BlazBlue director Takeshi Yamanaka has dismissed the notion of distinct western and Japanese audiences, saying instead: “I only see gamers.”
Arc System Works has formed a capital alliance with AQURIA, the companies announced.
AQURIA is more a RPG maker according to the article...so the prospect of an rpg that looks like guilty gear strive has me excited.
Today Nexon Finally announced the release window of the first DLC character for the fighting game DNF Duel, developed by Arc System Works.
MP1st interviews Arc System Works about Guilty Gear Strive Season 3, dead characters, community feedback and more.
... Just make a great game, and there will be people who love it, and there will be people who don't. But everytime developers start making compromises in the hope of reaching both audiences, it mostly succeeds in pissing off both...
We don't want westernized japanese games. And I'm sure the asians don't want a 'chinked up' version of Gearss of War or GTA4.
However, each and everytime dubs get pushed upon a game, which usually pisses their potential audience off, instead of bringing in a bigger audience. And sometimes cuts get made, which pisses off the people who were looking forward to a game even more.
If there's a great japanese game out, most of the time the people who are looking forward to it already know about it, and want it just the way it is. Not changed with new characters, a new language, cuts, etc etc.
If a japanese game only has an english dub, it's immediately a 'no buy' for me. Same for cuts by the way.
Now, THIS is how developers should act!
About fuckin' time someone in the industry with half a brain said something like this.
Ya listenin', Publishers and Developers? Just focus on makin' a good game and that's it.
I agree with you dear Takeshi Yamanaka ... except on a side and a tad unrelated note , that your colleagues managed to take almost a year to release each blazblue game in europe
i Agree ...
Only gamers with different tastes ...
The gamers Gandhi.