During Nintendo’s investor Q&A, a question came up about the risks Nintendo faces when transitioning from one platform to another, as well as the competition they face
Alien: Rogue Incursion is the classic horror franchise's first game built from the ground up for virtual reality. Developer Survios stopped by IGN Live to share how the iconic Xenomorphs will hunt players down in VR, thanks to unique pathing that makes their movements entirely unpredictable. Plus, Survios shares its ultimate goal with Rogue Incursion: To make players rip their VR headset off out of sheer terror.
Sitting down with Miyazaki to talk about capping off Elden Ring, his "ideal fantasy game," and more.
TheGamer Interviewed Naoki Yoshida: "A lot of people have been playing together with me and they don't even realize it."
“Since we have often experienced hardship in the past following a good-selling platform, we never automatically assume that our current position is solidified. Furthermore, as you mentioned, our business is constantly subject to fierce competition.”
This couldn’t be more true and proper way of looking at things. Really hoping they knock it out of the park with Switch 2.
We all know that Switch 2 won’t be the most powerful handheld on the planet. Nintendo know that having the most powerful hardware isn’t the main selling component as it’s all about the games. Switch sales prove that.
Switch 2 will bring games that's all we care about
with zero competition, they still afraid like little cat
launch this next-generation handheld already
nah fam, we need SNES 2...
Having backwards compatibility would be immensely helpful in their transition to their next handheld. All Switch games having framerate drops would be instantly solved, and dynamic resolution should almost always be at the highest. That alone would garner a lot of sales.