I think Cerny learned a lot from PS4 design issues and that's why PS5 has gone in such a different direction.

Giblet_Head1426d ago (Edited 1426d ago )

I don't get that quote from the article, not at all what Carmack is implying in his response and correction toward Tim Sweeney. Lol.

Eonjay1426d ago

Xbox works harder.
PS5 works smarter.
Expect great results across the board.

Mr_Writer851426d ago

" I think Cerny learned a lot from PS4 design issues"

What issues?

bouzebbal1426d ago

i was telling all folks out there that PS5 has some futureproof tech, and i like that they dont play it too safe at every gen. Some innovation is always cool, and not only on the CPU because tech becomes irrelevant and obsolete at some point.

Kribwalker1426d ago

i don’t see your quote in the article, or in any of his tweets. Can you provide a link to your quote

LOGICWINS1426d ago

@Mr_Writer85

1) PS4 Pro's fan ran loud as hell to keep the system cool (Cerny himself publicly admitted this was an issue)

2) PS4 Pro not being able to run HDR games and Chroma 4:4:4 at the same time, preventing you from experiencing a full spectrum of colors while playing in HDR.

If Sony can fix these issues with the PS5....all the credit in the world to them.

darthv721426d ago

Carmack... i hear he is all the rage and has caused a quake or two in the industry. Nice to see he all positive about next gen instead of all doom and gloom.

frostypants1426d ago

Why are you inventing quotes? C'mon now.

Unspoken1426d ago

Funny Cerny is seen as the Messiah when AMD, nVidia, and MS have been working on this tech for years and GPU manufactures specifically worked on getting their GPUs access to SSD.

morganfell1426d ago

MS working on this tech for years? You mean trying to force direct X down everyone's throat for decades.

xer01426d ago

@Eonjay ... this has to be my favourite quote :D

Xbox works harder.
PS5 works smarter.

WelkinCole1426d ago

Lol that is the best translation. No matter how good your hardware is. In the end its talent/people that matters the most. Sony has the peopl/talent

fr0sty1425d ago (Edited 1425d ago )

@logicwins PS4 Pro can render HDR at 4:4:4 chroma subsampling just fine, but the HDMI 2.0 spec doesn't support 4:4:4 YUV color resolution at 4k60fps. Any movie or video you've ever seen in HDR was delivered at 4:2:0 chroma sub-sampling. I produce HDR videos for a living. Many HDR TVs don't support 4:4:4 either since they only have HDMI 2.0.

4:4:4 is increasing the chroma sub-sampling resolution, it isn't reducing the number of colors that can be achieved. You'll get a slightly sharper, purer looking image at 4:4:4, but every DVD, TV show, Blu-Ray, Netflix, etc video you've ever seen, even HDR, is all produced at 4:2:0. Our eyes can't usually distinguish between the two, which is why there isn't a huge push to increase it vs. resolution, dynamic range, or bit depth.

Mr_Writer851425d ago

@logic

But how do developers have influence on the design of the actual console?

When he mentioned developers I thought he was talking about the architecture design of the PS4. Not the actual console.

As far as I'm aware developers found the PS4 easy to use. I wasn't aware of any issues (unlike the Cell)

I may have misread what he meant.

DJStotty1425d ago

Is that a personal quote? Because Carmack did not quote this.

Jin_Sakai1425d ago

@Kribwalker

“i don’t see your quote in the article, or in any of his tweets. Can you provide a link to your quote“

@frostypants

“Why are you inventing quotes? C'mon now.”

https://ibb.co/1n9rq8d

itsmebryan1425d ago

@eonjay
"Xbox works harder.
PS5 works smarter.
Expect great results across the board."

I think you have it backwards. The PS4 is working harder that's why it only reach a variable 10.28 tflops in boost mode. It's since it's a boost mode it probably can't run that speed long without overstressing the system and overheating . The normal non boost tflops level is lower.

