We're not going to call this a rumor, add a question mark to the headline, or even use the phrase "with a grain of salt." ConsolePress can confirm without a doubt that the talented team at Ninja Theory is working on a new game for Capcom, though what's even more intriguing than the partnership is what they'll be working on.
Former Hellblade director and Ninja Theory co-founder has offered an explanation regarding his departure from the now Microsoft-owned studio.
It is a good studio.. i really enjoyed their dmc game that i platinumed it.
I did not try hellblade, because it doesnt tell me much.. Enslaved was very mehhh
Heavenly Sword was good not great. Amazing graphics back in the day but so repetitive and not so engaging in the long run.
"Microsoft" we all read between the lines. We have seen the exact same thing happen with many of their other acquisitions
One thing that pleasantly surprised me, was the Switch port, as back then it was my only console. The graphics were amazing and the artistic design helped a lot to enhance the visuals.I took some really impressive screen shots while playing which I still revisit them from time to time to remind me what a capable developer (QLOC) can achieve with weaker hardware.
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
whatever you do capcom, don't have talented devs like ninja theory reinvent Strider or anything, nooo we need more devil may cry games. /s blech!
edit-after playing heavenly sword and seeing enslaved, strider would be a perfect game for them. just covering my ass before the dmc fanboy onslaught.
The game won't come out until 2012 at the earliest, so I'll start caring then. But if true, that means that Enslaved will not have a sequel no matter how good it is.
It could be Devil May Cry, Strider, or Onimusha...well, those are logical choices anyway.
Dino Crisis would be totally unexpected and cool... :0
Keep the AWAY from DMC and Onimusha. Just give'em Strider.
Damn these guys have 2 different publishers already this gen and now a 3rd, gotta say though i can't fvcking wait and i hope its DMC as i just bought HS and it's been one hell of a game and DMC seems like it'll fit their style.