Warhound utilizes the latest version of Chrome (4.0, the same as Call of Juarez), which means that this game is pretty startling to watch in motion. Normal and relief mapping, not to mention advanced, real-time shadowing capabilities, create spectacular visuals working in perfect unison with the Chrome-based physics engine.
Swiss gaming magazine GBase asked Techland what happened to the military shooter Warhound which was announced a few years ago. They've learned that the project is on ice right now but maybe in the future Techland will continue to work on it.
I'm with you Shifty. I've been waiting for Dead Island, Chrome 2 and Warhound for literally years. I enjoyed/was happy to support Juarez Bound in Blood and I remember reading an article that it sold pretty well overall yet Techland still hasn't said or done anything since.
Why would they work on any other game? Dead Island and Warhound are both promising new shooters that have the potential to have sequels. Chrome 2 is already a sequel to an established series, (Chrome was solid for its time, SpecForce was excellent) so if they iced Warhound and Dead Island it better for that. Anything else would be a MISTAKE.
TVGB: "There's been quite a bit of chit, and chat, around the water cooler in the last week or so about Techland's future offerings now that Call of Juarez: Bound in Blood has been tagged and released. Dead Island, the game that mixes palm trees, crystal clear waters and zombies, was the first to get inquired about. Thankfully that one is still being worked on, and has even found a publisher. But there's been no word on their other two titles that were announced many years ago but haven't been talked about in quite a while - Warhound, an open-ended first-person shooter, and Chrome 2, the sequel to 2003's sci-fi shooter. We got in touch with Techland to see what was up with these titles and walked away with both good and not so good news."
I'm quite impressed by techland and their chrome engine. COJ:BiB is a really good looking game at times and I can't wait to see what dead-island and hopefully warhound look like.
In 19 days, it'll be two years since Joystiq last heard anything about Call of Juarez developer Techland's "open ended FPS," Warhound. So, when they heard last week that the developer was still working on its zombie-infused Dead Island, they shot Techland an email and asked about the game once intended to rival Crysis' graphics.
Looks like vaporware to me(Warhound).It might as well be in the same page as Duke Nukem Forever or Wardevil.
Dead Island is a good concept and they really need to avoid screwing that up
holy sh!t man looks like crysis for 360. damn impressive, looks more "realistic" then most upcoming games, with things going boom! very nicely :)
u know i tnink this is truly one of the most under hype games of the year. i mean i wouldn't expect halo or killzone hype, but the hype should be at least up there with haze or crisis.