"If we could count on selling 5,000+ of a title physically on Xbox, we could justify the ports without a digital stake, but we only sell those kinds of numbers on PlayStation and Switch. Unfortunately, the vast majority of Xbox gamers are digital first."
Wccf tech writes: "Kingdom Come Deliverance 2's scope was impacted by the Xbox Series S hardware limitations, as developers could only make a game that was 25% bigger than its predecessor."
More info from the author of the article, I think: https://www.reddit.com/r/ki...
Quote:
"1) I was told this info from the producer of the game Martin Klíma.
2) He specifically said the game will have only one mode.
3) And this mode is 4K 30 on PS5/XSX and 1440p 30 on XSS.
4) He said that the game is already running north of the 30 FPS cap so the performance should be stable on launch, much better than KCD1.
5) The limitation was XSS because of the 10GB memory. He said that's why they wanted to make the game 25% larger.
6) Speculation on my part: the output resolution is probably upscaled and the reason why there won't be a 60 FPS mode is because it'll most likely be very CPU heavy, like Dragon's Dogma 2 for example."
Doesn't seem like they're adding a 40fps mode on PS5/Series X for launch even if they can handle it.
Come celebrate the 1-year anniversary of Diablo IV and the 2-year anniversary of Diablo Immortal! There are heaps of rewards to mark these celebrations with a bounty of devilish goods across both games.
1 more month then I can celebrate 1 year since i stopped playing and uninstalled the game.
Tales of the Shire has many hurdles to jump to live up to the J.R.R. Tolkien masterpiece, and magical elements might be its most pertinent one.
"Physical game sales are not high enough on Xbox to offset our development costs, so we have no option but to skip Xbox on these titles."
this right here
xbox has built their fanbase to be only interested in shooters or forza.
im not surprised by that statement at all.
we've seen that happen with aalot of other games aswell, were the fans are just not on xbox, but on playstion and switch.
To be fair on them they did start to do Xbox releases, a very few but it seems like we now know why they never did
They listened to complaints, they tried and it failed.
Finally some honest to God words from a company, clear as day and no PR mumbo jumbo.
Between 50% to 75% of Xbox Series Sales are the digital only Series S. That means the install base of disc playing Xbox’s is at WiiU levels. I don’t know the breakdown of PS5 to PS5 digital but the greater number of PS5s probably makes up for the difference.
Honestly, it's kind of funny because the usual issue with Limited Run or any of those other 'indie publishers' is that they typically produce so few copies that it's extremely hard to get one. So maybe reallocating those Xbox copies to the Switch and PS4/5 would be a good idea.