90°

StarCraft 2 Save Game Woes

With StarCraft 2 being so heavily integrated with Battle.Net, gamers who purchased the game are becoming frustrated with the way in which the game stores single player progress when logged into Battle.Net. Currently gamers are losing achievements and save game progress which has only just come to light as more and more gamers progress in the single player campaign.

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incgamers.com
Dorjan5018d ago

Gah, Battle.net has already been down for a while and I heard about people losing a few hours of progress...

bloody online connection stupid anti-piracy bull-crap!

ATi_Elite5017d ago

Aw just chill out, it's day 1 and with 1.8 million gamers on the server plus an ungodly amount of S.Korean gamers you know there was gonna be downage. just go eat a sandwich by then the server will be up.

I don't mind the online anti piracy as Blizzard is just trying to protect their $100 million investment.

Starcraft 2 is too good to be pirated.

Charmers5017d ago

Not been keeping up with the news have you ? Starcraft 2 did not cost $100 million :-

“Activision Blizzard Inc. hasn't disclosed development costs for its Starcraft II videogame. A July 16 Technology article about the Starcraft sequel incorrectly said the company spent more than $100 million to develop the game; that figure referred to its World of Warcraft game,”
http://www.maximumpc.com/ar...

So the $100 million figure was actually to do with World Of Warcraft and they have not said how much starcraft 2 cost to make (obviously they couldn't budget for any AA in the game).

Montrealien5017d ago (Edited 5017d ago )

Well, I have had the game since early Tuesday morning and have had Zero Issues. Once again a minority are overshadowing over a million people who have no issues what so ever.

And if someone complains about the online connection with battle net, for crying out loud, get off Dial up, this is 2010. Not having decent internet, in NA at least is just sad...

Perjoss5017d ago

oh no, now some people are going to have to replay a few levels of one of the best games of the year, that does not sound fun at all.

Narutone665017d ago

bought my copy. Although I live in Asia, I got a U.S. version. As I'm typing this, SC2 is being installed in my computer. I hope the U.S. server is not too crowded. I'm a little disappointed that LAN play is not available.

+ Show (1) more replyLast reply 5017d ago
Chazmers5018d ago

sounds about right that something was going to cock up for such a big release

wollie5017d ago

too bad its already pirated. the only ones their bull hurts is paying customers.

Narutone665017d ago

can't be played as you have to be connected to Battle.net to play even the single player campaign.

Charmers5017d ago

I hate to break this to you Narutone66 but you are wrong, the pirated copies of Starcraft 2 can indeed be played without any problems (single player at least) The only problem was the fact you couldn't continue your campaign from in the game (you had to double click on the save game to continue the campaign).

But I think we can safely say that battle.net, lack of lan did absolutely nothing to stop this game being pirated. Still it does show how hollow some publishers are screaming "piracy killed our game sales" here is Blizzard selling nearly 2 million copies even though their game has been cracked ???? hm food for thought there.

Sprudling5017d ago

You can play singleplayer without being connected even with the legit version. You don't get achievements when playing offline though, and I'm sure pirated versions don't either.

Charmers5017d ago

I have always been led to believe PC gamers didn't care about achievements is this impression wrong ? I know I have been a PC gamer for 20 odd years and I seriously couldn't give a crap about the things. So if I was to pirate starcraft 2 the fact I wouldn't have access to achievements wouldn't be sending me to hang myself.

I am not saying I am going to pirate Starcraft 2, I don't pirate games I was merely illustrating that the game has been cracked and it is being openly pirated yet at the same time it is still selling nearly 2 million on launch day ...... hm.

Ilikegames765016d ago

version of the game, since the Chinese version have a crappy dub. My problem is that in the office, connecting to the Battle.net is being blocked by the admin, so a few of us here couldn't play it during our lunch break. This wasn't a problem during Starcraft 1, since we could play it through LAN. I wonder if there is a work around to not connecting to the Battle.net when playing. I'm really disappointed since I hardly play PC games and when a good PC game comes along, I can't play it properly.

+ Show (1) more replyLast reply 5016d ago
tdrules5017d ago

Battle.net is down for routine maintenance, it said on the login screen, you're an idiot if you didn't notice.

OH WOW, pirated gamers can still play it when Battle.Net is down!
What a shame then, that they can't access all the awesome features like achievements, cross game chat, map hosting, replay hosting etc etc

You can brag about not paying for a game, but the fundamentals aren't there if you pirate it and never will be.

wollie5017d ago

never said pirated copies get the full experience. all i said was that the only people the anti-piracy crap hurts is the paying customer, pirates will always pirate. there is no such thing as un-hackable.

