380°

Sony: Why we turned down Kinect

Speaking to Eurogamer, Mikhailov details how Move came to be, discusses where it will go next, and explains why Sony turned down Kinect in 2002.

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eurogamer.net
stonecold34892d ago

sony had kinect like 8 years ago the eye toy peace out

sinncross4892d ago (Edited 4892d ago )

Wait, so both Nintendo and Sony turned down Kinect???

Wow, that was either the best decisions they made or the worst.

As it stands, it seems like a good move. Until I can play Halo or Gears of War with Kinect and Kinect alone, I don't see myself shelling so much money on it.

Red_Orange_Juice4892d ago

I thought it'a a common knowledge that Kinect creators went to Nintendo and Sony and both comapnies said NO!

gaden_malak4892d ago

Apple also turned it down.

RememberThe3574892d ago

No lie I was just kickin it with a chick, drinking and all that, and she saw a commercial for Kinect and started talking about how she wanted it so bad. I may not like it but at least it's popular with their desired market.

ct034892d ago

I'm glad Kinect didn't end up with Sony. They probably would have locked down the system entirely, securing the USB against interfacing with anything other than the PS3.

We wouldn't be seeing all this app development and research without open source drivers.

Lightsaber4892d ago

cause ms had more money and got it 1st

Hideo_Kojima4892d ago

To sum it up;

Why did you not make a 3D camera like the Kinect for the PS3

Sony: Kinect is overpriced and its not worth it for what it offers

Inside_out4892d ago

Sony couldn't figure out how to make it work and now it's like..." oh that's how you do it "...O_o

Listen, M$ walked right in, bought a couple of companies and the rest is history. Sony keeps complaining but Kinect works great, is selling well and Sony is looking like fools for passing it up.

2011 will have a couple of interesting titles for the device and the Kinect story is just starting. No one ever said it was gonna bring the hardcore to the 360...the 360 already had the hardcore. It was designed to bring a more casual gamer to the 360 family. If and when the killer app makes it's appearance and the inevitable price drop happens, the thing will fly off the shelves...Maybe...O_o

It costs $56.00 to make Kinect...lots of room for price dropping.

DigitalRaptor4892d ago (Edited 4892d ago )

"No one ever said it was gonna bring the hardcore to the 360...the 360 already had the hardcore."

MS led people to believe that and Xbox 360 fans got hyped up for that reality. Don't pretend that you weren't one of those guys who got giddy over the thought of playing Halo with no controller.

And yes the 360 already had the hardcore,, but you don't just release a peripheral for a new consumer base and neglect your core fanbase who have been loyal for years.

What notable titles does Microsoft have for the hardcore beyond Gears of War 3 and that Kingdoms game that we know barely anything about?

Anon19744892d ago (Edited 4892d ago )

cez of rage said " Sony is looking like fools for passing it up"

Yeah, while Move and Kinect are selling similarly, you can spend $150 on a Kinect while with move you can buy a $100 Move bundle, extra move controller, 2 more extra move controllers, 4 navigation units, gun attachments for the Move controller, charge stations for the move controllers, move sports pack addons for the kids. That's what, $400+ potential revenue for the family that wants to completely outfit their games room with Move for their family, plus software sales? And they have games for both casual and core gamers?

Yeah, Sony must be kicking themselves they passed on Kinect...

+ Show (6) more repliesLast reply 4892d ago
r1sh124892d ago

@stonecold3, youve got it a little wrong.
Yes I agree that kinect is nothing amazing, but at that time 8 years ago how advanced was the software?
Maybe the PS3 was in full development but there is no way that software could have done the work.
Even Anton said that if they combined kinect with move it would be near perfect. The motion controllers released by sony and MS will not match sales by the wii. Sony also released move at the time that they did because the giro cost so much less, its an addition for the wii.
Im my opinion the Wii has the casuals motion market hands down.
Yea both sony and MS will make up some ground but they are too far behind.

rroded4892d ago (Edited 4892d ago )

yep nintendo rules the casual market still worldwide
n ya neither kinect or move will catch it but the camera only ms add on is going to flop epicly if only due to its limitations. While the move will keep attracting wii owners looking for the hd upgrade. Not to mention core users looking to enchance their favourite games like kz3 or lbp2. I think nintendo will keep loosing ground on the console front till they put out the wii hd. I dont think its going to happen till 2012 they seem more interested in selling the 3ds right now.

Armyntt4892d ago

Just because u keep saying that doesnt make it true, troll.

r1sh124892d ago

@armyntt..
Where am I trolling?
Learn to read, all I said was kinect isnt amazing and that sony and MS are too far behind Nintendo.

Thats called a summary

Armyntt4891d ago

Wrong reply, i do apologize.

units4892d ago (Edited 4892d ago )

amazing how sony find manage all time to talk about kinect

sinncross4892d ago (Edited 4892d ago )

Amazing how the Eurogamer author kept asking questions about Kinect....

