Bethesda's newest title features a brand-spanking new engine where every object in the game now casts a shadow as well as improved draw-distances. Textures are sharper and more detailed and the environments are livelier. There's also the addition of a HUD-less first-person view and "improved" third-person camera option.
There will be five massive cities that span Skyrim's environment, which ranges from frozen tundra to rocky mountain tops. There is also new wildlife, such as Sabre-toothed Cats and Wooly Mammoths.
Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
A new Partner Spotlight Sale is now live on the Switch eShop, including Skyrim, lowest price ever for Bomb Rush Cyberfunk, and more.
i hope it can be like demon's souls but with FPS ability and large very huge scale
omg
I'll take a demon souls-type game with a deeper fallout 3-style questing system mixed with the rich options found in morrowind. I hope they don't dumb it down.
November 2011...soooo far away still ;(
It sounds really amazing. And i'm glad every object casts a shadow, i remember viewing the oblivion walk-through in the dungeon where Todd pics up a rib cage and a shadow is cast (he even makes a point of telling us), then when I bought it on the 360 that was the first thing I tried, and I realized there was no shadows at all on any small object.
:D