So, the PS5 is working harder and is still behind the XSX non boosted non variable 12 TFLOPS .

The PS5 is like a high strung Turbo 4 cylinder against the more powerful XSX V8 with effortless power .

I really think Sony add boost mode after see XSX specs because they were caught off guard.

Jin_Sakai1425d ago (Edited 1425d ago )

“The PS5 is like a high strung Turbo 4 cylinder against the more powerful XSX V8 with effortless power.”

XSX is a V8 with no gas. Gas being exclusives.

PS5 exclusives will be on another level, especially considering they don’t have to worry about last gen consoles with ancient CPUs and slow as molasses HDD.

1424d ago
+ Show (17) more repliesLast reply 1424d ago
leoms1426d ago

I know two parties out there who will say he's lying lmao. I wouldn't be surprised if he get threats.

anubusgold1426d ago

That last engine he made before he left ID wasnt that great.

shuvam091425d ago (Edited 1425d ago )

@anubusgold
Exactly...
It would've been great though had they had the ssd technology back then ;)
Do you even realize that with such transfer speeds, megatextures would've taken a lot of load off the GPU at the cost of space??
Uncompressed texture was a novel idea that was ahead of it's time...
Now it's time to play smart B)

CaptainHenry9161426d ago

Sounds like the secret sauce was a good idea 😂

sinspirit1426d ago

You're on some secret sauce if you keep being so petty to copy/paste the same message in every article without any coherent statement to disprove the benefits.

Sunny_D1426d ago

Oh boy captainhenry in the stage of denial. He won’t even listen to actual developers. 🤣

anubusgold1425d ago

@sinspirit Pc can use a pcie expansion card and raid two 1 tb 4.0 drives and be faster than ps 5. Also SSD makers just announced that the second gen pci 4.0 drives will soon come out and im pretty sure they will be faster than the 4.9 speed drives we had for a whole year on x570 boards there are 61 SSD drives on newegg to chose from now that are pcie 4.0 and have speeds between 4.8 and 5.0..

Kribwalker1426d ago

Agreed it’s gonna sting some. He’s basically telling us the SSD is super fast at moving data, but the “GPU Driver” also known as the GPU, still dominates. Meaning, it doesn’t matter how fast the ssd is, if the gpu can’t keep up 🤷

GamerRN1426d ago

So basically better to have a bigger gpu... Interesting

sinspirit1426d ago (Edited 1426d ago )

Oh well

S2Killinit1426d ago

Who said the gpu cant keep up?

caddytrek1426d ago

That's not what he's saying. The GPU is hardware the GPU driver is the software that tells the GPU how to process the data.

Kribwalker1426d ago

@caddytrek
the GPU driver (software API) writes directly to the feature-set and capabilities of the GPU. A good example of this would be PS5's primitive shaders (RDNA 1.0 and slower ) Vs Series X Mesh Shaders (RDNA 2.0 feature and Faster) or Direct X Raytracing (Exclusive to DX12 Ultimate and not on PS5 GPU) as well as VRS ( Xbox Exclusive feature) so while you’re technically correct that GPU driver refers to the software powering the GPU, it's more true that the GPU driver only works to the feature-set of the GPU itself - and if the GPU doesn't have these efficiency features then the driver cannot write to them therefore back to square 1 ( The PS5 GPU works Slower)

caddytrek1426d ago

You said this.

but the “GPU Driver” also known as the GPU

Then you agreed with me the GPU is the hardware and the driver is the software, thus confirming your original statement was wrong.

How humble of you to admit you're wrong.

Hakuoro1426d ago

The GPU reads data from RAM which is where the SSD puts the data. The SSD doesn't load information into the GPU it loads information into the RAM.

And I feel like I should point out that consoles use a shared pool of memory so both the CPU and the GPU read from the RAM so there is zero disadvantage to being able to fill RAM as fast as you can.

