"It's my hardware. I'll do what I want with it."
"It's no different from modifying a car."
Has anyone else heard any other poor excuses for hacking a PS3?
Let me address the first excuse by simply pointing out that hardware and software are two different things. Yes, you do own your PS3, but you do NOT own the software stored on it. Let me make this clearer. You are an END USER. Sony STILL owns XMB, even after you buy the PS3. You have no ownership of the PS3 software. So, to use the car analogy, you're not modding your car. You're installing a substandard and possibly dangerous engine assembled from stolen schematics by a guy who isn't even authorized to change your cars oil. As for the pirated games, I only have to say one thing. IP stands for INTELLECTUAL PROPERTY. All you own is the disc. The code stored on the disc is Sony's property, or Activision's, or EA's, or Ubisoft's, or whoever published the IP.
"Unauthorized copying, reproduction, rental, public performance or broadcast of this game is a vioation of applicable laws." Find one game manual that doesn't have that on the back page. If you own a copy of Killzone 3 that you didn't pay for, or borrow from a friend, you stole it. If you modify the game code, you have infringed not only on the publisher's copyright, but also my right to enjoy a fair game.
So, in short, Sony has every right to ban anyone who uses custom firmware, backup managers, or pirated games. In all honesty, the banhammer is lenience on Sony's part. Sony would be well within their rights to file civil and criminal charges against anyone caught hacking their PS3 software.
Hope this clears things up. Kthnxbai.
The friendly folks over at Razer recently sent us their full size Kishi Ultra mobile gaming controller, and this thing didn't disappoint.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
TSA go hands on with the beta for Inazuma Eleven: Victory Road, but how is the game transitioning to the post-stylus era?
I'd hack my PS3, I just don't like it when piracy/modifying online games gets involved.
I'd love the ability to play music in all my games if hacking gave me that chance.
I think in a perfect situation if somebody hacked the PS3 with no repercussions to the online community or the gaming industry/developers nobody would care.
I am going to assume everybody has stolen music, movies, and games at one point in their lives.
With that said, if I get banned for hacking my PS3, I have no problem with it and hackers should know what they are getting themselves into.
The only reason I wont hack my PS3 is because of the repercussions of getting banned. But if the PS3 was hacked via the same loophole the iPod was hacked, I'd truthfully hack my PS3 to get any goodies the hackers have. Piracy and online modifying is something I wouldn't dare do.
But I question how many people gameshare, buy used games, etc. It's the same situation, isn't it? You aren't supporting developers in either case, but with piracy it's much easier and much more harmful
if he owns the hardware he has the permission to add aditional software that may modify the existing software.
what your saying is like if you bought an engine, but because it was flowing with sony fuel, you couldnt add a little diesal or even get a different mix of fuel.
and even if you disagree with my opinion, thats fine and its just your opinion, but the courts already ruled in the case of the ipod jailbreak, and so it presents a very similar situation, and thus the law is on the side of the ability to modify ps3 software
that being said however pirating games is not legal at all
not the person sending it out, or the person downloading it.
but what geohot did is legal.
even if changing ps3 software means opening the flood gates to piraters, thats just what happens, you cant bend the law to get what you want.
but its kewl
Your problem in this blog is that you're giving one answer to several things about the issue where there could be different answers for each element of it.
For one, if we didn't have hackers, your identity would already out there. In fact, hackers are the reason why many things on the internet are as safe as they are now. People hire them to find holes in their software or hardware that could be damaging, and then, when found, they can fix it. No one has stolen anything in this case, yet, by your logic, companies should never hire hackers because they have already stolen from them before they even get hired.
Second, let's look at your argument about modifying developer's code. That's somewhat of a game by game basis, actually. Especially on the PC. Companies like Valve and Blizzard release dev kits for modders to make additional content for their games, or things that could make your life in the game easier. In Blizzard's case, as long as it doesn't automate an action or movement, it's allowed. For example, you can make it so you can import where mining nodes are and have them be marked on your map in WoW. That's allowed. What isn't is you being able to go to one of those nodes and mine from it without any interaction from you. If anyone wants to question this, please do research before doing so, because I'm not going to entertain the circle jerk I keep getting on this. EA allows people to add their own objects to The Sims and Simcity.
Basically, on the PC, it's up to the developers to determine what they allow its users to do (and because of this, we get some pretty badass stuff). However, in THIS case, the person making the console is determining what you can and cannot do, not the developer as it should be.
Also, if you notice, the majority of what you said about the PS3 you could just as easily apply to smartphones. I remember reading an article recently, written before the DMCA was changed, that talked about jailbroken iPhones and how those hacked phones could lead to the pirating of apps. Of course, it was soon made legal, but the article seemed to be firmly against it (even bringing out a skewed poll to prove their point). The code for the interface of the iPhone belongs to Apple, yet, it was made legal to be able to tinker with that. Does that mean that stealing was then made legal? Of course not. But again, by your logic, it did.
Like I said, you gave a blanket answer to something that requires a LOT more examination than you gave it.
Another whining of a ps3 fanboy.
Please report to the Butthurt report ASAP!