A recent quote by Dave Karakker, Sony America's Director of Corporate Communications, brings up an interesting argument. He asserts that the Playstation 3's failure is a result of the internet, media, and fickle consumers. Does he have a real claim, or is he just creating a consumer scapegoat? Could Sony have acted better? Read Myarcadeplanet.com's discussion over the issue.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
he wasn't blaming consumers, 99% of the ppl who bash the PS3 do not own or plan to buy one. How is this a "consumer scapecoat" calling. Negative press was accelerated by a minor vocal...go ask any normal ps2 fans who doesn't trout this board they dont even know what BluRay was..as i was talking to my brother the other day. What's bluRay? he was assuming PS3 still using same dvd format..
Trust me, alot of ppl have no idea. Minority definately has a bigger voice than they should on the internet, and does not represent the mass's opinions.
lol i like how he said what i thought no one would say
They shouldn't have hyped Killzone 2 like it was Halo 3,Killzone was a medioce shooter at best.
THEY NEVA SAID ANYThING ABOUT HALO 3..they even said the halo series was a good game...its Xbox fans who compare it to halo...Never did sony say anything about halo and killzone....LEARN THAT ALL
... its fast, its awesome, you can brag to your friends, but you can't use it anywhere.
I may be willing to concede that the PS3 is more powerful than the 360. I might be willing to concede that Blu-Ray will win the format wars. The only things that those concessions prove is that the PS3 is a monster machine.
IT HAS NO GAMES! The games that it does have, and the games that are coming out DO NOT appeal to a broad base of consumers, and when paired with the ginormous price tag of the PS3, you can see that it has insurmountable odds to overcome.
It is possible to lose the war with better equipement, as Sony did previously in the VHS / Betamax battle.
You have to blame someone when something turns out to be a failure, but it is a rarity who blame themselves.