That said, this Anton guy seems to know what he is talking about. Providing some interesting insight into 3D camera tech like Kinect.

n4gno4892d ago Show
pixelsword4892d ago

@units:

Better be glad someone is because no one else seems to be talking about kinect.

Strange_Evil4892d ago

Oh come on, give Greenburg the mic and see how much he trashes Move. At least this guy explains it in detail.

A Move+Kinect Hybrid with 60Hz sensor and High resolution camera would be the perfect tool to really bring motion controller to a new level.

Both companies went their way, but in terms of implementation, apart from a few exercise games and dance games, Kinect doesn't give enough variety.. Move can be adapted in virtually any shooter which IMO is a big + in the long run when the hype dies and the software does the talking.

a08andan4892d ago

What I like about Anton is that he is not trying to bash Kinect. He is just explaining the current limitations that the technology has. I think he is being very objective which is a bit of fresh air :)

R2D24892d ago

You fanboys are so one sided - you probably keep your Sony Bible under your pillow.

mantisimo4892d ago

@R2D2 Sony do a bible?

Where can I get one.

ct034892d ago

"Sony do a bible?"

Yes. It's called N4G.

pixelsword4892d ago (Edited 4892d ago )

Microsoft also does a bible; it's called whichver website, blog, or developer cashes their checks.

You know them as IGN, yahoo, g4tv, gametrailers, Activision, MTV, Kotaku, and by many, many other different names.

The best part is it's already been proven.

B-3124892d ago

@pixel

Can you link me to where it has been proven?

+ Show (2) more repliesLast reply 4892d ago
BLAKHOODe4892d ago

listening to a Sony guy tell me about Kinect is like going to Burger King and asking what's on a Big Mac. sorry, but i'm not playing into it. it is what it is.

Oner4892d ago (Edited 4892d ago )

So you totally ignore information from someone who has technical degrees, inside knowledge & ACTUAL experience with the technology within Kinect? Wow...way to go an stick your head in the sand.

What he has said is factually relevant and extremely accurate as to the benefits/drawbacks to using that kind of hardware in both a software aspect and cost aspect in relation to what your end product ends up being capable of. And the truthful fact is it's limited.

You will not see ANY hardcore games using Kinect the way "certain types of gamers" envision it. It's absolutely not possible no matter how long you close your eyes while covering your ears screaming "LaLaLaLaLaLaLaLA I can't hear you".

The Wii & Move are infinitely more flexible and more suited to offer MORE capabilities/experiences. That is not to say that Kinect won't or can't be fun. But for TRUE gamers it's gimmick is 100% clear and is not good for the industry as a whole.

Parapraxis4892d ago

Very well said Oner.

BLAKHOODe, and others like him are completely nuts. Do they think MS or the companies that helped make Kinect are going to honest and up front about the limitations of Kinect?
Delusion at it's finest.

BTW MS is free to pick apart the PS Move technically and point out it's shortcomings, as a matter of fact I welcome it.

iceman064892d ago

@ Blakhoode...I guess you don't believe that companies do extensive research on the competition? In this particular case, the company that had the camera tech was shopping it around. Therefore several tech companies, including Nintendo and Sony, got a chance to do the R&D and see the potential for future use in home consoles. It is pretty COMMON practice in business. This guy just explained what he felt were the limits on the application of the hardware. Agree or disagree, these were the conclusions from his extensive research.
Oh...by the way BK knows FULLY well whats on the Big Mac...because they TRIED to top it with the Big K!!!

Nathaniel_Drake4892d ago (Edited 4892d ago )

Uh this the co-creator of Move, you are going to get honest answers from him. Shutting your ears off just because he says Kinect just isn't a viable tech technology isn't going to make it right. Sony has already done the research for MS, but they didn't have any other option but to do this, otherwise they would have a bleak future.

MS is inpatient they need a fast seller now and add value to the devaluing 360. Bring in new consumers. Advertise the hell out of it. You better get a good response with all the money they are losing. Investors really want to do away with the gaming division, so Kinect is a life support mechanism so they will eat the cost.

Sony on the other hand are not desparate and the reason for not advertsing like MS.

Low exclusives really are hurting MS.

Masterchef20074892d ago

I read the whole thing. And i agree that Kinect is a bit ahead of its time. But hey Microsoft needed to release something this gen of consoles i mean they were not going to do it 2 years later. And i agree with the dev that a kinect move combo would be the best. But at the moment it is way to expensive to do that maybe with the PS4

Father Murder X4892d ago

Sure sign of a loser talking about why they didn't do something. Shouldn't he be talking up their stuff instead of talking about Kinect. More free Kinect advertising. I own MOVE and have since it came out but it is obvious that Kinect at least in the mind of the general public is on another level. Talking about what you coul dhave did but didn't is stupid. You chose MOVE so support that and shut the f#ck up. Trying to down play Kinect's success is stupid right now as it is one of the hottest items out there.

