"The very basic fact is you could not do this engine completely as you see it there on any other system but the PS3.
We got so much physics running, so much animation running, we got the levels with 25,000 soldiers where we have to simulate the army combat which is going on on the ground we got all these dragons being animated of course. To pull of this world scale.
I think it would have been absolutely impossible on any other platform let alone a previous generation."
Listen here: http://media.games.ign.com/articles/693/693580/vids_1.html
Alex S. from Link-Cable writes: "When shopping for new video games you can often trust the name publisher or developer on the box to be an indication of the quality of the game. Names like Nintendo, Square Enix, Sony Interactive Entertainment, Capcom, Xbox Game Studios and Sega are world famous because they helped shape the industry by releasing some of the most defining video games of all time. Though sometimes even these great gaming houses stumble and put out a stinker."
Splatterhouse remake . Loved the og’s at the arcade growing up . Hell the best thing about the remake was the og,s were included . And left alive by Square . That game had so much potential , but the gameplay was worse horrendous .
I'm pretty much certain that any Sonic game that comes out will be terrible, I've not enjoyed one since the original side-scrolling days of the MegaDrive.
A reimagining of 5 disappointing video games and the masterpieces they could have been underneath other studios.
The Order has its faults yes but it had a fantastic atmosphere and some great gameplay. A game with enormous potential and far from disappointing. I say give Ready at Dawn another crack at it because I think they created an diamond with some rough edges that just needs some tlc.
The order should have had a sequel. The first one wasn't bad just needed a few tweaks.
PlayStation’s strong and impressive lineup of exclusives is probably the biggest edge it has over its direct competition in the market- a fact that has been true for as long as anyone can remember.
Ridge racer for PSP was actually good and shouldn't be on this list. I think I'm the only one that enjoyed Haze.
When this piece of flotsam indicated that "Being a clone of GTA shouldn't be that hard" I just closed the window.
To save you from clicking those annoying slides:
HAZE (PS3)
LAIR (PS3)
KNACK (PS4)
RIDGE RACER (PS VITA)
TWISTED METAL III (PS1)
LAST REBELLION (PS3)
BRAVO TEAM (PS4)
BASEMENT CRAWL (PS4)
MORTAL KOMBAT: SPECIAL FORCES (PS1)
GANGS OF LONDON (PSP)
LITTLE DEVIANTS (PS VITA)
PLAYSTATION MOVE APE ESCAPE (PS3)
APE ESCAPE ACADEMY (PSP)
KUNG FU RIDER (PS3)
EYETOY: OPERATION SPY (PS2)
just like how Fight Night was only possible on it as well. what a joke.
Wii Sports is only possible on the Wii.
I won't be loosing any sleep over Lair!.
I don't think he meant it so harshly, I think he was pushing at the fact they developed it specifically for the Cell Processor and he could only see it running smoothly as it does on the PS3. But then again he hasn't developed for the Xbox 360 so he really has nothing to compare to. I'd take his opinion much more seriously if he had worked on multiple consoles THEN made this statement, because he'd know what hes talking about, but in this case he only knows the PS3's architect its unlikely he has anything to really compare it to.
I believe he's talking about progressive mesh. Only able to be done on the cell apparently . There's no doubt there#s huge advantages to the cell...but you clearly have to be developing purely for the ps3 to really make it sing.