OB1Biker1426d ago

'it doesn’t matter how fast the ssd is, if the gpu can’t keep up'
Haha I heard everything.
You can try all you want but the cat s out of the bag. The demo was running in real time on PS5 and it looks amazing.

Hakuoro1426d ago

CoinOrc

What am I supposed to see in that?

If the SSD doesn't put data into ram then what is RAM for?

The RAM stores the textures and other data that the CPU and GPU then process. That's how the computational chain works.

sinspirit1426d ago

@GamingTomarow

"If the SSD doesn't put data into ram then what is RAM for?"

Well, the SSD has RAM-like capability but that's limited. Current RAM is still so much faster that it's beneficial to keep using it. But, with this level of speed and throughput throughout the system, it can act like RAM for certain cases. Not viable replacement across the board. One step at a time.

sinspirit1426d ago (Edited 1426d ago )

@caddytrek

He also thinks that VRS is an XBox exclusive feature and goes out his way to state it 🤨

Aenea1426d ago

Perhaps that is why MS didn't bother to use a faster SSD, their GPU can't keep up anyway due to all kinds of bottlenecks that Sony solved...

------
And your post below is full of nonsense!
- RDNA 1 primitive shaders, really?
- Direct X Raytracing is not on the GPU in the XSX either since that is a software thing...
- VRS is Xbox exclusive feature? oh really?

Got any sources for all these very bold claims?

PS5 GPU is RDNA2 as confirmed by Lisa Siu, hardware RT features DX RT is using are RDNA2 as well, so is VRS as far as I know. So claiming all these things while there's evidence against one and when there's absolutely no evidence for some others is silly and makes you come across as a silly fanboy...

IRetrouk1426d ago

Primitive shaders are the same thing as mesh shaders.... you dont know which is faster or slower we have no comparisons other than the shader count, which would allow more of it to be used not speed anything up... also ps5s gpu works faster than the xboxs not the other way round, you only have to look at clock speeds to see that.

rainslacker1426d ago (Edited 1426d ago )

Doesn't matter how fast the GPU is if the amount of assets can't feed it. That's more relevant, because having a better GPU can be overcome by this scaling thing that Xbox fans seem to think is a magic key for everything. A GPU is more limited by available memory(assets) than a weaker GPU is limited when given access to virtually infinite assets when they're needed.

"the GPU driver (software API) writes directly to the feature-set and capabilities of the GPU"

No. The GPU driver, which is a hardware API, is an interface to couple the written code to the machine code of the GPU driver itself. It's just a set of codes which tells the compiler how to handle a function, and makes sure processes go to the hardware. It can either be to something like DirectX on PC, which writes it to an OS level, which then gets translated to the hardware, or have the code go directly to the hardware.

A GPU driver in a console is part of the overall SDK, and simply allows a game engine to access what is generally low level hardware so the developer doesn't have to do it directly. Once a game is built on console, the driver has no function. On PC, the driver also has no function except to tell the software to connect to whatever OS layer exists to handle the processing commands.

Kribwalker1426d ago

@aenea
1. AMD PlayStation docs have referred only to primitive shaders (RDNA 1.0) 2. Direct X Ray Tracing is a component of Direct X (owned by Microsoft ) PlayStation uses Open GL so no Direct X RT. 3. VRS is patented and owned by Microsoft - it is only present under Direct X . Lisa Sui posted about PlayStation 5 RDNA 2.0 but when she did she put the laughing emoji

Kribwalker1426d ago

@aenea
https://i.postimg.cc/c4x58h...

proof they are using primitive shaders (rdna 1 feature) and not mesh shaders (replaced primitive shaders in RDNA 2)

Aenea1424d ago

@krib

It says that primitive shaders were introduced with RDNA 1, it does not say that they removed them from RDNA 2, now does it? That no one has talked about anything else does not mean a darn thing. They also not talked about checkerboard rendering being inside the GPU like with the Pro but you can bet your butt that it is in there otherwise BC won't work so well ;)

So not talking about things is not proof that it isn't there. We just don't know yet, to spout nonsense like you do and make it look like they are facts is so gosh darn silly!

