230°

Xbox says it ‘jumped at the chance’ to work with Crystal Dynamics on Perfect Dark

Xbox Game Studios boss Matt Booty has said that partnering with Crystal Dynamics on the upcoming Perfect Dark reboot was a no-brainer.

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videogameschronicle.com
971d ago
Lightning77971d ago

I would to if I had 70 man staff working on a Big project. How can you remain efficient with a tiny staff? They need at least 100 more ppl and CD was the perfect fit for them.

Sayai jin971d ago

Yes, I remember them saying they had a talented, but small team. They said it was to stay agile. I think the partenership/teamiing up with SE is a multi-purpose situation.

Ausbo971d ago

Well also I think the pandemic hindered them in staffing up to make a big game. They were staying small at first, but they will have to get bigger if they want to pump out those large AAA or (AAAA) games

--Onilink--971d ago

Well, you cant suddenly create a new studio and begin production on a new game with 200-300 people out of the blue.

Even on existing large studios, development ramps up gradually and as it does, so does the headcount. No game starts development with 100+ already involved.

My guess is that they decided to keep their natural growth (in terms of headcount) separate by doing this collaboration since they were not going to be able to suddenly hire that many people

NeoGamer232971d ago

I find it funny you get disagrees with a comment like that.

The people disagreeing know absolutely nothing about software/game development.

Your comment is spot on.

Sayai jin971d ago

That's how N4G is unfortunately.

rlow1971d ago (Edited 971d ago )

I think the setup for The Initiative is for their 70 people to flesh out the ideas, mechanics, look and feel of the game. Then bring in a hired gun to ramp up production. Crystal Dynamics happened to be available and I'm sure Square Enix didn't mind the money.

darthv72971d ago

CD knows a thing or two about female protagonist based games.

Sciurus_vulgaris971d ago

I don’t think the sex of character directly affects how a game plays. Crystal Dynamics has experience making action-adventure games and they have worked with Darrel Gallagher on past projects. The Tomb Raider reboot trilogy was well generally well received. Therefore, I think Crystal Dynamics is a good co-developer for the Perfect Dark reboot.

jBlakeeper971d ago

Oh yeah it does affect how a game plays. More than you think. You should “feel” like your playing as a female in every aspect of the game.

NotoriousWhiz971d ago (Edited 971d ago )

^ the heck?

Guy or girl, the gameplay should be exactly the same. Only difference is the story. Definitely should not "feel" like a girl while playing it lol. Instead you should just feel like a badass.

Godmars290971d ago

@NotoriousWhiz:
Guy would play based on strength, girl play based on agility.

enkiduxiv971d ago (Edited 971d ago )

Jesse Fayden and Alloy>>>>>The new Laura Croft

If anything, I would say Crystal Dynamics could learn a thing or two about writing compelling female protagonists.

-Foxtrot971d ago

I don’t know why you’re getting disagrees

The new Lara is terribly written

CaptainHenry916971d ago (Edited 971d ago )

I just hope it's not like Tomb raider gameplay. I want the game to have it's own identity and be original

darthv72971d ago

Given one is a fps and the other a 3rd person action platformer... i think you are safe.

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180°

Returnal Beginning of a "New Future" at Housemarque, Is the Game That "Allowed" Studio to Join Sony

According to Housemarque, Returnal marks the beginning of a "new future" at the studio, and is the game that them to join Sony.

fr0sty15h ago(Edited 15h ago)

Returnal was fantastic, and I'm looking forward to seeing what these folks create with Sony in the future.

jznrpg15h ago

They make some fun arcade styles games. Returnal is one of the best games so far this generation. I wonder what is next

amobius14h ago

returnal is easily one of the most underrated games this gen. a lot of people with ps5s dont know it exists.

fr0sty13h ago

And it exists for free if you subscribe to PS+ Extra or Premium.

Kornholic7h ago

For free? 12 months of PS Plus Extra costs 130 € and Premium is 160 €.

Where I live you can buy Returnal for as little as 15 € if you buy it used. Even at full price it is nowhere near the cost of PS Plus Extra or Premium.