Charmers5017d ago

You have to question the wisdom of doing "routine maintenance" when you just launched a massive game just 48 hours ago. I am not disputing that something as massive as battle.net needs routine maintenance but come on here less than 48 hours after the release of Starcraft 2 that is a bit moronic to say the least.

badz1495017d ago

nothing is unhackable? the PS3 says hi!

but yeah, these DRM stuff is crazy! it's truly hurting the paying customers. what if I installed the game on my laptop and go some place with no wifi and then while waiting there, I wanna play some SCII campaign? I can't save there can I? and what about those people with no internet and just happy playing skirmish like they did with the 1st game? no luck either eh? this is the most ridiculous DRM ever!

tdrules5017d ago

Do you not realise the DRM is that you can't access the fundamental features such as online and Battle.net 2.0.
pirate all you want but DRM means you're getting less than half of the game

badz1495016d ago

I'm not trying to be WITH the pirates here but getting less than half of a game while not paying a dime? pretty good deal I guess. that's why pirates will always be pirates. settling down with less without paying is too good to pass up

+ Show (2) more repliesLast reply 5016d ago
iceman28855017d ago (Edited 5017d ago )

It is true you don't get your achievements if you beat a mission while you are disconnected from battle.net (it happened to me, thought it would just load up the achievements when I finished the mission and reconnected to battle.net, but it doesn't).

However, this article is spreading blatant lies, because the game does clearly tell you that you have been disconnected from battle.net when playing if you are disconnected.

It's a message as clear as day at the bottom of the screen.

mrv3215017d ago

GB TNT I hope they keep with SC2.

Show all comments (29)
90°

It Seems Pretty Clear Why StarCraft 3 is Not a Thing Yet

Even though fans have been clamoring for a StarCraft 3 for years now, it seems like Blizzard really has no reason to spend time making one.

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gamerant.com
StormSnooper158d ago

They sort of ran the story as far as it could go.

Also, it seems like blizzard is more busy with mediocrity at this point in time.

Jingsing158d ago

The problem with Blizzard is they have franchises that don't need sequels. People are happy playing the games that they previously made. What they need is new games, none of this business of trying to transport the old audience into a new version of an old game which only ends up nickle and dime'ing users.

170°

$15 horse for WoW made more money than StarCraft 2: Wings of Liberty

Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.

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gameworldobserver.com
Sciurus_vulgaris160d ago

I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.

Plague-Doctor27159d ago (Edited 159d ago )

Im surprised too. Starcraft was still a huge name in 2010. It was kinda the only new RTS around and other genres like MOBAs hadn't really kicked off yet. I do remember at the time sentiment around the game was
pretty angry the game was being split into 3 but I doubt that would have impacted sales to that degree

Sciurus_vulgaris159d ago

For a long time I believed StarCraft II sold on par or better than its predecessor. There was so much hype for the game. Plus it had a pretty strong E-Sports scene for a few years.

Myself and half a dozen friends all bought StarCraft II: Wings of Liberty and played it religiously for a full year. While I bought the expansions, most of my friends did not. RPGs seem to be a generally low selling genre.

Nerdmaster159d ago

I'm not shocked at all. This was an early example of Blizzard being greedy. Instead of releasing a complete experience, splitting Starcraft 2 in 3 parts so it could make us purchase it 3 times if we wanted to know the whole story and play story mode with the other races.

Sciurus_vulgaris159d ago

I originally had that stance. However, Wings of Liberty, was just as long, if not longer than StarCraft 1. The expansions were of decent length too and added a good amount of additional content.

il-JumperMT160d ago

and people wonder why we are having mtx in everything. i blame the people who actual buy them.

Nerdmaster159d ago

It's interesting he used Brazil as an example of the importance of regional pricing. Nowadays many companies on Steam are setting their prices in Brazil as high as, if not more than, their price in USA. I simply refused to buy a few games when I noticed that's the case.

Extermin8or3_159d ago

This right here is the fucking problem.

159d ago
70°

Star Discord is a StarCraft lookalike optimised for mobile by a one-man team, out now

Illogical Games has just announced the official release of Star Discord, the one-man indie dev's charming StarCraft lookalike on mobile.

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pocketgamer.com
XiNatsuDragnel829d ago

I wish for a console version too