At the beginning of Dark Souls you’ll be asked to choose from one of eight gifts. The gifts that you pick in the beginning will be added into your inventory as soon as you start controlling your customized character.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
I went with playing as a Thief so I got the Master Key and chose to have the Pendant.
I'm websensed so I have no idea what the article says is the best or if they gave anything away that has to do with why others are not and vice versa.
I when with the health ring. I got the impression it would regenerate my healh over time, but I never noticed the effect.
Went with wanderer and pendant.
The director of the game recommended the pendant.
who cares about what gift you get D; i just want to get past the skeletons that wont die -_- game is making me pissed.
at first I was like YAY!! Dark Souls !!! WOOOO
but then i was like OMFG WTF IS THIS F***********^^^^K!!!!!!!!!
^sorry for caps but it's appropriate at this moment :P