Michael Futter Writes: As the war against used game sales heats up, it seems that gamers are the ones caught in the crossfire. When EA announced their “Project $10″ initiative to get a slice of the secondary market, gamers were in an uproar. (Some of you may know “Project $10″ better as a now common feature in new games: Online Passes.)
The most recent escalation by Capcom makes EA look like a knight in shining armor by comparison. Capcom confirmed today that copies of Resident Evil: Mercenaries for the 3DS will have a single save file for the life of the game card. That save file cannot be erased or altered in any way. Not only does this mean that anyone buying a used copy will have some or all of the game already completed, but you cannot even loan the game to a friend or share with a sibling.
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Eternal Darkness was way ahead of its time especially for a Nintendo exclusive.
I would love to see a remake or sequel (multiplatform)
4 people love Eternal Darkness.
Quick! Jump on that remake, whoever holds the rights these days.
GameFlavor's Resident Evil First Aid Drink is making a comeback, offering high quality Resident Evil merch.
Games like Lethal Company end up scary because of their freeform nature, while Resident Evil's polish and storytelling ultimately make them rather tame in comparison. Agree or disagree?
dont blame capcom... blame nintendo. nintendo gives out tools to developers, developers can choose to use them or not. sure, not buying this game and telling capcom why might make them not want to do it again, but instead, not buying a 3ds and telling nintendo why might make nintendo not allow developers to do this anymore.
So far, Capcom is the only publisher to take this step. To the best of my knowledge, this functionality (or removing the necessary feature to delete saves) would have been possible on any cartridge/card-based hardware. Do you have a link that indicates this is a new feature in the hardware?
Not Good
With developers crying out over two yrs ago about what gamestop was Doing to their sales , nothing changed , gamestop isn't suppose to sell a new title used for 5-6 months . But gamestop dont care . I knew if they didn't stop, this kind of technology was to be formed.
It's an attempt at curbing the buying of used games. But there's a problem with this approach, just as there's a problem with companies complaining about used games, at all:
Not everyone who may want to play your game thinks it's worth that full retail price. And there's already a no-return policy in the case of new games for most retailers here in the US. If you open it, it's yours, even if it sucks.
That aside, Capcom doesn't lose money when somebody buys a used game. They just don't make any; there's a considerable difference. Besides, there's no way in Hell I'd pay full price for a game 7, 8 months after it came out.