Raytracing is done in the GPU, RDNA 2 has RT, look it up, evidence everywhere, DX RT is just the software API MS made to talk to the GPU's RT features. Sony can make their own API for it and am sure they did.

Also PS systems do usually not use OpenGL, they have their own custom APIs.

They, MS, have a VRS patent, yes, but it's called "Variable Rate Shading Based On Temporal Reprojection" that is not VRS itself but another implementation of it.

Also AMD has VRS patents and it's a feature of...... wait a minute, we know this! RDNA2!

------

It's so funny that with Sony if they don't talk about it it's proof that it's not in there, even tho MS did not mention certain things right away or some things not yet,like how many ACE's are in the XSX GPU? unknown, they haven't talked about it yet, so none then I suppose? Oh wait, nah, at least the same amount as the PS5 GPU, perhaps more, but if that were the case they would have made several tweets about it, they did not, that should tell you then that they do not have more than the PS5, etc.., etc.

It's all speculation, drawing conclusions with a fanboy hat on, and being regurgutated endlessly by the more fanatical fans.

-------

Funny also to see that the Xbox fans were finally content, they didn't do too many strange things, they knew they had the most powerful console of next gen, they were so happy! Then the presentation of MS which was gonna show the future of next gen gaming which was a major letdown, then followed by the UE5 demo running on a PS5 and wow, we are back to 2013!

Perhaps there is a hidden I/O block in the power brick? Or maybe I/O can be made faster using the power of the cloud? And that can then access the GPU instantly! Just like it can instantly absorb 100GB of data without needing to use any of the I/O in the system and it's restrictions!!!! /s

+ Show (15) more repliesLast reply 1424d ago
LordoftheCritics1426d ago

The headline is not what John Carmack is implying.

The war between MS and Sony is fought in a delusional battleground. That's right here.

Zeref1426d ago

If you read what he actually wrote. He actually still says the GPU is much more important...

Hakuoro1426d ago

If you can understand what he's talking about you would know that's not what he said.

Zeref1426d ago (Edited 1426d ago )

@GamingTomarow

Except that's literally what he's saying.

"you can bypass kernel buffers on PC with unbuffered IO. The GPU driver overhead still dominates."

In fact, i actually understated it a bit. He used the word "DOMINATES". So yeah...

Hakuoro1426d ago

Ok, now without going to google explain what a kernel buffer is. Then explain what unbuffered IO means then explain the principals behind GPU driver overhead.

Then give us a short description of how the three factors interact to put the image on the monitor.

Juvia1426d ago

Man, it will not stop being funny to me that Zeref is a literal villain in the anime series he is from.

And which side is he on? Xbox.

It's just so perfect.

rainslacker1426d ago (Edited 1426d ago )

Without using Google.....

Kernel Buffer: An area of the kernel that keeps information about where data is stored on a particular storage medium....typically, and in this case, the hard drive.

Unbueffered I/O: I/O that gets read or written to the disc without being stored in a cache or temporary area of memory before going to or from a storage medium....typically, and in this case, the hard drive.

GPU driver overhead: Not really a specific term that can be defined for looking up on google, but this would be the amount of extra processes put on a GPU process. So, lets say that GPU has to draw a set of vertices. For the GPU, all that's really needed is that it receives the data necessary to write them, and the process, by which to do so. The GPU hardware controller will handle which processes to do that, when the OS or program sends them that information. The overhead comes in as the call is being made by the CPU. In the case of PC, the software will call the OS, which will then access the driver protocol, which will then interpret the hardware protocol, and then spit out for the CPU what hardware code is required to run the code. That is overheard that doesn't exist on consoles under normal circumstances because the game engines or API's allow the software to send that directly to the CPU, or in some cases the GPU, without going through those extra steps.

