"There is so much that we've already built that none of you even know about and we want to deliver this in a masterful way!" says Thomas Mahler, Creative Director of Moon Studios.
Austin Suther of TechRaptor writes, "Gen Urobuchi, creator behind famous anime properties like Psycho-Pass and Fate/Zero, tells us all about his upcoming game, Rusty Rabbit."
Starfield has crossed the 14 million player milestone and will get annual story expansions. Shattered Space takes place on a single planet.
These numbers are difficult to parse without context. How do we compare nunbers played on Game Pass with actual sales of games like Skyrim and Cyberpunk 2077? A good start would be achievement data. If we know how many players kept playing past the first few missions, we would have a good idea of how many players considered the game a value addition for Game Pass.
Ahead of Test Drive Unlimited Solar Crown's release in September, Game Director, Guillaume Guinet spoke to Traxion. Covered is why it's an always-online MMO, the work that needs to be done between the demo and the release and plans for end-of-life.
My buddy bought early access and said it’s very good, with a lot of potential but room for improvement… basically what a lot of early previews have said.
I am really excited for this, and am excited for PS5 release but this is encouraging to hear. Kind of like BG3… 2 years ago it was nowhere near as good as it ended up being. It’s awesome when developers are listening to feedback from the community and basically play testing the shit out of this until it’s as good as it can get… and then releasing.
Patiently waiting, keep up the good work!