Wired: The most charitable thing we could say right now about the lineup of games for Nintendo’s Wii console is that it is 'not quite' a barren wasteland.
There’s the epic adventure The Legend of Zelda: Skyward Sword. The Wii debut of the addictive, original music game Rhythm Heaven. And another Kirby game. All these are coming at some indeterminate point in the future.
And that’s about it, at least for those of us who are fans of deep, challenging experiences, or the sort of things we used to call “videogames.”
That’s in America. In Japan, where Wii has not been as explosively popular, it’s a different story. Nintendo continues to make grand overtures to the hard-core gaming fans in its home country. Most notably, over the past year it has released two role-playing games called Xenoblade and The Last Story, created by some of Japan’s most famous RPG designers. The games are exactly the sort of thing that Nintendo’s system lacks stateside: full-scale adventures with solid gameplay, high-quality graphics and music, interesting stories.
So it came as something of a shock when Nintendo did not take the opportunity at E3 to announce U.S. releases for these two games. Over the years, Nintendo of America has often declined to release many of its more hard-core Japanese games, but these two titles seem to have been the straw that broke the camel’s back for many fans.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
Another Operation Rainfall article. Glad this is getting so much publicity.
The word needs to spread. I'm only soft modding my Wii to play Xenoblade and Last Story. I'd love to give NoA my money, but I guess they don't want it...
namco is also guilty of this crime is some cases ..
Nintendo:
'No you can't buy this game in your region.'
'No you may not buy it from another region and play it on your Wii, it is region locked.'
'No you may not mod your Wii in order to get around this.'
'No, we probably won't ever change our mind.'
When it comes to gaming, fewer things hurt worse than this sort of attitude.
I remember hearing things like this for a long time. There were so many RPGs that we did not have released here, and I was always jealous that Japan got them, but not us. The most baffling part? In my lifetime living in Kansas, which isn't as populated as some states in America, I don't remember retailers putting very many RPGs (if any) in a bargain bin. Always behind a case. If you wanted to buy used ones later, you could be on a waiting list for months. Doesn't this history show that RPGs can sell well in America?
But now the Internet is spreading news faster than ever before. These are games that would do quite well here. After all, fans are "crying out" for them. Things like this will only get worse and hurt Nintendo if they don't do something. RPG fans are some of the biggest diehards!