Zelda's and Metroid's embrace of open exploration and tantalizing discovery continues on in From Software's Dark Souls. But From Software may understand what makes Zelda and Metroid such revered classics more than Nintendo does itself.
We love these titles because they let us investigate alien worlds and discover hidden treasure with only our wits to aid us. The seductive embrace of open exploration drives our hearts to push further, dig deeper, and look closer. From Software reminds us how a game can titillate our imagination in ways that other mediums cannot.
If you were a 90s kid excited about Nintendo’s upcoming N64 console, you likely read something somewhere about the Nintendo 64 Disk Drive, also known as the 64DD or DD64.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
I actually like backtracking in games like Metroid and Arkham Asylum. Do previously explored areas in Dark Souls get locked out as you progress through the game? I heard you can miss out on many items if you're not thorough in your exploration.
I'm constantly amazed how interconnected the world of Dark Souls is when I find a new shortcut.
"From Software may understand what makes Zelda and Metroid such revered classics more than Nintendo does itself."
Youch!
Funny, I tend to associate Dark Souls with something more along the lines of Wire Mother.
Why does comparing Dark Souls to the colorful fun of Nintendo remind me of the Sirens from Greek mythology?
Probably something about the impending death...