When Carmack said the GPU driver overhead still dominates, he's saying that on PC, it still has a negative effect on the process of getting the information directly from the storage medium, because despite being able to get that info faster on PC in the right set ups, it still has to go through the OS layer process.

In general, when you see the word, "overhead" included in this context, it's not being used as a positive. The only time "overhead" is a positive, is when it's exclusion is being talked about.

+ Show (2) more repliesLast reply 1426d ago
1426d ago
CH33S31426d ago (Edited 1426d ago )

Mr Carmack doesn't reference GPU power or speed or anything of the sort. He's talking about GPU overhead. You know? A driver set that's handled by the CPU? Said overhead still being a factor in throughput, even after the jump in performance from a switch to an unbuffered (bypassing the Kernel) feed? ON PC?

Now go back to reading the comments. Not one comment here contains even a modicum of understanding. Nothing to do with PS5 or XSX. Yet the comments are all just painful fanboy BS.

So I guess you're right. It stings. Infact the comments don't just sting. They're downright painful!

Edit: Just had to change "Kerbal" to "kernel". Autocorrect FTFL!

norwood401426d ago

If you can get your Kerbals on the Mun you win the game though heh...

rainslacker1426d ago

In general, overhead is never talked about as a good thing in programming or hardware implementation. Only time it's used as a positive is when it's talked about as being removed. That whole low level debate at the start of the gen when console warriors were discussion Vulcan and DX12, and it using more low level functions, was basically a talk about which one removed the overheard better, as OGL and DX12 are both base API's that have a lot of overheard for PC, because of the disparity between different types of hardware configurations. They are necessary on PC, but not on consoles, so they take a different form to serve their primary purpose on consoles.

leejohnson2221426d ago

I've seen people calling Tim sweeney and liar and Cerney a liar now they have another guy to add to the list of professional liars who don't know their own jobs or industry

lelo2play1426d ago

Better wait for multiplatform games on both platforms, then compare... to see which console has the biggest di*k.

scofios1426d ago

More salt on the wounds Hahahah

rainslacker1426d ago (Edited 1426d ago )

Hmmm...Sweeny, and Carmack. Two of probably the top five most highly regarded game engine makers and visionaries in the gaming industry, and both of that class of weird genius that changes an industry through said genius, both say that the SSD is a big deal.

Should we take them at their word, or listen to those few who make software using the things those two guys came up with who say otherwise.

I'm torn, but looking forward to the spin that comes.

Prem8tuaProcrastin8a1425d ago

I suggest you read the full tweet. He goes on to say "the GPU overhead still dominates".

+ Show (11) more repliesLast reply 1424d ago
WickedLester1426d ago

Glad to see even more affirmation from the dev community regarding the importance of PS5's SSD. But I'm ready to end all the tech-talk. It's time to start focusing on software!

1426d ago Replies(26)
rainslacker1426d ago (Edited 1426d ago )

I don't mind the tech talk. What's less useful is those that talk about it as if they understand even half of it. Carmack's quote is obviously misunderstood by some on here talking about it. He refutes Sweeny, but not in the way that they're implying, and they are talking as if the GPU overhead is a good thing.

What Carmack is saying that Sweeny is wrong that you can't bypass the I/O overhead(to which I think it's a matter of context and scope), but regardless of that, the driver on PC still can't access that data in a way that is expedient to the process of what is being shown. That last part is something that the PC SDK's will have to overcome through their low level implementation, and be allowed on an OS level. Something that MS will very likely be forced to implement in Windows more fully in the future if they want to bring their 1st party games to PC and still utilize the consoles SSD to the fullest. I would guess that MS is probably already looking into bypassing the OS layer more in their low level DX feature set. Question remains if they'll allow it outside of DX, as that could potentially cripple other API's from keeping up with DX performance in this regard.

