How did the Sims evolve in the visual department? PC Games finds out in a screenshot comparison from all three games.
A voice actor for The Sims spoke about his experiences doing voice work for the game's fictional Simlish language, and how there was no dictionary for them
The Sims franchise has been a part of my life ever since the first game came out. It was one of two games I camped outside of a store for, the other one being Black & White.
Maybe you've got a favorite game from the olden days you never get rid of. Maybe you're a scrupulous uninstaller and you don't have anything from before 2013 on your pristine PC. Maybe you've got something from the 1990s taking up several whole megabytes you completely forgot about.
Indiana Jones and the Fate of Atlantis.
I did have Loom but I didn't like it.
I've been replaying a bunch of old adventure games, lately. I had been playing a bunch of text adventures, but those are uninstalled now. At the moment, the oldest thing I have installed is Sierra's Police Quest Collection. When I'm done with that, I'll be moving on to Space Quest, Quest for Glory, and finishing with the best: King's Quest.
It's sad that my PC can't even run Sims 2 :(
Not THAT much of a difference in graphics between #2 and #3, just the textures look a lot smoother and a bit more detailed
Not that its a bad thing, this means that average computers can run it properly
it adds much more than that
it makes extensive use of shader 2.0
(just look at the glass in the shower)
the sims itself look much more realistic and the models are very clean and have pretty awesome facial expressions...
and dont forget the whole city you could explore without loading times...
Answer: They all look poor.