Developer Treyarch has just revealed the minimum system requirements to play Call of Duty: World at War. The game is sheduled Q4 2008.
* CPU: AMD 64 3200+ / Intel Pentium 4 3.0GHz +
* Memory: 512MB (XP) or 1GB (Vista)
* HD Space: 8GB
* Graphical Card: Nvidia 6600GT/ATI Radeon 1600XT or higher (Shader 3.0 or better) with 256MB memory
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
A very devoted fan of Call of Duty: World at War racks up incredible in-game stats while playing regularly for the past 15 years.
Of course you will hit a ridiculous stat after 15 of anything.
My main character for Everquest had over 500 days played in the first 6 years of the game. I was young then and had a lot of time on my hands. I don’t think I could duplicate that again until I retire and not sure I could match it if I tried.
Gamespot : Call of Duty: Vanguard launches with 20 multiplayer maps, three of which are actually remakes from 2008's Call of Duty: World at War. Let's take a look at how the maps have changed with this side-by-side comparison.
not too bad,but it doesnt matter to me as i'll be playing it on my ps3
It sucks, well thats according to me so take it for what it is..
This is the reason why I love console gaming. You put in the disc and it's guaranteed to run at it's optimal settings with no need to worry if it's going to run properly or not.
Can someone please tell me why Vista always needs more RAM? I'm thinking of buying Vista, but do all games need more RAM on vista? Thanks.
But i ain't buying this game anyway so i don't really care.