More Guild Wars 2 gameplay footage is shown during Gamescom.
Can Guild Wars 2 be better than World of WarCraft?
Hanzala from eXputer writes "History is witness to their downfall, yet they keep coming."
It's not so much Devs as it is Invested and shareholders, issue is barely anyone has the backbone to stand up to them anymore and say no for the sake of the project.
This is a fairly interesting article that does summarize a bit of the history of this revenue type. But to answer the main question is a much simpler affair: While people will say in the internet that they hate GaaS games. The top revenue generating games are GaaS, so companies will try to have their own. Take Genshin Impact for example, that game alone generated more than 1.5 Billion USD in revenue during 2022. That is almost as much as the 1.9 Billion USD that Ubisoft as a whole generated that year.
It's definitely a risky move because the majority of GaaS games don't reach the level of success Genshin Impact achieved. However, companies can't seem to take their eyes off that tempting prize at the end.
Do you ever think that over the past year or so every studio who makes this shit has started to think
"GaaS is dying out partially because there's so many of them in the market now, I think other developers are moving away from the model now BUT lets stick to our GaaS game and then when it releases we'll be one of the few on the market still which allows us to get more of the market share since every one else has left"
Yet because every developer has that same thought process they've now all got GaaS games on a still over saturated market.
Premiere gaming is dying. With Spider-Man's 300 million dollar budget and Ratchet & Clank's ridiculously low return on investment (8 million Dollar loss) AAA gaming is going to be only filled with even more High profile IPs trying to make the biggest bang for buck. Expect to see more of this stuff.
"AA" level games are now making a big comeback and are usually even more beloved by playerbase now. So hopefully that's the silver lining. Smaller, better games.
Wccftech talked to Guild Wars 2 Game Director Josh Davis about the learnings from the Secrets of the Obscure expansion and what's coming to the MMORPG.
Navigate your way through 2024 with the World of Warcraft roadmap with Executive Producer Holly Longdale.
It certainly will take a chunk out of the MMO player base in general though, the game looks brilliant.
I'm sure that a bit of that will come from WOW. The original GW was quite successful without interfering with WOW's dominance though, so in the end it doesn't really matter. WOW will hit a decline, inevitably, but that's not necessarily from competing products, more likely just an issue of it getting long in the tooth.
Personally, I'm skipping Cataclysm, but I will be playing this, it looks too polished and interesting to ignore!
P.S. The necromancer was officially announced today. Now THAT is how you do necromancer/ dark mage type class. It doesn't feel like a gimped mage with pet abilities.
Guild Wars 1 was better than wow
Only time will tell, im really looking forward to GW2.
GW2 end game is primarily focused on PvP, so its a bit diff than wow.
I remember the days when I played Guild wars back in 04-05. I always loved how Areanet made the story, PVP and co-op so well in that game. For a game that only requires a one time pay and is constantly debated/compared to WOW, you know this game is great. I can't wait for the 2nd. Looks to be even better.