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GDC: Resistance 3: "Choice-Based Shooter"

Cat|4802d ago |Blog Post|17|

First off, if you haven't played Resistance 1 or 2 and would prefer to not to read any spoilers, don't read this. If you have played through Resistance 2, then it's safe to proceed.

This afternoon was the multiplayer reveal for Resistance 3, and while there was the opportunity to play the single player the big news is that the multiplayer in Resistance 3 will have 16 players max. Of course, I think it's just as important that they brought back the weapon wheel - yes, return of the weapon wheel in R3!

Four years after the close of Resistance 2 you join Jospeh Capelli in his hometown of Haven, Oklahoma. Creative Director Marcus Smith cited a "focus on humanity and focus on the individual stories." Four years is just enough time for the Chimera to set their sites on Oklahoma, a cue for you to fight them off. There was mention of the campaign single-player and co-op, but no further discussion of co-op.

All the multiplayer maps are set outside the United States so you will be seeing areas not appearing in the single player campaign - which is centered on the U.S. The multiplayer map shown was set in the Republic of Chad, and featured team deathmatch - later they will announce the objective-based game modes. Asked about vehicles, Insomniac's Senior Community Manager said there will be "no drivable vehicles in the multiplayer".

With 16 players max in the multiplayer the maps are scaled accordingly with the ability to choose a smaller map. Smith touted the ability to "get much more intimate with our enemies" and described the game as a "choice-based shooter". with more open level design .

Abilities are passive and active with the former catering to your play style and offering things like stat buffs. Active abilities on the other hand can grant health or ammo to allies (Ammo Beacon), enhance ally radar (Radar Beacon), make a doppelganger appear or electric hula hoop that causes enemies firing on you to take damage when a shot hits. By earning points you can customize your loadouts. Power-ups in MP are species-specific: an electric riot shield for humans and invisibility for Chimera. Each weapon has primary and secondary fire, and weapons upgrade.

Multiplayer Beta coming to PSN later this year.

(and, like the inFAMOUS 2 event, no photography allowed)

Megaton4802d ago

16-player caps on the multi? Boo.

Christopher4802d ago

So, does that mean 16v16 or 8v8?

Christopher4802d ago

Wow... that's a massive step back for them. I'm not sure this is good news unless they come out with some extremely phenomenal multiplayer options and concepts.

Megaton4802d ago

What? That's even worse. I thought 16v16 when I said "boo".

BOOOOOOO!!!

Buho4802d ago (Edited 4802d ago )

8v8(TDM,OBJ.),and 1v8(DM) is perfect IMO. Things got way too crazy in Resistance 2 with 60 players. 40 player Meltdown/Breach matches in FOM were great fun,though. I prefer smaller matches because they feel more balanced, but that's just me. Just remember guys, more players does not make a game better. I can't wait to hear more about Resistance 3. Resistance 3 is looking and sounding amazing!

Spitfire_Riggz4790d ago

Exactly. I hated randomly dying. "WHICH ONE OF YOU DID THAT" *points to 59 players*

tony67674802d ago

maybe because the graphics are better they had to downgrade the players online who knows

Christopher4802d ago

No, there's something else with this decision. The graphics would have to be a pretty big advancement to force such a limitation. An advancement I'm not sure we will see until the next gen of consoles.

-Alpha4802d ago (Edited 4802d ago )

It's simply what they wanted to do. The decision was part of their idea to make a "Streamlined" MP experience.

I know it upsets many fans but I've always thought Sony needed more "Arena" shooters

It's a massive drop, but also a massively different experience. It's not like Killzone 3 where it dropped from 32 to 24. For K3, it was a technical limit (or so they say)

For R3, it seems purely made to offer a radically different style.

Christopher4801d ago (Edited 4801d ago )

I get that Alpha. But, like I said above, they better offer some phenomenal multiplayer experiences out of this or the community will consider it as a huge setback and loss from the second game.

In this day and age, you can't cut something without replacing it and not incur the wrath of the online community and game journalists.

Raf1k14800d ago

I agree with Alpha. I don't see it as a bad thing as long as they can pull it off. Some of the best multiplayer matches I played were in smaller numbers. Even a 1v1 match can be an amazing experience as it was with Quake 3 Arena.

DelbertGrady4802d ago (Edited 4802d ago )

Will you only be covering PS3 exclusives?

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40°
7.8

Sand Land Review - Road Warrior Tenacity and Super Saiyan Spirit | COGconnected

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ZeekQuattro3h ago

I enjoyed the demo so I'll be picking this up. The gameplay made me think of Metal Max Xeno so it sold me on it.

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180°

Stellar Blade Day One Update 1.002 Adds New Game+, Removes Offensive Graffiti

Shift Up has released Stellar Blade day one update 1.002 on PS5, and those who preloaded the game should be notified of this update.

cliveo3212h ago

Lol who is offended by it 1 percent of crying snowflakes of course..

blackblades5h ago

What did it mean? Considering I'm in my own world these days.

Christopher2h ago

Hard R is typically a reference to the N-word with the hard r at the end.

Eonjay2h ago

Do you really not know this is about the n-word or are you saying that black people can't get offended because it upsets you?

Christopher2h ago

I can't believe they're censoring this game on day 1. Games just aren't the same.

/s in case it's needed. I'm fine with them making these changes that they might not have known is culturally insensitive to some people in the big ole world. But that's just me.

VersusDMC2h ago

They are censoring something that is deemed offensive by Journalists quoting the offensive term verbatim. They are typing it intentionally in articles while in the game it's a wall texture saying Hard next to a unrelated 3d model sign that says R store. Is it offensive or not? Crazy town.

At least IGN just shows the term with a screenshot of the game. Because it's their "discovery" and to not show hypocrisy in their HUGE vitue signal.
Hard R is the not offensive way to describe an offensive term. Are they going to type "Ha$$ R" or not use the term now?

Christopher2h ago

Oh, hey, I agree with you that IGN and other journalists are dumb. Not disagreement there. But, I think for a game going out to millions of people across the world? It's not something they want associated with them. It's just horrific PR.

Tacoboto1h ago

Add to the horrific PR nightmare that this is the first major Korean-developed Sony-published title, if I'm not mistaken.

There aren't that many Korean developed titles in general. And the allowance of this only would drive a bigger fissure in east vs west especially after Final Fantasy XVI released featuring no black characters at all...

Not a good look for Sony regardless of how you personally feel about it or the people that talk about it.

VersusDMC1h ago

I'm not saying it shouldn't have been changed. It's an easy fix and looks like it was an easy fix.

But the word HARD being too close to the letter R being a horrific PR nightmare and a indication of a racist developer is beyond crazy.

Stevonidas2h ago

Pre-order cancelled. They were so close.... then they had to go and bend the knee.

Eonjay1h ago

If you can't enjoy the game without knowing there are racial slurs plastered on the walls, you might actually be the snowflake.

romulus239m ago

There were no racial slurs plastered on the walls.

Tacoboto1h ago

"Hey why didn't you get that game? I heard it's got that hot Korean chick?"

"I was gonna, but then they removed a reference to the N word!"

Crows901h ago

I'm offended by the sight of blood a d violence and find violence to be very insensitive...

We can all play stupid and pretend to be offended by graphics and fake worlds.

DFresh50m ago

I really enjoyed the demo.
I'm going to play through and max out on story mode then go to the challenge mode afterwards.
This game is very challenging but fun.
Especially for timing on the parrying and blocking.
Got the Deluxe Digital Edition (PS5) pre ordered.
:)

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