In Charlie's next instalment of his personal top 10, he now takes a look into his top 10 for the worst games of 2010. It was pretty difficult to decide as there wasn't a huge disappointment of games on the Xbox 360, but there were a few games that were clear winners for this list. You can disagree with him if you like, but he knows that many will agree with him when they check the top three... although Destructoid might not. Again, you can argue that most of these are multi-platform, but do remember, Nave360 is an Xbox 360 site, so they have their reasons.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
lol, almost all of them are multiplatform.
lost planet 2 wasn't that bad so long as you had 4 friends to play with....nier was a pretty sweet game something to play when there is nothing else to do.....and deadly premonition was an awesome games if you could realize that it's not meant to be taken seriously
otherwise i can agree with the list
Mafia 2?..Whaaaa..
Mafia II? Really? No masterpiece, to be sure. But the controls? I thought it was pretty playable. Plot? Pretty straightforward, with a few recurring characters that show up to late in the game for their own good. If you play it all at once, it's pretty easy to follow(crap ending, though. Or rather no ending) Voice-acting? Okay, the main character wasn't spectacular, but the rest of the main cast were really good, I thought. I know the author keeps stressing it's his opinion, but that doesn't mean I can't disagree.
Deadly Premonition? It's the Plan 9 of video games. Despite ass production values, it IS playable (mostly an RE4 clone during actual gameplay) and you can enjoy every last bit of baffling writing and presentation. there's a part where this really cheery background music is playing when you and the sheriff and discuss that the killer could have knelt and masturbated in front of the corpse. This game is the most awesome kind of bad.
Nier, really? The game is a gem. Way to rashly assume that Square Enix had a hand in its design just because they published it. It was developed by Cavia (a tid bit you neglected to include in your article). And by calling it "Final Fantasy XIII from hell", you're just making false generalizations of the JRPG. How unprofessional.