Octo14892d ago

You sir are an idiot. Never once in the entire article did he bash the kinect. All he said that there are going to be eventual limitations to just using the tech without some kind of a controller and so far most people in the gaming industry is coming to this conclusion as well.Loser talk? I did not know that Kinect won the motion control wars already?
As far as what I got from it, it was a very insightful and interesting interview from a guy that knows what he is talking about.Also it not like he said hey Eurogamer, I'd like to talk about Kinect. The interviewer clearly wanted to get Antons opinion on Kinect.

pixelsword4892d ago

A winner also talks about why they didn't do something.

The difference is in their results, murder x. You're acting like they had a problem in their decision or that they have regret; they turned it down, and had access to it before Microsoft did. Microsoft is getting sloppy seconds or thirds as Nintendo was the second one who view it and turned it down.

Think about it: it's like marrying your high school sweetheart right after like the most popular jock and the bully who made your life hell in high school had your way with her, still dripping from their filth.

That's what kinect is, and that's what XboX got.

Deal with it.

Show all comments (50)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar950d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal950d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein950d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k950d ago (Edited 950d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH951d ago

It failed because it sucked plain and simple.

LOGICWINS950d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH950d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721950d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever950d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar950d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 950d ago
LordoftheCritics950d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH950d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos950d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils950d ago

Kinect should be kept as media interactive features.

LordoftheCritics950d ago (Edited 950d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

950d ago
SPEAKxTHExTRUTH950d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein950d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr950d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721950d ago

Wait you can play Dead Space with the Move?? I need it

Orchard950d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb950d ago (Edited 950d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH950d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever950d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr950d ago (Edited 950d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 950d ago
Vanfernal950d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH950d ago (Edited 950d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal950d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH950d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin950d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

950d ago
+ Show (5) more repliesLast reply 950d ago
Godmars290951d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo950d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC950d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy951d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa950d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins950d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos950d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

950d ago Replies(2)
yeahokwhatever950d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC951d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever950d ago

There were plenty of games and I'm glad that not every game became a Move game.

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290°

These PS3 Games are Going to get Really Expensive

Could you get rich by investing in PS3 games? Almost definitely not. Can you make a few bucks by flipping PS3 games over the years? Yeah, sure! It wouldn’t even be that difficult. But let’s face it: Once these games are in your collection, you’re probably keeping them forever.

Read Full Story >>
ghettogamer.net
CDbiggen953d ago

There's a reason I didn't buy most of these when they came out.

MadLad953d ago

After a game's multiple generations old, and can't be had new at a reasonable price, that's when I see nothing wrong with emulation.

What's the point of paying someone scalper prices when the dev/publisher isn't even benefiting from it?

mkis007953d ago

Emulation doesn't stop a games physical box from becoming collectible.

Knightofelemia953d ago

I paid $30 for SH Downpour on PS3 now it's around $70-$85 Canadian Lolipop Chainsaw I paid $15 and it has really gone up in price. I wonder if Transformers War and Fall of Cybertron will go up in price two of the best Transformers games every made.

neutralgamer1992953d ago

In 5 years time all those games will be worth at least $150 to $200 that you listed

953d ago
neutralgamer1992953d ago

Ever since Sony announced that they would shut down PS3 store these prices have skyrocketed and even though Sony backtracked now most gamers realize that it's a matter of time before the PlayStation 3 store is shut down. If you want these games get them while you can even if digital because once that story shut down the physical prices will just go crazy high we saw that already

And many of these games did not sell like crazy amounts so they are limited number of copies available for sale at any given time

MadLad953d ago

Folklore is a game I've always really wanted to play, but I got a PS3 late in the generation, and it was already really expensive to find, being it didn't exactly sell well, therefore was already kind of a collector's item.

Kept hoping I'd find a cheap copy randomly at stores and flea markets, but never happened.

franwex953d ago

I got mine for $5 at Walmart like 10 years ago. I have yet to play it.

neutralgamer1992953d ago

It was available at GameStop for a while for under $20. Don't know har happened but GameStop started to sell their used games based on ebay prices it seems

You can still find it for around $60-70 and which in my opinion is a good price for a game that will be worth double if not triple that in next 5 years

Mr Logic953d ago

Have you considered modding your PS3? Neither Sony or the dev would be getting money from that Folklore purchase. Kind of a victimless crime at that point.

MadLad953d ago (Edited 953d ago )

@neutral

Honestly, I just want to actually give the experience a try. I'm not someone who would buy it at a premium just to potentially rip someone off down the road.
I mean, there are collectors out there and if paying a couple hundred dollars is worth it to them then more power to them, but I'm not one to be on either end of that exchange.

I know it's taboo, but I might dig in and see the state of PS3 emulation on PC. I have a good PC, so it might be able to power through the often times poor performance, being PS3 is known to be hard to emulate.

I've never emulated anything past the PS2/Dreamcast but, as I said in my first post, I don't see anything wrong with emulation if the game you want to play can only be had used, with no money going to the creators.

+ Show (1) more replyLast reply 953d ago
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