Can the consoles stand up to the juggernaut PC franchise?
Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.
I couldn't decide between the 360 and PS3 version so I got the 360 simply because my last 4 games were for PS3.
This games does not have the best console graphics, not even close although they are very good for a non-corridor shooter. The unstable framerate kills it though.
I would have actually preferred it they did what COD does and lower the resolution to increase the framerate cause for some reason even despite the higher res, Black Ops on 360 looks better a some points (smoother and strangely sharper/cleaner). I know I'll get disagrees.
It's needs to be sharper/cleaner, with a better framerate and shadows.
Another comparison, Please stop .
Crytek never used the best aa or rendering techniques available to PS3 nor pushed PS3 remotely close to it's limits & if any technical problems occurred then crytek are to blame not the consoles hardware nor the PS3's sdk.PS3's sdk isn't hard to learn anymore & is very optimizable.Crytek put their own foot in their own mouth by thinking they were gonna push PS3 to it's very limits on their first go & best every other experienced developer who has worked exclusively on PS3 for quite a some time now welcome to party crytek here's your slice of humble pie!
i dont see any problem with either console version one says screen tearing the other says low framerate blah blah blah who cares