After10Ben1426d ago (Edited 1426d ago )

You know more about this than I do, so I have a dumb question. Is the Steam OS still a thing and if so could it be used to utilize a PC SSD to the fullest--meaning comparable to the PS5? It's supposed to bypass the OS layer right? At least compared to windows?

rainslacker1426d ago

It did away with some of the OS overhead, but it still existed. Unfortunately, there is no real practical way to do that on PC without accounting for every hardware combination. DirectX itself is designed specifically to do away with the need to worry about hardware configurations, and was a necessity when it released for games to move forward. That hasn't really changed, and likely never will on open platform PC.

WickedLester1426d ago (Edited 1426d ago )

Honestly rainslacker, I am so beyond sick of the tech discussions because 99% of the people discussing it do not have the first clue as to what they are talking about. They are simply mimicking what they've heard some YouTube personality or some random fanboys in their own echo chambers that fit their narrative have said. Either that or they dissect extreme out of context soundbites from the real experts and freaking run with it. Everyone wants to be an armchair developer. Me, I personally DO NOT CARE anymore. It was interesting at first, but now that we know the specs, it's time to move on for god's sake. At this point forward, I'm simply trusting my eyes. See game, like game (or don't like game)! I'm not standing at my TV with a magnifying glass every time a new game drops and counting pixels! Is it true 4K? Is it 1440p? Is it checkerboard? Is it 30fps? 60fps? 120fps? Damn, shoot me! I absolutely hate this tech-driven PC gamer mentality that has crept its way into the console space (when did this happen btw?).

rainslacker1425d ago

It is tiresome. Sometimes people try to learn more than the basics, but I can agree that it's not something that's always productive. Many people don't care to learn if there is the slightest hint that it may be a negative for their console. They won't even really bother to learn what these fancy features are they're talking about do, or why they're important, or in some cases, not really all that important or different than what's being done already.

It is what it is I guess. Maybe I just have higher hopes for people to actually care than I should.

+ Show (1) more replyLast reply 1425d ago
1425d ago
S2Killinit1426d ago

Yet another developer speaks about it. If you think abour it, its the only console that has something even the highest end PC cant currently match. That is exciting to me.

Ristul1426d ago

Crying salty tears, I see 😏

Dragonscale1425d ago

The denial. It must really burn you xbox fans lol.

S2Killinit1416d ago

By multiple developers? And you know this how?

Chris121426d ago

Unique doesn't mean better. Secret sauce SSD is not the game changer you think, but it's all you have to cling to right now.

ApocalypseShadow1426d ago

Yeah. Cerny is wrong and Sweeny is wrong and Carmack is wrong. But Chris 12 is right.

/S lol

Chris121426d ago

You are another prime example of twisting things that are being said into full blown fanboyism. Where did any of these people say the SSD gives PS5 an advantage over the SSD in the XSX?

Dream on with your shallow hopes, roll on the DF comparisons where the shortcomings will be shown and end the argument once and for all.

Sunny_D1426d ago

"Where did any of these people say the SSD gives PS5 an advantage over the SSD in the XSX?"

Is it from insecurity you brought up the Series x when the original comment didn't even mention it? Hmmmm

cooperdnizzle1425d ago

Digital foundry have already came out and said the ps5 will have advantages over xbox and they are" happy to see a custom console out of sony and have made the next console gen a little more interesting"

Have they came out and said one is better than the other? No but they haven't hinted at the fact that sony might have something hear/ be on to something. If you do the math I think the speed of the gpu makes it a little stronger than the xbox. I have seen charts from people much smarter than I break it down. But i still understand the concept. You can push 40 pounds 20 feet and 10 seconds, I can push 30 pounds 20 feet in 4 seconds. You can push more weight but over time on the second and third trip over time I move more weight than you. Xbox has 12 teraplos but can't move and communicate it that fast. Sony have 10 teraflops but can move way fast and communicate it way fast. Dumb analogy its early but yeah kinda makes my point I think. lol

Chris121425d ago

@copper, unfortunately you are making the same mistakes as the fanboys, you are comparing one aspect of PS5 (the SSD) to one aspect of the XSX (12 TF). On top of that, you're using PS5's peak power.

