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Cat

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Rochard Hands-On

Cat|4773d ago |Blog Post|5|

Should you ever try to determine how your time is best spent at a conference with the deciding factor fixed at nationality, I'm going to have to put in a good word for the Finns. They like to eat and drink, they give me Finnish chocolate and offer wine, and they bring along Jon St. John, voice of The Duke and more recently: John Rochard.

Rochard relies on two simple truths: gravity manipulation is awesome, and Southern people are funnier than everyone else. That Recoil Games understands these truths is obvious, that they wrapped them up in a side-scrolling 2D puzzle platformer means they are a company comprised of a more advanced sort of human.

Mr. Rochard, John Rochard, is an astro-miner and the core of a very misfit toys sort of mining crew that trawls asteroids for turbinium, a resource we have to assume is worth the effort. Unfortunately SkyRig, astro-mining corporation and Rochard's occupational overlord, is none too pleased with the fruits of the Rochard team's efforts and unless they have a truly all-star mining week they're all fired. With that burden heavy on their shoulders the crew discovers that the truth isn't so much out there as *in* there - in the asteroid, which holds absolute proof of extra-terrestrial life. Upon making a rather important communication to that effect, space bandits attack. Yeah, it's a make it or break it sort of day for Rochard.

Things are definitely not going well on the mining station, and it's up to Rochard and his G-Lifter to set things right. The G-Lifter, standard-issue mining equipment, is capable of grabbing crates and throwing them in elegant arcs, across gaps and onto the heads of space bandits. Its gravitational prowess makes an ungainly action rather, well, graceful. At some point Rochard picks up a rock blaster, but what I played at GDC were puzzles based on gravity, hatches, power cores, and forcefields that either allow organic matter or crates. Controls - right stick aims, left stick moves, R2 activates the G-Lifter beam - are a breeze, and the low-gravity floating is really fun. Recoil jumps are cooler than being cool: use your G-Lifter to snag a crate, swap to low gravity then jump, firing the crate away from Rochard to extend the leap. As you puzzle it out, the occasional space pirate will need to be fought with your melee attack, rock blaster, or thunked on the head with a crate - that would be gravity FTW.

Rochard is a 2D side-scrolling puzzle game with its own set of companion cubes and balls of steel. Those steely balls come courtesy of Jon St. John, whose Southern twang voice work as John Rochard makes for a perfect match and brings tons of personality to the title. With retro stylings, the chunky characters and environments fit the brash and playful script. There are great things in this unassuming package, like solid environmental puzzling action and real-time shadowing. Yes, the passion is evidenced in Rochard - the consideration given to each character in both appearance and backstory alone speaks to this - and the only thing I might love more than indie games is talking to indie developers *about* their games.

With dialog dripping with bizarre, backwoodsy Southern American-ness I had to ask Creative Director Burt Kane, who wrote this masterpiece of sharp-tongued wit, how on earth a Finn comes by so much American. "I'm a hillbilly from Finland, my Dad is a farmer. I'm from the area of Finland where people talk funny, and everybody is a farmer. So I relate to the Southern lifestyle," Kane explained, "I did a lot of research. I watched a lot of movies." Probably not Deliverance?*

Set to last about 8 hours, the G-lifter's uses will change across the game, keeping things astro-fresh. One critical upgrade is the ability to swap the gravity between the station's Earth-like pull and that of the asteroid, allowing Rochard to soar to greater heights and longer distances. A game of wits and platforming skill, Rochard possesses both brains and brawn; titular everyman John Rochard is equipped with just enough resourcefulness and sharp-tongued repartee to battle any foe.

Developed by Recoil Games and published by SOE, Rochard will hit PSN this Spring.

*Kane has watched Deliverance, "It's one of my favorite movies"!

How badly do you want that logo on a t-shirt?

news4geeks4773d ago

I wonder why Cat hangs around with geeks when she is cool.

Cat4773d ago

Reminds me that I either need to thank you for the compliment on the Witcher 2 review, or ask if you're trying to troll me! ;)

news4geeks4773d ago

I'm not trolling you, I'm deadly serious.

Cat4773d ago (Edited 4773d ago )

Any thoughts on the game/preview?

(I included the trailer, available on the mainsite submission, below if you're interested)

news4geeks4773d ago

it sound great fun and looks it from the gameplay, but I rarely spend money on blockbuster titles let alone indie games so I doubt I'd buy it.

50°
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ZeekQuattro4h ago

I enjoyed the demo so I'll be picking this up. The gameplay made me think of Metal Max Xeno so it sold me on it.

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180°

Stellar Blade Day One Update 1.002 Adds New Game+, Removes Offensive Graffiti

Shift Up has released Stellar Blade day one update 1.002 on PS5, and those who preloaded the game should be notified of this update.

cliveo3212h ago

Lol who is offended by it 1 percent of crying snowflakes of course..

blackblades5h ago

What did it mean? Considering I'm in my own world these days.

Christopher3h ago

Hard R is typically a reference to the N-word with the hard r at the end.

Eonjay2h ago

Do you really not know this is about the n-word or are you saying that black people can't get offended because it upsets you?

Christopher2h ago

I can't believe they're censoring this game on day 1. Games just aren't the same.

/s in case it's needed. I'm fine with them making these changes that they might not have known is culturally insensitive to some people in the big ole world. But that's just me.

VersusDMC2h ago

They are censoring something that is deemed offensive by Journalists quoting the offensive term verbatim. They are typing it intentionally in articles while in the game it's a wall texture saying Hard next to a unrelated 3d model sign that says R store. Is it offensive or not? Crazy town.

At least IGN just shows the term with a screenshot of the game. Because it's their "discovery" and to not show hypocrisy in their HUGE vitue signal.
Hard R is the not offensive way to describe an offensive term. Are they going to type "Ha$$ R" or not use the term now?

Christopher2h ago

Oh, hey, I agree with you that IGN and other journalists are dumb. Not disagreement there. But, I think for a game going out to millions of people across the world? It's not something they want associated with them. It's just horrific PR.

Tacoboto1h ago

Add to the horrific PR nightmare that this is the first major Korean-developed Sony-published title, if I'm not mistaken.

There aren't that many Korean developed titles in general. And the allowance of this only would drive a bigger fissure in east vs west especially after Final Fantasy XVI released featuring no black characters at all...

Not a good look for Sony regardless of how you personally feel about it or the people that talk about it.

VersusDMC1h ago

I'm not saying it shouldn't have been changed. It's an easy fix and looks like it was an easy fix.

But the word HARD being too close to the letter R being a horrific PR nightmare and a indication of a racist developer is beyond crazy.

Stevonidas2h ago

Pre-order cancelled. They were so close.... then they had to go and bend the knee.

Eonjay2h ago

If you can't enjoy the game without knowing there are racial slurs plastered on the walls, you might actually be the snowflake.

romulus2321m ago

There were no racial slurs plastered on the walls.

Tacoboto1h ago

"Hey why didn't you get that game? I heard it's got that hot Korean chick?"

"I was gonna, but then they removed a reference to the N word!"

Crows902h ago

I'm offended by the sight of blood a d violence and find violence to be very insensitive...

We can all play stupid and pretend to be offended by graphics and fake worlds.

DFresh1h ago

I really enjoyed the demo.
I'm going to play through and max out on story mode then go to the challenge mode afterwards.
This game is very challenging but fun.
Especially for timing on the parrying and blocking.
Got the Deluxe Digital Edition (PS5) pre ordered.
:)

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