So how on earth can you se that it exists for free if you subscribe to those paid subscription services?

gold_drake30m ago

returnal was amazkng, i loved everything anout it

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230°

Embracer shuts down Alone in the Dark Reboot developers Pieces Interactive

From GameWatcher: "Embracer has shut down Pieces Interactive, the studio that recently developed the Alone in the Dark Reboot for PC, PlayStation 5, and Xbox Series X/S.

Pieces Interactive, acquired by THQ Nordic in 2017, worked on the Titan Quest franchise. Its most recent game, Alone in the Dark, received mixed critical reception at launch but was improved with subsequent patches."

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gamewatcher.com
mastershredder22h ago

Like we did not see this coming. Pieces and Alone in the Dark, had a kick me sign on their back the entire dev cycle to release. Perfect example of not reading current market trends, bad forecasting, marketing and release.

1nsomniac21h ago(Edited 21h ago)

Why is it the perfect example?? It was actually one of the few games that did all those things well. In fact considering the current environment in the industry it actually did all those things very well.

The problem was the game itself was just rough around the edges and that’s the problem we currently have in the industry it’s hard to release something like that when everybody wants perfection and the developer and publisher doesn’t have enough to pay off all the reviewers.. it has a large cult following and had potential to be exactly what survival horror fans have been crying out for while they were waiting for silent hill 2. Don’t see what market trends and forecasting has anything to do with it at all. I don’t remember it fighting in its release window either.

RaidenBlack21h ago

Alone in the Dark would've gained more praise if it released in 2022, well before Alan Wake II and other horror projects

Kurisu21h ago

The demo they released a while back didn't leave a good impression, and it seems like they were riding far too much on Jodie Comer and David Hayter to be the driving force to buy the game. They're both great actors, but their performance on this game from what I've seen felt very stiff/forced - like they were out of their comfort zones. It's a shame to see another studio closure, though, and I hope the people effected (affected? I always get it wrong) can find more work soon.

Elda21h ago

I played the demo of AITD & it wasn't good at all.

Kurisu21h ago

It was a poor demo. Too short as well.

Elda20h ago

I thought it was very boring.

Azfargh11h ago

The game itself seems a new experience going on the full game.

MrBaskerville3h ago

The demo sucked, full game was a lot better.

JEECE20h ago

Embracer's takeaway from this will probably be that they should focus on live service games.

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130°

Team Asobi says Astro Bot will push the DualSense controller "to a new level"

Astro Bot launches later this year

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techradar.com
Cacabunga1d 4h ago (Edited 1d 4h ago )

Day one buy ..
Too bad most devs do not take advantage of the controller’s haptics

CrimsonWing691d 3h ago

I hate that not many have taken advantage of the dual sense.

badz1491d ago

exclusive features like those featured by the Dualsense will only be maximized by Sony's own team, sadly. And they definitely need to do it or it will become an afterthought by the end of this gen with other devs not bothered taking advantage of the unique features. that's exactly the problem with the PS Vita. not enough devs (not even Sony's) are willing to push the envelop when it comes to its features passed the launch period. games like Uncharted GA which uses the Vita to its full capabilities are almost non-existent. even the power is underutilized.

CantThinkOfAUsername22h ago

They're struggling with putting out a finished game let alone implementing exclusive features.

Zenzuu20h ago

How are games like Horizon Forbidden West, Demon Souls, Ratchet & Clank, Spider Man, God of War Ragnarok, Returnal, Sackboy A Big Adventure and such unfinished?

jznrpg1d ago (Edited 1d ago )

They did a great job with the demo version I would guess with all this time they really push it now. Unfortunately nobody else does it. It really can make a big difference in immersion but it isn’t used beyond rumble , speaker and the touchpad as a button

Jingsing1d ago

It will be the second PS5 exclusive game. "Maybe" :/

Gabrielmpf23h ago(Edited 23h ago)

Steering with the controller in GT7 is a game changer.
I've since played WipeOut and Project Cars 3 with gyro steering, and also loved it.
Wish more racing games used this feature

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