XSX has so many advantages over the PS5 than pure TF's, but people want to forget that to make a point. Bring on the DF comnparisons, then we will see.

+ Show (2) more repliesLast reply 1425d ago
gamer78041426d ago

im less interested in console trying to compete with PC and more interested what the console as a whole will do for the games I play.

S2Killinit1426d ago

Same here. But it doesn't hurt that for the first time ever, we have a console that has a component not available on PC yet.

phoenixwing1426d ago (Edited 1426d ago )

Cerny may have paved the way for future console designs by all the companies. Having a blazing fast ssd and good io seems to be impressing a lot of people

mcstorm1425d ago

The thing is with this tech is it is amazing tec to take advantage of it. It's like the triggers on the controller. The question is will all the 3rd party developers take advantage of it?

caddytrek1426d ago

Developers say PlayStation is best.

Microsoft says Microsoft is best.

Nodoze1426d ago

Aaron G says that MS is awesome.

1425d ago
1426d ago Replies(5)
Kribwalker1426d ago (Edited 1426d ago )

Paid partnerships (epics UE5 demo was a marketing deal) say Playstation is great (no one says it’s best, if so please show us)

Raw specs say otherwise

Eonjay1426d ago

I don't think John is paid by Sony to speak his mind.

caddytrek1426d ago

Says who?

I mean other than Xbox fans who are mad that PlayStation is getting all the praise... Show the receipts.

P.S. PlayStation is the best!

waverider1426d ago

Yes specs really say its 60% faster then Microsoft ssd. Not just 4% or 17%.

Silly gameAr1426d ago

Just because MS pays for positive press, doesn't mean every company does.

Aenea1426d ago

I wonder when Epic Games started to need money deals and flat out lie towards their customer base (developers) for it. Is Fortnite not making enough money anymore you think? Hmmm

NealGamby1426d ago

@Kribwalker

Sure thing. Here you go.
https://www.windowscentral.... https://www.t3.com/us/news/...

"As a programmer I say PS5 is much better and I don't think you can find a programmer that could name one advantage that XSX has over PS5."

generic-user-name1426d ago

Show proof of marketing deal please. Unreal Engine 5 is being sold to developers, not consumers, why would a marketing deal be made with that context? In that context it seems like Epic would pick the hardware that would do the best job of showing off their engine.

+ Show (4) more repliesLast reply 1426d ago
Atanasrikard1426d ago

Man you fanboys are so delusional. You do know that PlayStation isn't the only system that will have SSD, right?

S2Killinit1426d ago

But its the only one with SSD more powerful than anything you can get even in the most high end PC, with over two times the speed of closest competitor. Just wanted to complete your statement so its accurate.

ILostMyMind1426d ago

Can I say XSX isn't the only system that will have CPU/GPU?

Hakuoro1426d ago

Well, we know that the SSD in the PlayStation is more than twice as fast.

Perhaps the delusion is pretending that doesn't matter?

anubusgold1426d ago

@S2Killinit We covered this already high end pc does have ssds that fast and you can raid two ssds together on most mid level motherboards have the option in bios.

Atanasrikard1425d ago

@S2killinit

Carmack didn't say anything about it being more powerful than other SSD's, all that he said was SSD was a big deal.

@Ilostmymind

Yes, yes you can. I am not the group taking a non-specific statement about a piece of hardware and only applying it to one piece of plastic because I am a blind fanboy.

@Gamingtomarow

Does 12tf vs. 9tf matter then? Hm? What else you got?

I never said anything about it not mattering, FYI. I simply stated the FACT that Carmack didn't specifically say anything about the PS5 SSD. He was talking about SSD.

+ Show (2) more repliesLast reply 1425d ago
TheFallen13271426d ago

lol this entire comment was unnecessary

1426d ago Replies(3)
+ Show (3) more repliesLast reply 1425d ago
Show all comments (251)