210°

Dark Souls is more Zelda than Zelda, more Metroid than Metroid

Zelda's and Metroid's embrace of open exploration and tantalizing discovery continues on in From Software's Dark Souls. But From Software may understand what makes Zelda and Metroid such revered classics more than Nintendo does itself.

We love these titles because they let us investigate alien worlds and discover hidden treasure with only our wits to aid us. The seductive embrace of open exploration drives our hearts to push further, dig deeper, and look closer. From Software reminds us how a game can titillate our imagination in ways that other mediums cannot.

NagaSotuva4569d ago

I actually like backtracking in games like Metroid and Arkham Asylum. Do previously explored areas in Dark Souls get locked out as you progress through the game? I heard you can miss out on many items if you're not thorough in your exploration.

illegalyouth4569d ago

No areas ever become locked out at all, but you could miss some items that are based on drop rates. The minibosses and and bosses don't come back until the next playthrough.

christheredhead4569d ago

illegalyouth is correct. the open world is open at all times. certain areas are locked at the beginning of the game if that's what you mean. yet once you open a door, gate, area, etc. you are free to go back to said area whenever you want.

Gungnir4569d ago

I'm constantly amazed how interconnected the world of Dark Souls is when I find a new shortcut.

FunAndGun4569d ago

for real! I want to know how they designed the levels. It all fits together like it's a real place.

Nevers4569d ago

I couldn't agree more. And that scenario happens alot. I'll get really far and then take an eleavator, staircase, or ladder only to find out that I'm right back where I was fretting about getting back to... when I opened the door in Darkroot Basin and found that armored dude with the club just on the other side I might have pooped myself... again. I'm pretty sure I at least sharted just a little. I think I've only now found my first true "dead-end" area with Ash Lake. I still have tons more of the game to traverse. (spoiler?)I haven't even ventured beyond the locked gate that was opened after ringing the 2nd bell.

I seriously love this game. I am very seriously thinking of postponing my purchase of SKYRIM because I'm so in love with playing Dark Souls. Don't get me wrong... I'll still get SKYRIM eventually... but people have really gotten me thinking more about the GoY edition.. Also proly doing that with Batman Arkham Asylum as well. I really want to play both but don't have the time while still working slowly through Gears 3 + possible DLC, Ico/SotC, Dark Souls and my go-to guilty addiction to FFxi.

My wallet and my freetime are just getting stomped by this huge season of awesome games I really want to play...

Captain Qwark 94569d ago

well then prepare for another shart, turn left from where you fight the hydra toward the waterfall and on the right of the waterfall you will find a ladder, now ash lake isnt a dead end either ;)

DARK SOULS FTW!!!!!! ( but fyi i still think skyrim will be the greatest RPG ever, DS is def up there though )

Nevers4569d ago

Nah... not the Hydra in Darkroot Basin. I already found/killed that one. I'm talking about the one at the bottom of the Great Hollow in Ash Lake. As far as I can find the only way out is back up the tree. Correct me if I'm missing something though.

(Spoiler)
I'm too weak to kill the Hydra or the killer clams down in Ash Lake... but the clams drop Twinkling upgrade stones I want for upgrading my Astora's Longsword and other armor. I found that I can get the Hydra to kill them for me when it switches sides of the sandbar to get to you. I've left messages regarding the best placement to get this to happen. Have fun.

Sadie21004569d ago

"From Software may understand what makes Zelda and Metroid such revered classics more than Nintendo does itself."

Youch!

SybaRat4569d ago

Funny, I tend to associate Dark Souls with something more along the lines of Wire Mother.

THR1LLHOUSE4569d ago

Why does comparing Dark Souls to the colorful fun of Nintendo remind me of the Sirens from Greek mythology?

Probably something about the impending death...

Show all comments (20)
70°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

H918h ago

More intelligent than guerilla games

raWfodog37m ago(Edited 34m ago)

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

80°

Nintendo's Massacre Of The 3DS And Wii U Is Finally Complete, Regrettably

Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."

80°

Larian and FromSoftware Show The Secret To Making Good Games Is A Healthy Workplace

Danish from eXputer: "FromSoftware and Larian Studios have shown that a good workplace environment is what it really takes to make good games."