Ars Technica: PC gaming is alive and well, but it seems as if companies almost want their PC ports to fail on the most powerful gaming platform. We've compiled a list of a bunch of ways that companies can make sure their PC games annoy gamers, and if you bundle up all these "features" you may also see a loss of sales and increased piracy! So, how do you make sure your PC game pales next to its console sibling? Let's find out.
Diablo 4 seemingly lacks Xbox achievements support on Game Pass. It will also require you to install Battle.net to play.
Lacks Xbox Achievement support? If I played on Xbox this would infuriate me. Surely it's just an error and will be rectified shortly? If they only allow Battle.net's own crappy achievements then Xbox fans need to kick up a fuss about this. I mean Microsoft own the developer.
Behind XDefiant's toxic work culture, crunch, delays, and a group of directors and managers internally referred to as 'The Boys Club'.
Atlantic City - America’s Playground is the dark and dramatic sequel to the glitz and glam of Atlantic City – Boardwalk Paradise.
The combat in this and ESO are some of the worst combat I have ever seen in current games.
Funny but true article for once.
But one important thing though....if it's a PC Port then it's already ruined.
Games should be BUILT for the PC first then ported down that way everybody wins.
Always BUILD for the PC!!!!
It's really disgusting that Blizzard is putting all these restrictions on Diablo III, I think it's really not fair actually and the things they decided to exclude are what made the DII so fun. I'm willing to bet Activision had a part in those decisions though.
"We want to give you our money, developers and publishers, so please stop punishing us for doing so."
Fu**ing smart.
I am going to repost my comment on another article from 5 min ago as this kind of NONSENSE keeps appearing-
there is no such thing as a port from console to pc, in fact, it is always the other way around!
Games are not made on xbox360s, ps3s, wii, ds's,
Games are made on pc's and then chopped, shrunk, and retrofitted for console specs (usually ported down to some sub-hd resolution, and pop-in, choppy framerates and jaggies are all that is left)
Even killzone 3 was made on a pc then PORTED to the ps3, and you can bet your ass it would have looked, ran and controlled better had it also been released on pc.
And that is the reason, when you look at any AAA multiplatform pc and 360, pc and ps3, or pc, ps3, 360 title, the pc version completely and wholeheartedly decimates the console version
look at bulletsotrm, half life 2 episode 2, far cry 2, crysis 2, fear 3, dungeon seige 3, homefront, bfbc2, metro2033, ANYTHING!!
The PC version will be infinately better, why??? It was made on pc!
* not to mention the pc can have about 20x more power than the ps3/360
So again, for the slow people who continue to spout nonsense, THERE IS NEVER A PORT FROM CONSOLE TO PC, GAMES ARE ALWAYS MADE ON PC, THE PORTED DOWN TO CONSOLE!
I'm not a pc gamer (mine's decent) but it's been getting better. since the ps3 and 360 released devs shoved away the pc for a while and right now it seems they're returning. i hope for the best for you pc gamer's :)