Does war make for a good video game? That's what the makers of Six Days in Fallujah are waiting to find out.
According to Wikipedia, Six Days in Fallujah is a third-person shooter video game described by the developer, Atomic Games, as a survival horror game. It is the first game to focus directly on Operation Iraqi Freedom, mainly the Second Battle of Fallujah or Operation Phantom Fury.
The game follows a squad of U.S. Marines from 3rd Battalion 1st Marines over the span of six days. The premise of the game has been the subject of controversy; with questions have been raised as to its appropriateness, especially given the fact that the true event the game is based upon was so recent.
"The Seattle-based (Washington , the US) indie games publisher Victura and indie games developer Highwire Games, are today very happy and excited to announce that they have just released three new missions for their first-person tactical shooter "Six Days in Fallujah", nearly doubling the content in the game (the new missions is available right now for PC via Steam Early Access)." - Jonas Ek, TGG.
Six Days In Fallujah is a controversial military sim which just hit Early Access. Jump Dash Roll dives into the battlefield to give its first impressions on a possible rival to Call of Duty.
14 years after its original controversy-filled announcement, Six Days in Fallujah has made its way into Early Access. How does this milsim game fare?
I don't understand what's the big deal with this game. Soldiers are paid to do their job just like any other person. They choose to go out, get paid, and fight. If devs want to make a game based on the current Iraq war then so be it.
This game will kill Socrap Constipation
And It's garbage compared to Socom I/II/III/CA