Xbox Game Pass and Diablo 4 are a match made in heaven, with the hellish RPG series blazing a path for ActiBlizz’s future on the service.
Come celebrate the 1-year anniversary of Diablo IV and the 2-year anniversary of Diablo Immortal! There are heaps of rewards to mark these celebrations with a bounty of devilish goods across both games.
1 more month then I can celebrate 1 year since i stopped playing and uninstalled the game.
Diablo 4's Helltides have undergone one of the best glow-ups in the game in the span of a single season thanks to some balance adjustments.
The High Heavens is an important location to the Diablo franchise, but whether Diablo 4 should return to the location in the future is controversial.
Is Diablo IV worth it for the Single-Player experience today? I understand it has got many patches and improvements.
“Last month we added our first Activision Blizzard title, Diablo 4, to our Game Pass service,” Microsoft CEO Satya Nadella says during the company’s latest earnings call. “Subscribers played over 10 million hours within the first 10 days, making it one of our biggest first-party Game Pass launches ever.”
Sarah Bond announced this a few weeks back. That's the gamepass effect I suppose.
Guess they had to find at least one glimmer of positive news to combat the poor Xbox hardware sales trends. GamePass stats on game from a 1st party studio that they spent $70bn to acquire are kind of useless IMO, especially when other than Act/Bliz the entire XBOX division was flat. I hope that spike on Diablo 4 was worth having to the XBOX brand go multi platform for.
They probably all fell asleep due to severe boredom and left their consoles on overnight.
I really don't get the obsession with these stats. So what? Is always my response.
If 10 million people bought the game, it doesn't matter at all how long they played it for. It's irrelevant. The sale is made, the revenue is earned. The person can take a year to finish the game for all the developers care.
If 10 million played the game on a sub, what does it achieve? They could play 1 hour and delete it as quickly as they downloaded it. I've done this with games like Need for Speed Unbound or Immortals of Aveum, I just don't have the time for every single game.
Unless Games Pass generates developer and publisher revenue for every hour spent, this is meaningless.
A bunch people played a game for two seconds and they added up the hours.