Shubhankar writes: "Grand Theft Auto V recently got its debut trailer, and it set the internet on fire. While we agree about the fact that it wasn’t really very informative on some very important details, it was a very well made trailer that told us (and hinted at) enough to get us excited for the game. "
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
games grapphics arent much better, and that doesnt even matter.
although the enviorments already looked good, wish they worked on the character models but oh well. aslong as they make the game fun thats all that matters.
i for one only rent gta's or borrow them, then drive, crash and get chased foor about 2 hours then return it. I only beat the old gta 2 and one. probably because of its arcadey focus on fun style. china town wars on psp was also fun for that reason
since the theme modern day recession i hope that you start out with nothing and end up with nothing still. And throughout the game the economic themes are similiar to undead nightmare rdr theme where your low on ammo and having to scavenge alot.
I honestly don't know what people are complaining about.
The old GTAs were not ground breaking graphically, GTA 4 was probably the first tme the series was recognised for amazing visuals. Considering it's still on the same tech as GTA 4, the step up is noticable and is definitely an improvement. The focus on smaller details is something I like: Oblivion focused on modeling smaller objects and that's what sets it apart technically from other games. I'm glad GTA is taking the simular direction.
has GTA been about graphics, its all about the fun factor with GTA. Altough none of them have ever looked horrible, they have never been about pushing graphical boundries.
The Trailer was probably done with the PC build of the game.
All the trailers for GTA IV look way better than the release version on PS3 and 360. The only version to look the same as the trailers or surpass it was the PC version.