170°

Rare's Scott Henson on Kinect, Xbox 720 and the future of Banjo Kazooie and Perfect Dark

TechDigest: Hot on the heels of the Tokyo Games Show and our recent hands-on playtest with the latest features of Kinect Sports: Season 2, we sat down for a quick chat with Rare Studio head, Scott Henson. The ex-Xbox chief spoke about working as Kinect's core developer, next-gen Xbox consoles and the future of beloved franchises such as Banjo Kazooie and Perfect Dark. Read on for our full interview.

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techdigest.tv
EVILDEAD3604592d ago

Good Article..love Kinect Sports..look forward to Season 2..especially Darts and Golf

Evil

TBM4592d ago

Rare you use to be great now you're a shadow of your former selves. I think must of us who loved you then don't care what you done now.

coolbeans4592d ago

Being a shadow of what used to be the argueably the greatest developer of the 90's is nothing to be ignored. While most hardcore gamers are dissappointed that they couldn't keep that title standing today, Rare still has more artistic integrity than 95% of all other developers out there.

Being a huge Rare fan back in the N64, I'm disheartend with the route they've taken with Banjo, but I still can't deny they're a quality developer that branch out to so many genres that all have given me good experiences thus far, albeit not at the same level as its older days. Personally, I think everyone should just categorize each Rare-developed game of this gen, check them out on metacritic, and STFU until they find another dev with that same track record in such a short amount of time.

TBM4592d ago

ya sound really upset that most of us think Rare is a crappy a$$ developer now. this Rare is not the same as the old crew since they bolted to form other studios. basically Rare has SUCKED this generation period so i think you need to come to terms with that most of us have.

coolbeans4591d ago

I think you need to come to terms with the fact that your definition of "most of us" is really just a vocal minority on the internet. As I stated in my first post, I can certainly agree that Rare are not the same as they used to be since the n64 days; however, that doesn't mean the studio has "SUCKED" this generation.

When accounting for all of their games developed this gen, Rare averages in the low 80's on metacritc. I think you need to come to terms with your feelings and realize that dishearening =/= "crappy a$$ developer". It's posters like you that add absolutely nothing to conversations, but to only smear a company that still creates some good titles.

BuffMordecai4591d ago

Blind Rare fanboys are blind.

90°

The 7 Best Rare Games: A Pioneering Legacy

Rare has had an astonishing journey since being founded in 1985. But of the 125 titles released to date, which are the 7 best Rare games?

darthv7226d ago

I was always a fan of Cobra Triangle.

80°

5 predictions for an Xbox Developer Direct curveball

From Contraband to Perfect Dark, here are some potential wildcard surprises that could appear at this month's Xbox Developer Direct.

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theloadout.com
The3faces93d ago

Wow I actually commented in a Xbox thread before Jin_Sakai! Contraband gameplay would be dope.

200°

Five Big Games Still Lingering Somewhere in Development Hell

This year promises to be a big year for gaming, and it will definitely be one of the greatest if any of these big MIA projects finally made it into gamers' hands.

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hardcoregamer.com
Inverno93d ago

Pretty sure Silk Song and Dragon Age are going smoothly. The other 2 can be assumed to be quietly cancelled knowing their publishers and Metroid will most likely be shown off this year.

Michiel198992d ago

Dragon Age going smoothly??? Directors leaving, people leaving in general, terrible working conditions....not sure how you define smoothly.

Chocoburger93d ago

I remember in 2017 when Nintendo showed off the Metroid Prime 4 logo, and some Nintendo defenders claimed "Just because they only showed a logo, doesn't mean that's all they've worked on for the game."

As history has proven, they were wrong. Nintendo showed off a logo back in 2017 because that's literally all they had.

-Foxtrot93d ago

I think Beyond Good and Evil 2 can stay there unless they are going to just rename it to a new IP

DOMination-92d ago

Pretty sure BG&E2 is dead at this point - along with the other game Ancel was working on before he left - I think it was called WILD. Anyone remember that from a PS conference years ago?

Dreadwolf isn't in development hell anymore and is finally getting its reveal in the summer - since 2016 the game has been scrapped and restarted three times but its been going pretty well since the last reboot when EA finally allowed BioWare to just get on with making a single player game.

I'm not sure Perfect Dark is in development hell either - like it could be but we haven't really heard much to suggest either way - imo they just showed the trailer off when the game was still in pre-production. Xbox were desperate for anything and this is all they had at the time. And the reason we haven't heard anything since is just because it's in normal development and games take 5 years to make. The help from a support studio was typically overblown on N4G because nearly every game has this.

ModsDoBetter92d ago

I just need...Deep Down.
Please, it's been years!

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